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Message ID: 309
Date: Tue Apr 20 20:37:16 BST 1999
Author: Karl Hatteland
Subject: Re: Confusing strategy tips in many "wizard guid es"


In felwithe it is in the wizard guild. Some ladys sells all spells to lvl 20. :)

Chris Trubiani wrote:

> From: "Chris Trubiani" <u1607755@...>
>
> Glimpse and Gaze give you telescope sight. Basically everything is enlarged
> and you can see farther easier. The only difference is that Gaze last
> longer, costs more, and takes up more mana. Kind of cool when you're
> soloing, you can use it to stay in relative safety and still look for
> monsters to hunt. Other than that I don't use it much, but they do have
> there uses at points. As for where to find it, you can find it in the
> library in neriak, if you're a dark elf. If you aren't you'll be killed
> long before you ever make it there. For other towns, I don't have any clue,
> since none of them will sell to me. Good luck finding it..
>
> Tandayen, Dark Elf Wizard
>
> -----Original Message-----
> From: Rivi�re St�phane <Stephane.Riviere@...>
> To: 'eq_wizards@onelist.com' <eq_wizards@onelist.com>
> Date: Monday, April 19, 1999 1:28 PM
> Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard guid es"
>
> >From: =?iso-8859-1?Q?Rivi=E8re_St=E9phane?= <Stephane.Riviere@...>
> >
> >ok i belive you :) i will try it and i do you some excuses tomorrow if root
> >still works after someone hit the creatures :)
> >
> >good fight all
> >
> >
> >yakos
> >
> >level 12 wizzard
> >
> >p.s. oh yeah a little question, can someone tell me what the glimse (or
> >glaze?) or something like that (spell level 12) do? And where can i find
> it
> >? (which guild in which town ?) thanks all this email listing is really
> good
> >when you read it at work :)
> >
> >_______________________________________________________________
> >Riviere St�phane - Siemens Business Services
> >B-5020 Namur (Belgium) - Rue de N�verl�e, 11
> >Tel.: +32-81-554-334 Fax: +32 (0)81 568 193
> >Microsoft System Engineer
> >Email: stephane.riviere@...
> >
> >> -----Original Message-----
> >> From: McCartney, Michael R [SMTP:Michael.McCartney2@...]
> >> Sent: Monday, April 19, 1999 6:28 PM
> >> To: 'eq_wizards@onelist.com'
> >> Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
> >> guid es"
> >>
> >> From: "McCartney, Michael R" <Michael.McCartney2@...>
> >>
> >> In my groups right now.. I root something, and he hits it. If he gets
> >> damaged too much, he backs away, and the creature is still stuck. So I
> >> know for SURE that root stays there.
> >>
> >> > ----------
> >> > From: Rivi> �re St�phane[SMTP:Stephane.Riviere@...]
> >> > Reply To: eq_wizards@onelist.com
> >> > Sent: Monday, April 19, 1999 9:43 AM
> >> > To: 'eq_wizards@onelist.com'
> >> > Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
> >> guid es"
> >> >
> >> > From: =?iso-8859-1?Q?Rivi=E8re_St=E9phane?= <Stephane.Riviere@...>
> >> >
> >> > nope rooting is cancelled if someone attack with melee weapon (and HIT)
> >> i am
> >> > nearly sure of that... Just try to root a rat, then pierce him one time
> >> then
> >> > go back everytime you do it the root is cancelled... I was killed
> >> yesterday
> >> > by the klik queen cause i root her too close from me and each time i
> >> was
> >> > casting i was fighting at the same time and hit her (i root her
> >> sucessfully
> >> > about 6 times and 6 times she continues to move to me). So for me root
> >> stop
> >> > when someone attack the monster with a melee attack and Hit.
> >> >
> >> > I am going to try this this evening to let you know..
> >> >
> >> > yakos
> >> >
> >> > level 12 wizzard
> >> >
> >> > _______________________________________________________________
> >> > Riviere St�phane - Siemens Business Services
> >> > B-5020 Namur (Belgium) - Rue de N�verl�e, 11
> >> > Tel.: +32-81-554-334 Fax: +32 (0)81 568 193
> >> > Microsoft System Engineer
> >> > Email: stephane.riviere@...
> >> >
> >> > > -----Original Message-----
> >> > > From: McCartney, Michael R
> >> [SMTP:Michael.McCartney2@...]
> >> > > Sent: Monday, April 19, 1999 6:14 PM
> >> > > To: 'eq_wizards@onelist.com'
> >> > > Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
> >> > > guid es"
> >> > >
> >> > > From: "McCartney, Michael R" <Michael.McCartney2@...>
> >> > >
> >> > > Not true. Rooting has a random length it seems. Sometimes the root
> >> wears
> >> > > off really quickly. Sometimes it will last throughout the entire
> >> fight.
> >> > > So rooting it works well, as long as it remains intact. Hitting the
> >> > > rooted creature, melee, or spellwise, doesn't nullify the rooted
> >> effect.
> >> > > Cancel Magic does however.
> >> > >
> >> > > Drev
> >> > >
> >> > > > ----------
> >> > > > From: John Penman[SMTP:jpenman@...]
> >> > > > Reply To: eq_wizards@onelist.com
> >> > > > Sent: Monday, April 19, 1999 9:14 AM
> >> > > > To: eq_wizards@onelist.com
> >> > > > Subject: [eq_wizards] Re: Confusing strategy tips in many
> >> "wizard
> >> > > guid es"
> >> > > >
> >> > > > From: "John Penman" <jpenman@...>
> >> > > >
> >> > > > Yes but you have to be careful with Root and a tank. If you root a
> >> mob
> >> > > and
> >> > > > someone attackes it (like a warrior) and Hits, it nullifies the
> root
> >> > > effect.
> >> > > > At least this is my experience with it. Rotting only really works
> >> if
> >> > > your
> >> > > > warrior backs off and doesn't hit them anymore while you pound it
> >> with
> >> > > > spells.
> >> > > >
> >> > > > Shadair
> >> > > > 14th Wizard of Neriak on Karana
> >> > > >
> >> > > >
> >> > > > ----- Original Message -----
> >> > > > From: McCartney, Michael R <Michael.McCartney2@...>
> >> > > > To: <eq_wizards@onelist.com>
> >> > > > Sent: Monday, April 19, 1999 10:55 AM
> >> > > > Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
> >> guid
> >> > > es"
> >> > > >
> >> > > >
> >> > > > > From: "McCartney, Michael R" <Michael.McCartney2@...>
> >> > > > >
> >> > > > > What I do, is wait for a bit. Let the tank dish some damage.
> >> Then if
> >> > > the
> >> > > > tank is losing, or its time to start dishing damage, I cast root
> >> FIRST.
> >> > > > This doesn't damage, and wont attract the monsters attention more
> >> than
> >> > > the
> >> > > > dmg that the tank has already caused. Watch your text window.. if
> >> the
> >> > > > monsters feet adhere to the ground.. burn.
> >> > > > >
> >> > > > > Just MHO.
> >> > > > >
> >> > > > > Drev
> >> > > > >
> >> > > > > > ----------
> >> > > > > > From: Chris Trubiani[SMTP:u1607755@...]
> >> > > > > > Reply To: eq_wizards@onelist.com
> >> > > > > > Sent: Sunday, April 18, 1999 11:26 AM
> >> > > > > > To: eq_wizards@onelist.com
> >> > > > > > Subject: [eq_wizards] Re: Confusing strategy tips in many
> >> "wizard>
> >> > > > guides"
> >> > > > > >
> >> > > > > > From: "Chris Trubiani" <u1607755@...>
> >> > > > > >
> >> > > > > > Well, no matter how hard you try it is impossible to avoid all
> >> hits!
> >> > > > > > Otherwise a wizard could go around killing everything in
> Norrath
> >> > > with
> >> > > > ease.
> >> > > > > > Ways to minimize the hits you do take though, are to travel in
> >> a
> >> > > group
> >> > > > with
> >> > > > > > nice big tank in front of you. While you let him stand there
> >> and
> >> > > take
> >> > > > all
> >> > > > > > the punishment you can relax, sit back, and nuke some monsters.
> >> If
> >> > > you
> >> > > > are
> >> > > > > > alone, never forget to memorize root. It is a wizards best
> >> friend,
> >> > > at
> >> > > > least
> >> > > > > > until higher lvls when you get better spells which essentially
> >> do
> >> > > the
> >> > > > same
> >> > > > > > thing. When fighting alone here is my suggestion for a
> >> strategy..
> >> > > root
> >> > > > > > something, move back and then cast all your offensive spells at
> >> it.
> >> > > If
> >> > > > you
> >> > > > > > kill it before running out mana you win and never get hit.. if
> >> you
> >> > > run
> >> > > > out
> >> > > > > > of mana and it's still alive, you may win, but probably not.
> >> For a
> >> > > > wizard
> >> > > > > > it's all about being able to get your spells off to do the
> >> fantastic
> >> > > dmg
> >> > > > > > that we do, this becomes impossible if the creature is standing
> >> > > right in
> >> > > > > > front interrupting your spells each time you try and cast them.
> >> > > Well, I
> >> > > > > > hope helps you somewhat.
> >> > > > > >
> >> > > > > > Tandayen, Dark Elf Wizard
> >> > > > > >
> >> > > > > >
> >> > > > > > -----Original Message-----
> >> > > > > > From: Henrik Bergstr> > �m <henrik@...>
> >> > > > > > To: eq_wizards@onelist.com <eq_wizards@onelist.com>
> >> > > > > > Date: Sunday, April 18, 1999 2:15 PM
> >> > > > > > Subject: [eq_wizards] Confusing strategy tips in many "wizard
> >> > > guides"
> >> > > > > >
> >> > > > > >
> >> > > > > > >From: "=?ISO-8859-1?Q?Henrik_Bergstr=F6m?="
> >> <henrik@...>
> >> > > > > > >
> >> > > > > > >Greetings!
> >> > > > > > >
> >> > > > > > >I were not fortunate enough to take part of the Everquest
> beta,
> >> but
> >> > > > > > >now, at last, I am a regular player of EQ. However, I read
> >> many>
> >> > > > > > >reports from beta testers, guides and other people before
> >> setting
> >> > > out
> >> > > > > > >on the path of the wizard and have a question relating to
> that.
> >> > > > > > >
> >> > > > > > >What confuses me, now after playing the game myself, are all
> >> the
> >> > > tips
> >> > > > > > >in various "wizard guides" about the importance of avoiding
> >> hits as
> >> > > a
> >> > > > > > >wizard. That it is important is obvious, but how should one
> >> manage
> >> > > > > > >it?
> >> > > > > > >
> >> > > > > > >I decided to "solo" the first five levels in order to learn
> the
> >> > > game.
> >> > > > > > >My experience from that time is that it is almost impossible
> to
> >> > > avoid
> >> > > > > > >being hit during combat. Now at level seven I mostly team up
> >> with a
> >> > > > > > >necromancer friend of mine and it is much easier avoiding
> >> getting
> >> > > > > > >hit.
> >> > > > > > >
> >> > > > > > >What do the guides mean? Are the advice for higher levels
> where
> >> one
> >> > > > > > >have access to "killed on impact" spells or am I missing
> >> something
> >> > > > > > >obvious? What can one do except running away when trying to
> >> avoid
> >> > > > > > >hits? Is it the "mini teleportation spells" that are referred
> >> to or
> >> > > > > > >what? Please enlighten me so that I can continue my hitherto
> >> very
> >> > > > > > >rewarding and highly enjoying career as a wizard!
> >> > > > > > >
> >> > > > > > >Regards,
> >> > > > > > >
> >> > > > > > >Zachris, dark elf wizard of Bertoxxulous
> >> > > > > > >
> >> > > > > > >----
> >> > > > > > >Henrik Bergstr�m
> >> > > > > > >henrik@...
> >> > > > > > >
> >> > > > > > >
> >> > > > > >
> >> > > >
> >> > >
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