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Message ID: 318
Date: Tue Apr 20 22:01:30 BST 1999
Author: John Penman
Subject: Re: Confusing strategy tips in many "wizard guid es"


The Library can be found in 3rd Gate area of Neriak.


----- Original Message -----
From: Thomas Sommer <sommer_thomas@...>
To: <eq_wizards@onelist.com>
Sent: Tuesday, April 20, 1999 8:34 AM
Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard guid es"


> I'm searched for this "Glimpse" spell but I couldn't find it.
> Where is this library in Neriak??
>
> Greetings
>
> Sinadin
>
>
>
>
>
> u1607755 @ csi.uottawa.ca on 04/19/99 07:38:00 PM
>
> Please respond to eq_wizards@onelist.com
>
> To: eq_wizards @ onelist.com
> cc: (bcc: Thomas Sommer)
> Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard guid
es"
>
>
>
>


----------------------------------------------------------------------------
----




From: "Chris Trubiani" <u1607755@...>

Glimpse and Gaze give you telescope sight. Basically everything is
enlarged
and you can see farther easier. The only difference is that Gaze last
longer, costs more, and takes up more mana. Kind of cool when you're
soloing, you can use it to stay in relative safety and still look for
monsters to hunt. Other than that I don't use it much, but they do have
there uses at points. As for where to find it, you can find it in the
library in neriak, if you're a dark elf. If you aren't you'll be killed
long before you ever make it there. For other towns, I don't have any
clue,
since none of them will sell to me. Good luck finding it..

Tandayen, Dark Elf Wizard


-----Original Message-----
From: Rivi�re St�phane <Stephane.Riviere@...>
To: 'eq_wizards@onelist.com' <eq_wizards@onelist.com>
Date: Monday, April 19, 1999 1:28 PM
Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard guid es"


>From: =?iso-8859-1?Q?Rivi=E8re_St=E9phane?= <Stephane.Riviere@...>
>
>ok i belive you :) i will try it and i do you some excuses tomorrow if
root
>still works after someone hit the creatures :)
>
>good fight all
>
>
>yakos
>
>level 12 wizzard
>
>p.s. oh yeah a little question, can someone tell me what the glimse (or
>glaze?) or something like that (spell level 12) do? And where can i find
it
>? (which guild in which town ?) thanks all this email listing is really
good
>when you read it at work :)
>
>_______________________________________________________________
>Riviere St�phane - Siemens Business Services
>B-5020 Namur (Belgium) - Rue de N�verl�e, 11
>Tel.: +32-81-554-334 Fax: +32 (0)81 568 193
>Microsoft System Engineer
>Email: stephane.riviere@...
>
>> -----Original Message-----
>> From: McCartney, Michael R [SMTP:Michael.McCartney2@...]
>> Sent: Monday, April 19, 1999 6:28 PM
>> To: 'eq_wizards@onelist.com'
>> Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
>> guid es"
>>
>> From: "McCartney, Michael R" <Michael.McCartney2@...>
>>
>> In my groups right now.. I root something, and he hits it. If he gets
>> damaged too much, he backs away, and the creature is still stuck. So I
>> know for SURE that root stays there.
>>
>> > ----------
>> > From: Rivi> �re St�phane[SMTP:Stephane.Riviere@...]
>> > Reply To: eq_wizards@onelist.com
>> > Sent: Monday, April 19, 1999 9:43 AM
>> > To: 'eq_wizards@onelist.com'
>> > Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
>> guid es"
>> >
>> > From: =?iso-8859-1?Q?Rivi=E8re_St=E9phane?= <Stephane.Riviere@...>
>> >
>> > nope rooting is cancelled if someone attack with melee weapon (and
HIT)
>> i am
>> > nearly sure of that... Just try to root a rat, then pierce him one
time
>> then
>> > go back everytime you do it the root is cancelled... I was killed
>> yesterday
>> > by the klik queen cause i root her too close from me and each time i
>> was
>> > casting i was fighting at the same time and hit her (i root her
>> sucessfully
>> > about 6 times and 6 times she continues to move to me). So for me root
>> stop
>> > when someone attack the monster with a melee attack and Hit.
>> >
>> > I am going to try this this evening to let you know..
>> >
>> > yakos
>> >
>> > level 12 wizzard
>> >
>> > _______________________________________________________________
>> > Riviere St�phane - Siemens Business Services
>> > B-5020 Namur (Belgium) - Rue de N�verl�e, 11
>> > Tel.: +32-81-554-334 Fax: +32 (0)81 568 193
>> > Microsoft System Engineer
>> > Email: stephane.riviere@...
>> >
>> > > -----Original Message-----
>> > > From: McCartney, Michael R
>> [SMTP:Michael.McCartney2@...]
>> > > Sent: Monday, April 19, 1999 6:14 PM
>> > > To: 'eq_wizards@onelist.com'
>> > > Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
>> > > guid es"
>> > >
>> > > From: "McCartney, Michael R" <Michael.McCartney2@...>
>> > >
>> > > Not true. Rooting has a random length it seems. Sometimes the root
>> wears
>> > > off really quickly. Sometimes it will last throughout the entire
>> fight.
>> > > So rooting it works well, as long as it remains intact. Hitting the
>> > > rooted creature, melee, or spellwise, doesn't nullify the rooted
>> effect.
>> > > Cancel Magic does however.
>> > >
>> > > Drev
>> > >
>> > > > ----------
>> > > > From: John Penman[SMTP:jpenman@...]
>> > > > Reply To: eq_wizards@onelist.com
>> > > > Sent: Monday, April 19, 1999 9:14 AM
>> > > > To: eq_wizards@onelist.com
>> > > > Subject: [eq_wizards] Re: Confusing strategy tips in many
>> "wizard
>> > > guid es"
>> > > >
>> > > > From: "John Penman" <jpenman@...>
>> > > >
>> > > > Yes but you have to be careful with Root and a tank. If you root
a
>> mob
>> > > and
>> > > > someone attackes it (like a warrior) and Hits, it nullifies the
root
>> > > effect.
>> > > > At least this is my experience with it. Rotting only really works
>> if
>> > > your
>> > > > warrior backs off and doesn't hit them anymore while you pound it
>> with
>> > > > spells.
>> > > >
>> > > > Shadair
>> > > > 14th Wizard of Neriak on Karana
>> > > >
>> > > >
>> > > > ----- Original Message -----
>> > > > From: McCartney, Michael R <Michael.McCartney2@...>
>> > > > To: <eq_wizards@onelist.com>
>> > > > Sent: Monday, April 19, 1999 10:55 AM
>> > > > Subject: [eq_wizards] Re: Confusing strategy tips in many "wizard
>> guid
>> > > es"
>> > > >
>> > > >
>> > > > > From: "McCartney, Michael R" <Michael.McCartney2@...>
>> > > > >
>> > > > > What I do, is wait for a bit. Let the tank dish some damage.
>> Then if
>> > > the
>> > > > tank is losing, or its time to start dishing damage, I cast root
>> FIRST.
>> > > > This doesn't damage, and wont attract the monsters attention more
>> than
>> > > the
>> > > > dmg that the tank has already caused. Watch your text window..
if
>> the
>> > > > monsters feet adhere to the ground.. burn.
>> > > > >
>> > > > > Just MHO.
>> > > > >
>> > > > > Drev
>> > > > >
>> > > > > > ----------
>> > > > > > From: Chris Trubiani[SMTP:u1607755@...]
>> > > > > > Reply To: eq_wizards@onelist.com
>> > > > > > Sent: Sunday, April 18, 1999 11:26 AM
>> > > > > > To: eq_wizards@onelist.com
>> > > > > > Subject: [eq_wizards] Re: Confusing strategy tips in many
>> "wizard>
>> > > > guides"
>> > > > > >
>> > > > > > From: "Chris Trubiani" <u1607755@...>
>> > > > > >
>> > > > > > Well, no matter how hard you try it is impossible to avoid all
>> hits!
>> > > > > > Otherwise a wizard could go around killing everything in
Norrath
>> > > with
>> > > > ease.
>> > > > > > Ways to minimize the hits you do take though, are to travel
in
>> a
>> > > group
>> > > > with
>> > > > > > nice big tank in front of you. While you let him stand there
>> and
>> > > take
>> > > > all
>> > > > > > the punishment you can relax, sit back, and nuke some
monsters.
>> If
>> > > you
>> > > > are
>> > > > > > alone, never forget to memorize root. It is a wizards best
>> friend,
>> > > at
>> > > > least
>> > > > > > until higher lvls when you get better spells which essentially
>> do
>> > > the
>> > > > same
>> > > > > > thing. When fighting alone here is my suggestion for a
>> strategy..
>> > > root
>> > > > > > something, move back and then cast all your offensive spells
at
>> it.
>> > > If
>> > > > you
>> > > > > > kill it before running out mana you win and never get hit.. if
>> you
>> > > run
>> > > > out
>> > > > > > of mana and it's still alive, you may win, but probably not.
>> For a
>> > > > wizard
>> > > > > > it's all about being able to get your spells off to do the
>> fantastic
>> > > dmg
>> > > > > > that we do, this becomes impossible if the creature is
standing
>> > > right in
>> > > > > > front interrupting your spells each time you try and cast
them.
>> > > Well, I
>> > > > > > hope helps you somewhat.
>> > > > > >
>> > > > > > Tandayen, Dark Elf Wizard
>> > > > > >
>> > > > > >
>> > > > > > -----Original Message-----
>> > > > > > From: Henrik Bergstr> > �m <henrik@...>
>> > > > > > To: eq_wizards@onelist.com <eq_wizards@onelist.com>
>> > > > > > Date: Sunday, April 18, 1999 2:15 PM
>> > > > > > Subject: [eq_wizards] Confusing strategy tips in many "wizard
>> > > guides"
>> > > > > >
>> > > > > >
>> > > > > > >From: "=?ISO-8859-1?Q?Henrik_Bergstr=F6m?="
>> <henrik@...>
>> > > > > > >
>> > > > > > >Greetings!
>> > > > > > >
>> > > > > > >I were not fortunate enough to take part of the Everquest
beta,
>> but
>> > > > > > >now, at last, I am a regular player of EQ. However, I read
>> many>
>> > > > > > >reports from beta testers, guides and other people before
>> setting
>> > > out
>> > > > > > >on the path of the wizard and have a question relating to
that.
>> > > > > > >
>> > > > > > >What confuses me, now after playing the game myself, are all
>> the
>> > > tips
>> > > > > > >in various "wizard guides" about the importance of avoiding
>> hits as
>> > > a
>> > > > > > >wizard. That it is important is obvious, but how should one
>> manage
>> > > > > > >it?
>> > > > > > >
>> > > > > > >I decided to "solo" the first five levels in order to learn
the
>> > > game.
>> > > > > > >My experience from that time is that it is almost impossible
to
>> > > avoid
>> > > > > > >being hit during combat. Now at level seven I mostly team up
>> with a
>> > > > > > >necromancer friend of mine and it is much easier avoiding
>> getting
>> > > > > > >hit.
>> > > > > > >
>> > > > > > >What do the guides mean? Are the advice for higher levels
where
>> one
>> > > > > > >have access to "killed on impact" spells or am I missing
>> something
>> > > > > > >obvious? What can one do except running away when trying to
>> avoid
>> > > > > > >hits? Is it the "mini teleportation spells" that are referred
>> to or
>> > > > > > >what? Please enlighten me so that I can continue my hitherto
>> very
>> > > > > > >rewarding and highly enjoying career as a wizard!
>> > > > > > >
>> > > > > > >Regards,
>> > > > > > >
>> > > > > > >Zachris, dark elf wizard of Bertoxxulous
>> > > > > > >
>> > > > > > >----
>> > > > > > >Henrik Bergstr�m
>> > > > > > >henrik@...
>> > > > > > >
>> > > > > > >
>> > > > > >
>> > > >
>> > >
>>
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