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Message ID: 364
Date: Tue May 11 15:50:26 BST 1999
Author: Shadow Panther
Subject: Re: Just a thought..


True, but I think I'll kind of go with your idea and say...not all
player classes can keep track of the creatures, so why can all of the
creatures keep track of the players? My Necro certainly doesn't know where
that creature went, he just knows.. he smacked it with a spell and suddenly
it ducked behind a wall. Is it coming around from behind? Or maybe it's
rushing at him through the shadows.. certainly, if the creature took off
running to the other side of the zone, I'd have to do some serious looking
to find it.

So, I think it'd be a good idea to only have certain creatures have the
ability to track their opponent. Or like it was said, give them a certain
time limit that they follow/track a player. It's just plain silly that the
thing knows, from several miles away, that you just sat down and now you're
an easy target..

~Mysk

> I think you can keep track of a monster from across the zone, then
> so can they. I don't see a problem with this since it helps avoid
cheating.
> Rangers can track any monster or player they want in a zone from anywhere
> regardless of if they actually passed by there or not. If the monsters
> didn't know where everything was it would lead to a lot of AI problems and
> issues. AI just isn't that good yet in games. I think Verant has done an
> alright job so far. There's obvious bugs, but at least monsters help each
> other out, cast spells right, and do a myriad of other things. In just
> about every other game the computer ALWAYS has a complete knowledge base
of
> the area to work with (like RTS games) but it just "pretends" it doesn't.
> Those of you who played Red Alert saw this alot when your secret assault
> force of tanks that were going to flank the base while the AI opponent
> attacked yours was suddenly attacked BY the enemy force.
> Again, if I had to choose between more realism and more gameplay, I
> would always choose more gameplay. You want realism? Go play Close
Combat
> III.
>
> Malark on Karana