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Message ID: 1720
Date: Thu Aug 12 13:11:27 BST 1999
Author: LKW
Subject: RE: WCS/RTS/JKS Hunt (Lake Rathetear)


DF is also ard lvl 23-24, I think it will be best if YY, Ser and DF can
train together in Lake. Alternatively, u guys can come to HH keep where FF
and I is now training (hehe we are all time tag-team). We may not team
together (FF and I will eat ya XP) but with us ard, we can help each other
in time of danger.



On Thursday, 12 August, 1999 7:23 PM, Alex [SMTP:leealex@...]
wrote:
> From: "Alex" <leealex@...>
>
> I like the way u put the whole em' thingy together.
> SO ..when we start.
> Hopefully not to big a crowd. and this time anyone disobey orders or ACT
out
> on thiers own will get CHOP !
>
> U have my support as usual. Pls do understand my on-line time limitation.
> I should be able to help 1-2 ppl to lvl up on the Avaiks hunt after or b4
> the expedition
>
> Webclaw spawn at the Avaik Guard Platform with the tower as u mentioned.
He
> cast AOE Shock spell. It cons blue to me when i was 23rd lvl and i
Could'nt
> take him down, he's highly overpowered with skin that absorbs 90 % of my
> hits.. I have to feign death to live. Let me tank this shithead and u
> casters can cast and nuke him at a distant.
>
> Im currently at lake with Feese..aka Sereph and should be there r a while
>
> YiYang
> Monk at Lake Rathne.
>
>
> >LKW wrote:
> >
> >> From: LKW <leekw13@...>
> >>
> >> I'm organising a local kakis (NOT GUILD HUNT) casters hunt for the
> >> following LORE artifacts:
> >> - Water Crystal Staff (1HB)
> >> - Runed Totem Staff (2HB)
> >> - JK Skull (misc)
> >> (NB: LORE means you can only have ONE in ya backpack AND bank, ie each
> char
> >> can only have ONE, extra will be deleted by game)
> >>
> >> The looting priority is as follows:
> >> 1. Those who can USE the artifact(s) themselves AND are PHYSICALLY
> involved
> >> in the hunting.
> >> 2. Those who are PHYSICALLY involved in the hunting AND hunt it for
their
> >> secondary char.
> >> 3. Those who are PHYSICALLY involved in the hunting AND hunt it for
> friend
> >> or cash.
> >> (NB: Since it's a lore item, you cannot ask someone who have the
artifact
> >> to loot on your behalf. U can only ask someone to hunt on ya behalf
> >> PROVIDED they dun need one, as in #3).
> >>
> >> The dangers:
> >> 1. JK Skull & RTS r dropped by the gnolls (high sha and emi) at the
zone
> >> entrance from SK to LR (during the day). The gnolls, gnoll guards and
> >> gnoll shamans lvl below 18 I think, but the shaman will heal the high
sha
> >> and emi (both ard lvl 20) when we fight, even thou they themselves are
> con
> >> green to us and will not be involved in the fight. I think those
below
> 15,
> >> when trying to walk thru the camp, will invite a train of 3+4+3=10
gnolls
> >> on you! ;)
> >> The camp will turn to undead ruins at night, where skeletons, greater
> >> mummies (lvl 23-24) and dry bones (lvl 24-25) will haunt the place.
> Again,
> >> any one below lvl 20 and walk pass the camp may invite a train of
undeads
> >> ;)
> >> =>Our plan is to camp near zone and the high lvls will help to kill
the
> >> mobs and ask those lower lvls to come in to loot. Of coz, in this
case,
> >> priority will give to those who phyically involved in the fighting 1st
;)
> >>
> >> 2. Water Crystal Staff
> >> It's dropped by a OVERPOWERED lvl 24-26 aqua goblin called Webclaw.
> Webbie
> >> can found in serveral spots in LR. Its magical hit VERY HARD and is
VERY
> >> AGRO in water, and thing get worse if we enagaed it in the water (we
get
> >> disturbed more often when casting, and swim slower, if we lose,
chances
> is
> >> that we will get killed and corpse sinks into the deep lake, then
corpse
> >> seeking and looting session will start). After much investigation
(I've
> >> been camping in LR from lvl 20 to 27), I will lead the team to the
spawn
> >> spot of Webbie, which is the tower isle (extreme end from zone, that
mean
> >> there is NO way to flee if we lose UNLESS we bind near zone, gate out
and
> >> zone). The plan is to root Webbie (btw it also run VERY fast) the
moment
> >> it spawn before it run towards shore. I've tried rooting Web in water
(I
> >> know other spots it shows its face) but seem like a bug will make it
> >> disappear the moment it is rooted in water (I won't advise to melee it
in
> >> water unless Garren is coming, coz it's not funny to search for ya
corpse
> >> in the deep blue lake).
> >> There is 2 concerns regarding the danger for this hunt:
> >> a. To get to the tower isle, you have to swim across the whole lake.
> >> Danger arise when u meet some giant fresh sharks (bigger size than
orge)
> ,
> >> frogloks, aqua goblin, water snakes, or worse, Webclaw itself and
Froglok
> >> Prince (lvl 30 plus, very powerful, con red, and very very agro, out
to
> >> kill EVERYTHING in lake). This problem can be overcome by taking a
boat
> >> from gnoll camp to tower isle (but take much longer).
> >> b. The spawn spot for Webclaw, UNFORTUNATELY, is also the spawn spot
of
> the
> >> Froglok Prince (lvl 30 plus, very powerful and agro) and a deep sea
> goblin
> >> pet (lvl 22 to 25 I think). With FF and me, it's no big deal taking
Web,
> >> or even when the pet spawn at the same time. H/w, SUAY SUAY, if the
> Prince
> >> spawn during the fight or come to us, both of us will be the one to
gate
> >> first, since we will have NO fight versus the Prince ;(
> >>
> >> This hunting trip is NOT for anyone below 4th circle (even if we buff
u
> to
> >> full and guard u all time). Unlike the Guk hunt, it's VERY difficult
to
> >> find ya corpse if u died in lake, and chances is that u will lose ya
> stuffs
> >> forever. To prevent wasting more than half of the time
finding/looting
> >> corpses, this trip is STRICTLY for 4th & above circle chars (lvl 12
for
> >> casters, not sure for others) only. Frankly speaking I believe all
kakis
> >> got at least a 4th circle chars, whether primarily or secondary chars.
> >> Just dun bring ya newbie char along pls.
> >>
> >> LAST NOTE: This is not a XP or $$$ hunting trip. There will be no
> hunting
> >> of aviak guards etc for xp and coins. It's a very task-specific trip
-
> get
> >> the 3 artifacts for those who need them and get out of the place (I
can
> >> gate to Fay, Tox, NK by then). Anyone who are impatient while waiting
> for
> >> the spawn and turn to hunt others will bear their own risk soloing it
> (lvl
> >> 20 to 22), coz we will not waste time and mana helping anyone to gain
xp
> >> there. Webclaw spawn and run very fast from tower to shore, maybe
within
> 5
> >> seconds or so, we can't afford to miss it, given that it's a rare
spawn.
> >>
> >> PREPARATION: Everyone please get ready AT LEAST 40 foods, 40 drinks
and
> 40
> >> of your spell reagients (if applicable). I'm trying to make it a sharp
> and
> >> sweet fruitful trip, so pls dun come to assembly area then asking for
> >> food/drink etc. FF can summon 20 bandages each for those who need
(thx
> >> FF!) but I dun wanna see him wasting time summoning food/drinks unless
we
> >> really took so long to camp for the stuffs (40 food/drinks can last
me
> 10
> >> hrs hunt I think). FF and I can actually do all these by ourselves
but
> we
> >> have decided to help all others (esp casters) to get also, so pls do
> >> everyone a favor by preparing yourself ;)
> >>
> >> BINDING: All casters will bind once they zone into LR. We then move
on
> to
> >> arena (which many lamers invis inside and KOS whoever that zone in,
it's
> >> the only binding zone in the region, sigh). FF and I will go in to
scout
> >> the entrance to ensure it's cleared. We will then take turn to invis
> >> (guarding) and binding, asking the others to come in one by one. Once
> all
> >> binded, we then go back to gnoll camp and start the hunting. NO
> arguement
> >> on hunting at gnoll camp 1st then bind the non-casters, coz if anyone
> died,
> >> they will have to run few zones back to LR and it's a total WASTE of
> time.
> >> Make it an effective and efficient hunt pls!!!
> >>
> >> HUNT PHASE ONE: Below lvl 20 all sit at zone, above lvl 20s will move
in
> >> to hunt. Once we got what we want, we continue to hunt and ask those
at
> >> zone come in to loot.
> >>
> >> HUNT PHASE TWO: We will all move to tower isle. Once there, all lvl
25
> >> and above will stay at the mid way of the Webclaw running path, all
> INVIS.
> >> We will root and nuke the mob once it spawn and run towards water.
The
> >> rest will sit further away to see show and prepare to loot ;) The lvl
> 25+
> >> will camp at a safe distant from the Prince spawn spot. If Prince
spawn,
> >> just stay invis and let it run to water. When Web spawn, KILL IT! If
> >> Prince spawn when we fighting Webclaw, all GATE. Those who cannot
gate -
> >> May God bless you ;)
> >>
> >> The hunt is scheduled on Friday night (14th August, S'pore/HK time)
> >> starting at 11pm (tentative plan is 3 hrs hunt), interested parties
> please
> >> meet at the Guard Tower at North Karana (just before the zone to SK,
at
> the
> >> bridge). Those who dunno the way, pls find someone to bring you
there.
> I
> >> personally will be opening a portal from Felwithe Gate at 10.50pm to
NK,
> >> you can tag along my portal if you want ;)
> >>
> >> Ziltus Planeswalker
> >> Organizer, Mission WRJ (WCS/RTS/JKS)
> >>
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