[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 2501
Date: Thu Sep 30 09:42:03 BST 1999
Author: Leshrec
Subject: Re: Magi Talk
>From: LKW <leekw13@...>
>
>1. Hmm, I think it's the other way round leh. Bolt cast faster than shock,
>but it's non-guided missle and normally slightly higher dam, LOS is also a
>factor when targeting. Let me check my bolt and shock casting time
>tonight.
>2. Alamak, every class also complain, hehe, grass-elsewhere-greener
>syndrome I guess. At least u magi nuke next to wiz, PLUS u got a pet to
>tank for u..
>3. I'm talking abt the range lvl 34-38. Magi dd inflict higher dam than
>Wiz lah, no arguement on that. FF's lvl 34 dd is more than 310, while my
>lvl 34 dd is only 30X. But even magi with a higher dd, I can easily draw
>mob to me but not the other way round. My death at lvl 35 with FF (lvl 34
>magi) and Zan (lvl 35 magi) prove it ;)
>4. Magi is more of a supporting/nuking role in a grp, where wiz is pure
>nuker. There is no arguement magi is the 2nd best nuker after wiz. And
>with ya lvl 49 dd spell of 900dam, you guys are not 1/2 wiz coz our highest
>dd spell is only 1200 (ie ya's is 75% of ours, not 50%), plus the fact u
>guys can get tat spell easier and cast faster.
>5. Overall speaking, other than dungeon, magi shld survive better than wiz,
>if u play well.
>
>Ziltus
>*Kiting all the way*
>
>p/s: I think I see low lvl EE roots..no?
>
>On Thursday, 30 September, 1999 6:32 AM, Chen Lizhi
>[SMTP:polarcoordinates@...] wrote:
>> From: "Chen Lizhi" <polarcoordinates@...>
>>
>> I think you have a misconception here...
>> 1)Bolt spells needs longer than Shock spells to cast, unless you
>specialize
>> in Evocation and maxed it then it is a different story. If not, Bolt
>> generally needs longer than Shock.
>> 2)Necro's pets are bugged now, if you give them a weapon, they will take
>the
>> speed of the weapon and the base damage of the MOB of their level. That
>> means that if you give it a weapon with 13 delay at level 49 it will hit
>> with 13 delay and for about 50-60 a pop. That is why they toned down both
>> the Mage and Necro pet the previous patch. But from what I can see from
>the
>> screams and flames in a msg. board, I think Necro's pet still no change,
>> only lower damage. They still take the speed of the weapon you give it.
>> 3)Mages nuke never draw the MOB to us because for level 29 to 33 and
>level
>> 39 to 44 Wizards can do almost twice the damage a Mage can. This is
>because
>> Mages gets a new DD or Bolt spell every 10 levels. That is why MOBs seems
>to
>> be attracted to Wizards like ants to sugar.
>> 4)Our buffs are 'store buffs'... I hate to burst you bubble, but the only
>> thing Mages have worth summoning that is useful to a group is
>RingofFlight.
>> Our other 'store buffs'/weapon summoning spell also useful, if everyone
>dies
>> and need to get their body back from the middle of a dungeon. Even then,
>the
>> weapon's stats is pathetic for their level. Imagine using a
>> BarbedLeatherWhip at level 38 to fight without any armor.
>> 5)Pets tank for you while you flee. No arguement, my Mage have saved my
>> party numerous time by making my pet to tank the stupid GreaterDarkBone
>that
>> drops through the ceiling in the Unrest Bartender room.
>>
>> >From: LKW <leekw13@...>
>> >Reply-To: sg-everquest@onelist.com
>> >To: "'sg-everquest@onelist.com'" <sg-everquest@onelist.com>
>> >Subject: [sg-everquest] Magi Talk
>> >Date: Wed, 29 Sep 1999 09:37:58 +0800
>> >
>> >From: LKW <leekw13@...>
>> >
>> >I disagree Magi is lousy, and also disagreed tat magi w/o pet is 1/2 wiz
>> >w/o rooting. In fact, in most places other than dungeon, I mean after
>lvl
>> >30, magi can solo better than wiz (remember u can solo in HH at lvl 30
>but
>> >I cant?).
>> >
>> >At high lvl, ya lava spell (900dd) can be purchased easily while we have
>to
>> >quest or research for our ice comet (1200dd). Ya casting time is also
>much
>> >shorter I believe (bolt spell casting time is shorter than shocl
>spells).
>> > Most of magi buff are 'stored buff', where u can summon till u log. I
>> >basically think magi is pretty cool. H/w, above lvl 34, we really need
>to
>> >find good team and right place to adventure (same for other classes).
>> >
>> >Btw, I dun think u need root spell coz ya EE can root for u. Ever
>notice
>> >how the mob get 'rooted' by ya pet when u send pet in and nuke? When I
>> >team with u, I always wonder why is it so, esp when ya dd is now higher
>> >than mine. I think this is how Verant compensate magi for 'rooting'.
>> > Unlike u, when we team, u send in pet and nuke, mob wont come to u,
>but
>> >it
>> >come to me the moment I nuke. I think Verant make it such tat mob will
>> >treat ya pet as part of u. So when u nuke harder, ya pet can still take
>> >the punishment from u. Most impt of all, when wiz oom, we are dead meat
>> >99% of the time unless we are just next to zone. Magi, on the other
>hand,
>> >can make use of pet to die for u while u flee to zone. Of coz once ya
>pet
>> >died, mob will still out run u, but at least u got longer fleeing time
>than
>> >wiz.
>> >
>> >Necro pet is also cool, but their spells are mainly dot. There is no
>tank
>> >(nuking) mage in EQ, but I believe magi is the only tank AND mage.
>> >
>> >I can still solo a bit coz of jboot. U shld know I'm also bad luck like
>> >u..but I guess we just have to keep trying. ;)
>> >
>> >Ziltus
>> >
>> >
>> >
>> >On Tuesday, 28 September, 1999 11:04 PM, Tommy Fong
>> >[SMTP:tommyfong@...] wrote:
>> > > From: "Tommy Fong" <tommyfong@...>
>> > >
>> > > Garren,
>> > >
>> > > I'm ok. Dun take it seriously. I was just tired of Magician.
> Without
>> >the pets, he is only
>> > > 1/2 wiz without the rooting ability. That sux. Most high lvl
>hunting
>> >place are dungeon
>> > > that pets pose a high risk. Maybe time to switch to my shaman.
> Sigh.
>> > >
>> > > On Tue, 28 Sep 1999 09:04:20 +0800, Gary Qui Hong Loong wrote:
>> > >
>> > > >From: "Gary Qui Hong Loong" <kanglun@...>
>> > > >
>> > > >FF,
>> > > > Sorri about last nite at Lower Guk. It wasn't ur fault. It
>my
>> >fault.
>> > > >Ur lvl is just 1 lvl lower to get out of the Ice Bones aggr range. I
>> >should
>> > > >have get the group to clear it instead of blaming you. Please accept
>my
>> > > >apologies.
>> > > >
>> > > >>Singapore Everquest Players List
>> > > >
>> > > >
>> > >
>> > >
>> > > Best Regards,
>> > >
>> > > Tommy Fong
>> > >
>> > > > Singapore Everquest Players List
>> >
>> >>Singapore Everquest Players List
>>
>> > Singapore Everquest Players List
>
>>Singapore Everquest Players List