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Message ID: 1523
Date: Wed Jul 7 03:20:19 BST 1999
Author: HiFi Review
Subject: Re: Skill caps


Try (level +1) * 4 for offense and defense and see how that fits your
numbers. Should work out about right. Melee weapons are *3.



--- Freedom <sysgod@...> wrote:
> don't know about your magic skill equation each of
> the magic attributes
> for me is at lvl 35 and i am only lvl 6 but with
> your calculations i
> should be getting 65 at lvl 6 correct me if i am
> wrong.
>
>
>
> Wolf wrote:
>
> > I m writing down my skill levels every time a
> skill improves, so I
> > have an overview on which skill to work more. What
> I ve seen recently
> > is a strange behavior in some skills. I know that
> the combat skill is
> > maxed at (level +1) * 3, and the magic skills at
> (level+1) * 5. But
> > what about Offense and Defense ? Those are
> important, and if you
> > neglect them you will be very sorry at higher
> levels. I ve seen the
> > following from lvl 10 to lvl 13: level 10: Defense
> 45level 11: Defense
> > 48level 12: Defense 51level 13: Defense 54 So,
> these numbers would
> > indicate a (level+5) * 3 I cant really believe
> this. Are we really
> > that weak in defense ? At higher levels every
> critter will hit us for
> > max damage. If somebody knows if this is correct,
> please reply. When
> > the Mobs have (level+1) * 5 and we have only 3,
> this would be
> > dissapointing.
>
> --
>
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