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Message ID: 1528
Date: Wed Jul 7 16:34:38 BST 1999
Author: Farr, Robert
Subject: Re: Skill caps


The formula for your magical skills is (Level+1)*5.

So, at 6th level, it would be:
(6+1)*5
(7)*5
35

You are right on track...

> -----Original Message-----
> From: Freedom [SMTP:sysgod@...]
> Sent: Tuesday, July 06, 1999 7:52 PM
> To: eqenchanters@onelist.com
> Subject: Re: [eqenchanters] Skill caps
>
> don't know about your magic skill equation each of the magic attributes
> for me is at lvl 35 and i am only lvl 6 but with your calculations i
> should be getting 65 at lvl 6 correct me if i am wrong.
>
>
>
> Wolf wrote:
>
> > I m writing down my skill levels every time a skill improves, so I
> > have an overview on which skill to work more. What I ve seen recently
> > is a strange behavior in some skills. I know that the combat skill is
> > maxed at (level +1) * 3, and the magic skills at (level+1) * 5. But
> > what about Offense and Defense ? Those are important, and if you
> > neglect them you will be very sorry at higher levels. I ve seen the
> > following from lvl 10 to lvl 13: level 10: Defense 45level 11: Defense
> > 48level 12: Defense 51level 13: Defense 54 So, these numbers would
> > indicate a (level+5) * 3 I cant really believe this. Are we really
> > that weak in defense ? At higher levels every critter will hit us for
> > max damage. If somebody knows if this is correct, please reply. When
> > the Mobs have (level+1) * 5 and we have only 3, this would be
> > dissapointing.
>
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