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Message ID: 616
Date: Wed Sep 15 17:26:40 BST 1999
Author: John Carney
Subject: Re: Twinking thoughts (whatever)
> From: "Lombard.Mikhael" <Mikhael_Lombard@...>
>
> Well then if you choose to play outside of the constraints then you have no
> one to complain to about, because you choose to play this way don't expect
> everyone to do the same, I do not like to sit for an item but sometimes it
> can not be helped, did I like to wait 6 hours for that stupid High Priest
> Grisok so I could get my red headband no, but sometimes you have to do that.
>
> -----Original Message-----
> From: John Carney [mailto:jcarney@...]
> Sent: Wednesday, September 15, 1999 8:50 AM
> To: EQ-Monks@onelist.com
> Subject: Re: [EQ-Monks] Twinking thoughts (whatever)
>
> From: John Carney <jcarney@...>
>
> 'I hate to break this to you, this game is a camp game, if you want
> something
> then sometimes you have to sit there, sorry until Verant fixes this there is
> just no other way around it.."
>
> No, I'm trying to tell you differenlty. If your game is to run around and
> acquire items, it is a camp game. I don't want to play a camp game, so I
> have
> taken a different route to allow me enjoy the game as I see fit.
>
> As for "Verant" fixing items, that statement is so far out of line, I don't
> know
> where to start. You say the word "fix", which implies something is broken
> (not
> working as designed). Well, that simply is not the case, things are working
> as
> designed. I just choose not to be constrained by those choices.
>
> BTW, I did read your whole post, and I did not choose your words out of
> context,
> your post is anti-twinking, I choose phrases to illustrate that.
>
> EvilJohn
>
> "Lombard.Mikhael" wrote:
>
> > From: "Lombard.Mikhael" <Mikhael_Lombard@...>
> >
> > That is what I am speaking of, and you should really read the whole thing
> > before taking words out of context, I am not twinked I have received
> > everything I have through my own hard work, and but as for twinking I do
> not
> > twink nor do I let it affect my enjoyment
> > of my gaming experience. As for playing, I play with my roommate on our
> DSL
> > line and we have a blast, plus we play with the same group of about 12
> > people so I do not know where you feel your the only one who enjoys being
> > with people that you have known for more than just the life of the game.
> >
> > -----Original Message-----
> > From: John Carney [mailto:jcarney@...]
> > Sent: Wednesday, September 15, 1999 8:29 AM
> > To: EQ-Monks@onelist.com
> > Subject: Re: [EQ-Monks] Twinking thoughts (whatever)
> >
> > From: John Carney <jcarney@...>
> >
> > "Nice spread" - "Worked damn hard" - "nothing to look forward too".
> >
> > Whatever. These are all words and phrases that bother me.
> >
> > I think I'm going to throw up all over my cloth shoes. I have a some
> twinked
> > items, no doubt about it. Among my favorites are the Serp Braces given to
> me
> > by
> > a dear real life friend when I first broke level ten.
> >
> > Do not presume to tell me how to enjoy MY game paid for with MY MONEY. If
> > your
> > idea of fun is waiting around, camping out a certain area for some piece
> of
> > equipment, be my guest, but DO NOT ASSUME everyone else has that same
> sense
> > of
> > fun.
> >
> > I do not, and never will attach any amount of significance to the
> > acquisition of
> > items THAT ARE NOT REAL. If I could play this game naked, without any
> > inventory
> > at all, I would. This is one of the reasons I choose the Monk class. I
> > detest
> > the idea of running all over the universe begging to group with some other
> > players, using each other to just get a new piece of armor. If I were
> forced
> > to
> > do that, I would not be "around too much longer".
> >
> > As it stands now, I am having the most fun leveling my monk, attempting to
> > reach
> > a point in the game where I can adventure with my friends who purchased
> the
> > game
> > two or three months before I did. I want to play with them, sitting in
> their
> > office till 3 am, playing on their T1, drinking beer, while we all are
> > gaming
> > Together, not merely on the same server.
> >
> > Stonedorn - Xegony - 15th Oval
> > ---------------------------------
> > John M. Carney - EvilJohn EFNet @#quake - http://www.eviljohn.net/
> >
> > "Lombard.Mikhael" wrote:
> >
> > > From: "Lombard.Mikhael" <Mikhael_Lombard@...>
> > >
> > > I think another idea about the level limits could be the con system, if
> > you
> > > con certain level and you do not get experience from them, the same
> should
> > > work in reverse for items, level groups should work for instance 1-5
> 5-15
> > > 15-25 25-35 35-50 or something of the like. That would solve a lot of
> > those
> > > problems, but in my real opinion, I just really love this game, it may
> be
> > > because I am still so new, haven't even got past my first month and my
> > 19th
> > > (almost 20th Level) Monk is my pride and joy. I really enjoy when people
> > > look at my gear and say nice spread, I worked damn hard for my stuff and
> > it
> > > is my own personnel satisfaction I get from my character. If I see
> someone
> > > else who is twinked, I think that's good for them, I hope they enjoy
> that
> > > because I know they will enjoyment of the game for they have nothing to
> > look
> > > forward too, so those people won't be around too much longer.
> > >
> > > Kaladiel
> > > 19th Season
> > > Brell Serilius
> > >
> > > -----Original Message-----
> > > From: Bennett, Brian [mailto:BRIAN.BENNETT@...]
> > > Sent: Wednesday, September 15, 1999 6:04 AM
> > > To: 'EQ-Monks@onelist.com'
> > > Subject: [EQ-Monks] Twinking thoughts, continued
> > >
> > > From: "Bennett, Brian" <BRIAN.BENNETT@...>
> > >
> > > I have to agree with Praelor. I don't know *why* twinking bothers me.
> I
> > > don't deny it is perhaps partial jealousy. Hell yes I would like level
> > 40+
> > > armor to start out with! I'm level 20 and I'd take it now!
> > >
> > > But I think what really gets me is the unfair (And it is) advantage that
> > the
> > > twinkers get over a non-twinked same level person. Now perhaps that the
> > > advantage is more of a psycological thing.. i.e. I *think* they have a
> > > better chance than me. But I feel that if I'm standing beside a level
> 20
> > > monk with high level gear and me with my low level gear, I feel like the
> > > monk is going to be able to fight better and for longer without downtime
> > > because of his ill gotten gear. I haven't seen any "studies" to back up
> > my
> > > feelings, but it just makes sense to me :)
> > >
> > > And I don't want to open the "If you want better gear go get it" can of
> > > worms. I get the best that me and my group can get. In a group of
> 10-12
> > > people, we have to balance out quest items - it's only fair. So that is
> > not
> > > an option, so to speak.
> > >
> > > Simple solution (And I like it no matter what anyone says) Make gear
> > start
> > > to have a level requirement. If that "Glowing Baseball cap of Might"
> > comes
> > > from a level 40 MoB, then only a level 35+ can wear it.
> > >
> > > I think the thing that bothers me the most about EQ is the money
> > situation.
> > > The greed factor has almost turned it into a UO-type situation. I
> realize
> > > this is a total tangent, but how many of you have actually had to turn
> OFF
> > > the auction channel on a non-bazaar day? I hate it. I hate greed. I'm
> > > level 20 and I have 15 pp to my name. But that's just me and I could be
> > > stupid :)
> > >
> > > Back to the twinking issue, I see one more factor: My over developed
> > sense
> > > of injustice. If I had to work so hard to get what I have, what gives
> Mr.
> > > Twinkee the right to get everything handed to him? Actually, now that I
> > > think about it, it is the sense of injustice. Jealousy is just a
> > mitigating
> > > factor :)
> > >
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