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Message ID: 532
Date: Mon Jun 14 11:06:02 BST 1999
Author: LKW
Subject: Re: Something...
> That will still make a SK do too much damage for his/her level.when run
>
> Imagine this. A level 1 TSK walks up to DVinn, use harm touch on him,
> away. Other players later manage to kill DVinn, but all the XP went tothe TSK,
> making up level up a lot of levels. So, it's very hard to balance theability
>compared
> LKW wrote:
>
> > From: LKW <leekw13@...>
> >
> > Wah liao, EQ staff really &*%$$@! How can they be so unfair (as
> > to Paladin which never fail to lay hand)? They shld make it that itCANNOT
> > be resisted yet it only reduce the CURRENT HP of the victim. Eg, 1stTSK
> > reduce monster HP life (100%) by half, and 2nd TSK can only reduce itby
> > half of current 50% HP, ie 25%, which left the monster with 25% HP. ;(from
> >
> > On Monday, June 14, 1999 5:42 PM, Sereph [SMTP:garford@...]
> > wrote:
> > > At first, Harm Touch cannot be resisted and does damage = 1/2 of the
> > total HP a
> > > target has. But then, people abuse it.
> > >
> > > With 2 SK, anything could be killed without any problem.
> > >
> > > The problem with most sites on the net is that info was all taken
> > the betaPaladin
> > > and was never changed. (One example, many site still list that
> > can'tread
> > > use a bow)
> > >
> > > LKW wrote:
> > >
> > > > From: LKW <leekw13@...>
> > > >
> > > > No need to shake head lah, only discussion mah. ;)
> > > >
> > > > Harm touch can be resisted? Doh, I read from the net that it's
> > something
> > > > which cannot be resisted, just like Paladin's lay hand. No?
> > > >
> > > > Anyway, learn alot from ya msg, thou kinda different from what I
> > froma
> > > > the net. Nevertheless it's useful for all to consider when making
> > new[SMTP:garford@...]
> > > > char.
> > > >
> > > > Mondain.
> > > >
> > > > On Monday, June 14, 1999 5:25 PM, Sereph
> > > > wrote:you've
> > > > > *shakes head*
> > > > >
> > > > > The grass will always appear greener on the other side unless
> > beenhave
> > > > there
> > > > > before. so far, with my experience of EQ since the 3rd beta, I
> > messcomment.
> > > > around
> > > > > with Shadow Knights, Paladins, Enchanters, Necros, Shamans and
> > Magicians.
> > > > The
> > > > > other classes I have not much experiences with so I won't
> > > > >10 X
> > > > > The problem with Shadow knight is this.
> > > > >
> > > > > At first glance, harm touch appears to be very powerful, dealing
> > > > level + 1resisted.
> > > > > damage, but what many people don't know is that:
> > > > >
> > > > > 1. Harm Touch is counted as an alteration spell. IOWs, it can be
> > > > resisted.
> > > > > 2. Being alteration in nature, part of its damage can be
> > > > >damage,
> > > > > On average, with a level 13 TSK, I constantly do around 70-80
> > notable
> > > > the
> > > > > full 131 I expect it to do and miss twice ever 10 times I tyr.
> > > > >
> > > > > Unless you choose Dark Elf or Humans as a SK, you would not be
> > toKnight
> > > > cast
> > > > > spells the level you get them, as Ogres and Trolls have an aweful
> > > > intelligence
> > > > > score, which bring about another problem, Troll/Orge Shadow
> > gainshigh
> > > > skills
> > > > > at a painful pace. They often find themselves unable to reach the
> > skill
> > > > cap of
> > > > > their level.
> > > > >
> > > > > On regenaration, at low levels, it is a fantastic thing, but at
> > > > level,and
> > > > > nothing functions better than a real healing spell.
> > > > >
> > > > > At level 40, an average TSK is expected to have around 1200 hp
> > wouldEven
> > > > expect
> > > > > to take any where from 200-800 hp worth of damage per battle.
> > with1-15
> > > > > regenaration, it is still take around 10-20mins to regenerate the
> > amount.
> > > > >
> > > > > Thus, the TSK is not really able to solo at high levels. Level
> > isunreliable
> > > > easy,
> > > > > but after this range, due to slow level advancement and an
> > waythey
> > > > of
> > > > > healing, they can't solo well.
> > > > >
> > > > > The advantage TSK have over other hybrid warrior classes is that
> > cannever
> > > > still
> > > > > bash when using 2 handed slashing weapons.
> > > > >
> > > > > Troll Shamans are worse off. Being a priest class, they will
> > gainyou
> > > > > additional attack, and damage they deal is capped. At level 16,
> > reachspells
> > > > your
> > > > > melee damage cap.
> > > > >
> > > > > In addition Shamans don't really have fantastic direct damage
> > norlevels.
> > > > good
> > > > > healing ability so soloing past 16 is hard/near impossible.
> > > > >
> > > > > Troll Warriors fair slightly better than TSK as they hit harder,
> > faster
> > > > and has
> > > > > more HP, but they still need reliable backup to reach high
> > > > >fail.
> > > > > Monks I agree is one of the best class to solo with. The various
> > special
> > > > > attacks do a lot of damage and mend, at high level almost never
> > > > Healingtheir
> > > > > 1/4 of your HP every 6 minutes is damn useful.
> > > > >
> > > > > Priest class can never solo well unless they go to areas where
> > > > wardsDruids)
> > > > > spell can be use (Befallen for Clerics, Elemental Planes for
> > elsedamage
> > > > they
> > > > > fare very badly against normal enermies
> > > > >
> > > > > For Wizards, the only way they solo is Root -> Damage spells,
> > > > > spells.......harm
> > > > >
> > > > > If root runs out, they're toast, and most would dash towards the
> > entrance
> > > > > bringing trains....... A very common sight.
> > > > >
> > > > > IMO, these class can solo pretty well from mid to high levels.
> > > > >
> > > > > Monks
> > > > > Necros (Provided that nessesary spells could be researched)
> > > > > Magicians (Same as Necro)
> > > > > Enchanters (Only after Tashani, Beguile and Clam)
> > > > >
> > > > > LKW wrote:
> > > > >
> > > > > > From: LKW <leekw13@...>
> > > > > >
> > > > > > There is no doubt a TSK can solo best in EQ. They have the
> > spellsor
> > > > > > which is as good as Paladin's healing ability (no saving throw
> > > > failure),lvl.
> > > > > > yet they have the ability of regenerating HP ability. I made a
> > troll
> > > > > > shaman in Innoruuk for testing, at lvl 1 my first victim is a
> > monster
> > > > which
> > > > > > is yellow to me. And within the first 10 min I play, I gain a
> > > > > >other
> > > > > > Btw, all classes always complain that they are weaker than
> > > > classes,40+
> > > > > > seem to be a norm, hehe. I even read from the net how a lvl
> > > > warriorlvl
> > > > > > complained abt his char as compare to a shadowknight who is few
> > > > belowmonster
> > > > > > him - coz in term of soloing, this warrior can't handle big
> > > > likecl
> > > > > > that shadowknight.
> > > > > >
> > > > > > EQSS also have an article abt soloing - and they rank troll
> > anything as
> > > > the
> > > > > > easiest soloing char, esp TSK, followed by wiz, shaman, dwarf
> > ericthe
> > > > and
> > > > > > monk. One thing abt monk, at lvl 35+ they will jump to 2nd in
> > > > list, ienew
> > > > > > the next best soloing class after Troll something, due to the
> > kickadditional
> > > > ass
> > > > > > skills they achieve at higher level.
> > > > > >
> > > > > > Mondain
> > > > > >
> > > > > > On Monday, June 14, 1999 1:50 PM, Sereph
> > [SMTP:garford@...]
> > > > > > wrote:
> > > > > > > Troll Shadow Knights are surpose to be good??? Come on, they
> > level up
> > > > at
> > > > > > a
> > > > > > > snail place (25% pentalty for being a hybrid class,
> > 50%resisted.
> > > > for
> > > > > > being a
> > > > > > > troll I think) and Harm touch is useless as it can be
> > > > > > >weaker
> > > > > > > That's why you hear a lot of SK complaning on why they are
> > > > thenpple
> > > > > > > Paladins.
> > > > > > >
> > > > > > > LKW wrote:
> > > > > > >
> > > > > > > > From: LKW <leekw13@...>
> > > > > > > >
> > > > > > > > Yep, no more agnostic for necro. This is becoz too many
> > wannaKenven
> > > > get
> > > > > > the
> > > > > > > > goodies from TSK or Necro but yet wanna enjoy good faction
> > after
> > > > > > killing
> > > > > > > > hundreds of orcs by selecting agnostic (coz it help in
> > improving ya
> > > > > > > > faction). Afterall evil classes are made more powerful to
> > > > compensate
> > > > > > their
> > > > > > > > faction hit.
> > > > > > > >
> > > > > > > > Dark Elf alone shld be quite easy to improve faction -
> > onceto
> > > > did
> > > > > > it
> > > > > > > > b4 as a DE warrior, by killing many orcs and he can enter
> > Freeport
> > > > at
> > > > > > lvl 9
> > > > > > > > I think (but some npc merchants at commonlands still refuse
> > dogain
> > > > biz
> > > > > > with
> > > > > > > > him). But DEN is more evil, so u will need more time to
> > goodthe
> > > > > > faction.
> > > > > > > >
> > > > > > > > Why not we create a Dark Elves/Trolls evil team, forget abt
> > > > goodsome
> > > > > > > > faction thingy and bash the good races city, hehe. I read
> > > > highguards
> > > > > > lvl
> > > > > > > > dark elf wizards/shadow knights actually attack Freeport
> > inkewl!
> > > > > > other
> > > > > > > > servers (no need to find monsters to hunt, lol), sound
> > > > > > > >guides...
> > > > > > > > Btw, Leshrec also got a DEN in Prexus server.
> > > > > > > >
> > > > > > > > Mondain
> > > > > > > >
> > > > > > > > On Monday, June 14, 1999 9:07 AM, Cheng Shan Chieh, Freddy
> > > > > > > > [SMTP:sccheng@...] wrote:
> > > > > > > > > ok... im not sure if its true... ive read up article from
> > either
> > > > > > Everlore
> > > > > > > > or EQVault... or EQ Stratics... in one of the necro
> > itif
> > > > > > mentioned
> > > > > > > > no able to choose agnostic fer Dark Elves anymore... wonder
> > its<sg-everquest@onelist.com>
> > > > > > true...
> > > > > > > > >
> > > > > > > > > Fred aka SilverHand.
> > > > > > > > > ----- Original Message -----
> > > > > > > > > From: Entreri
> > > > > > > > > To: sg-everquest@onelist.com
> > > > > > > > > Sent: Monday, June 14, 1999 9:55 AM
> > > > > > > > > Subject: Re: [sg-everquest] Something...
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > To improve faction,there are 2 ways
> > > > > > > > > 1.If possible,choose agnostic when choosing ya race...
> > > > > > > > > 2.kill as many orcs as possible
> > > > > > > > >
> > > > > > > > > Entreri
> > > > > > > > >
> > > > > > > > > Email: drizzt@...
> > > > > > > > > ICQ UIN: 2326860
> > > > > > > > > Previewer, Singularity Gaming Network
> > > > > > > > > http://www.sg-gaming.net
> > > > > > > > > Your Single Source of Everything Gaming
> > > > > > > > >
> > > > > > > > > .plan at
> > > > > > > > >
> > > > http://www.wplan.com/cgibin/directplan.cgi?name=Entreri&viewpass=
> > > > > > > > >
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > -----Original Message-----
> > > > > > > > > From: Cheng Shan Chieh, Freddy
> > > > <sccheng@...>
> > > > > > > > > To: SG-Everquest Mailing List
> > > > > > > > > Date: Monday, June 14, 1999 8:30 AMthat... n
> > > > > > > > > Subject: [sg-everquest] Something...
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > hi all,
> > > > > > > > > it seems that quite abit had happened over the pass
> > weekend
> > > > when
> > > > > > i
> > > > > > > > wasnt around... the party got formed... n stuff like
> > iverange...
> > > > > > readup
> > > > > > > > abit on the few websites over the weekend... i think in
> > general...
> > > > the
> > > > > > > > necromancer has spells that spread over a pretty wide
> > fromNecromancer...
> > > > > > > > summoning... to direct damage... to healing... that no one
> > > > spellcasting
> > > > > > > > class can provide... however this is with the drawback of
> > > > faction....
> > > > > > so i
> > > > > > > > guess my first char in EQ will most likely be a
> > butDark
> > > > i
> > > > > > havent
> > > > > > > > decide to make a Erudite or Dark Elf Necro ... most likely
> > > > Elf...other
> > > > > > but
> > > > > > > > i think i need to do more research on faction n stuff like
> > that....
> > > > > > maybe
> > > > > > > > some of u guys can help me out here... esp Leshrec...
> > > > > > > > > 1. is it that bad that a Dark Elf Necro is KOS in
> > > > > > towns/cities?so
> > > > > > > > > 2. how difficult is to be able to better the faction
> > thatbut
> > > > one
> > > > > > can
> > > > > > > > enter those cities without KOS? n how can u do it?
> > > > > > > > > 3. what about Eruite Necro?
> > > > > > > > >
> > > > > > > > > Pls advice :) although i havent got my EQ here yet...
> > ihopefully
> > > > would
> > > > > > > > like to be fully prepared fer it b4 it comes... :)
> > withinserver
> > > > > > this
> > > > > > > > week... otherwise next... as i can only play during the
> > weekend...
> > > > > > BTW...
> > > > > > > > count me in... in ya guild.... i should be in the same
> > as uwill
> > > > > > guys...
> > > > > > > > but i guess i will be progressing slowly... most likely i
> > beskills
> > > > using
> > > > > > > > SilverHand. :)
> > > > > > > > >
> > > > > > > > > Also, not sure about Trade Skills... anyone has any
> > advice
> > > > fer
> > > > > > > > Necros? Also, u think it will be better to have 1 trade
> > on anow...
> > > > > > char
> > > > > > > > rather than 2? or does it matter? thats all i got fer
> > > > > > > > >------------------------------------------------------------------------
> > > > > > > > > cheers,
> > > > > > > > > Fred
> > > > > > > > >
> > > > > > > >
> > > > > >
> > ----------------------------------------------------------------
> > > > ----
> > > > > > > > ------------------------
> > > > > > > > > SC Cheng, Freddy
> > > > > > > > > Mobile-Internet Laboratory, Multimedia Laboratory,
> > > > > > > > > NTT DoCoMo R&D Center C212,
> > > > > > > > > 3-5, Hikari no Oka, Yokosuka-Shi,
> > > > > > > > > Kanagawa, 239-8536, Japan
> > > > > > > > > Tel : +81 468-40-3497
> > > > > > > > > Fax: +81 468-40-3788
> > > > > > > > > Email : sccheng@...
> > > > > > > > > << File: ATT00012.htm >>
> > > > > > > >
> > > > > > > >
> > > > > >
> > > >
> >
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