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Message ID: 498
Date: Fri Apr 23 15:23:31 BST 1999
Author: McCartney, Michael R
Subject: Re: Linear game play


Good point. =)

> ----------
> From: McGraw, T. David[SMTP:Mcgraw.Thomas@...]
> Reply To: eq_wizards@onelist.com
> Sent: Friday, April 23, 1999 5:49 AM
> To: eq_wizards@onelist.com
> Subject: [eq_wizards] Re: Linear game play
>
> From: "McGraw, T. David" <Mcgraw.Thomas@...>
>
> First off congrats on killing such a tough> �bastard�now let me try and
> explain why you shouldn't be able to learn from that. Take the same
> situation with 2 12th level characters and 1 50th level cleric. All are in
> the same guild and the cleric wants to help them level up. The 2 warriors
> are joined but the cleric is not. The fighters jump the wooly�mammoth and
> can actually hit it(which surprised me but if you said you were killing it
> then your warriors were obviously able to hit it). They are� pounding on it
> but are getting beat down rather quickly and have no real chance of killing
> the hairy beast so the cleric jumps in a casts one of his low level heal
> spells and all of his buffs(which at 50th level are quite impressive and
> make even�a 12th level character a worthy opponent). Now that they are both
> healed and buffed they continue the fight. But even with these buffs they
> still are getting beat down so the cleric heals them up again(even if the
> critter turns on the cleric for healing them he will just sit there because
> the mammoth has little to no chance of actually hurting him significantly).
> He continues to heal them until they finally manage to beat the mammoth
> down. Now the cleric didn't do any damage to it so he won't get any exp but
> the two warriors who are grouped up do. And with the level difference
> between them and the critter they gain an exorbitant amout of experience,
> much more than what they actually earned considering they had a max level
> character helping them. That is why they implemented it like this, to avoid
> this type of situation.
> �
> You may say this would never happen but I have already seen it on my server.
> Not only this type but also the "twinking" of guilds and friends. Granted
> there aren't any 50th level characters yet but there are 30th level clerics
> and such wandering around in guilds. Anyway that is my opinion on the
> situation.
> �
> Yours,
> �
> ~Aereuss Ravins of Tarew Marr
>
> -----Original Message-----
> From: Gooey Smalls [mailto:smullins@...]
> Sent: Friday, April 23, 1999 7:20 AM
> To: eq_wizards@onelist.com
> Subject: [eq_wizards] Linear game play
>
>
> ��� Were you aware that the game of EverQuest is linear game play,
> reminiscent of the console RPG's and single player RPG's of yore.� "But you
> can go anywhere", you say, well my friend here's how you are wrong.� Two
> groups of 6 formed last night to try to take down a Wolly Mammoth (not a
> calf but a full blown lvl 20+ 1000 HP 50 damage a hit and 2 hits a round
> mammoth).� Which surprisingly we accomplished this feat with noone over lvl
> 12 in either of the two groups on the Bertoxxulous server.� When the great
> beast fell noone earned any EXP or could loot the body.� 20 or so peitions
> were sent and 2 GM's showed up, one to help and one to show off his awesome
> equipment and levitate there like a pimp.� Basically if a creature is more
> than 2 times you lvl you get no EXP even if you kill it fairly, to prevent
> exploits and trapping monsters behind rocks.� We later demonstrated for the
> GM's by killing another Mammoth, this time we only lost 1 warrior (the first
> time it was 5).� Now they claim it is partly a design flaw and partly a bug
> within the game...now my question to you is, do you like being told what is
> too strong for you to possibly kill and therefore you get no EXP?� I know I
> don't care if it's god and 100 lvl 1's killed the god of hate...i want the
> exp.� I suggest everyone petition and use the feedback option to complain to
> verant about this.> � This is a total contradiction of what they claim the
> game is about (you know how hard it is to convince ppl we can kill a
> mammoth?) and what was our reward? nothing...this is a tragedy...i'm about
> to go Colorado on some fools...!
> �
> Teferi level 12 wizard Bertoxxulous server
>
>
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