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Message ID: 2545
Date: Thu Mar 30 11:25:41 BST 2000
Author: ET1 TURNER
Subject: RE: [eqenchanters] Digest Number 265


> Heh, i disagree... unrest could be handled by 12-18 players who are
> working
> together, all in the mid 20's (except possibly the ghost room). The key is
>
> to know when you are gonna aggro other rooms, and split the spawns amongst
>
>
[ET1 TURNER]
Hmm, you want a druid in wolf form pulling. In wolf form, NOTHING
is agro on you. You can look around completely safe. Plus you will NEED
harmony if you are going to pull anything in there.

10 to 20 is yard trash..
20 to 25 grouped first floor
24 to 30 second floor
30 to 35 is basement and second floor

Those are rough guidelines. But a cleric and druid makes life MUCH
easier.
I've taken 2 of my characters to 30 there.. a druid and paladin.
For the level's, unrest has some of the best loot and exp. in the game. If
your below 30, don't even think about going to the basement or tower room,
one hag will take you out fast if your aren't well prepared for her. Hags
are wizard, they don't have a lot of HP, but they are way dangerous to
fight. Most rooms don't pull other rooms, the exceptions are, the bar room
will pull the tower and the other way around. LOL, you can see the feet of
people walking around when your in the bar room.

> all 4 of the major loot spawns on the second floor at once, but two could
> be
> held at any given time. holding the pit/bloodpool would be very easy as
> well, i have not quite gotten into the ghost room but i suspect it could
> be
> done by people in that level range.
>
[ET1 TURNER]
It is rare to see anyone under 30 in the ghost room, very rare. If
your not at lease upper 20's, be prepared to die LOTS if you try to go into
the basement. If it is you first time in unrest, take a high level friend
who knows the dungeon. Trains are VERY common. If you know where to play
(back wall, gazebo, etc) life can be much safer. Make sure person who goes
in with you can trust. ONE stupid person can wipe whole parties out. BTW,
NO area effect spells. I once watch a bard do an area effect song, he lived
about 20 seconds, party 25 seconds, the zone was completely wiped out in
about 1 minute. An area affect spell can pull 2nd floor as well as the
basement.