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Message ID: 1348
Date: Thu Feb 10 22:06:11 GMT 2000
Author: Bennett, Brian
Subject: RE: Re[2]:Experience and Twinking


>I am sorry, but is this discussion about twinking or the fact that you
>started playing the game before I did? It sounds like you have some issues
>to deal with here and are very hostile about this discussion. I started
>this thread as an intelleuctual discussion, not a flame war. Twinkers have
>no more rights than Kill stealers in my estimation. Do you feel that we

Equating Twinking with kill stealing is wrong. KSing is anti-social and
directly "harms" others. Twinking, while it can be argued of an indirect
approach, does not.

>who started after you automatically owe you repsect because you have played
>a GAME longer than we have? I don't think so. I, too, spend my time in
>dungeons, dying and dying again, in the search for elusive items and
>experience. Items and experience are becoming harder and harder to find
>due to server overcrowding and spawn camping. To me, you were lucky that

What's with respect? So I've been playing for a year - I've put in more
time, I've paid more money, I've seen more things - does that mean you owe
me respect? Hardly. Sorta a life metaphor... My parents have more money
than me, have more possessions, have more everything it seems - I'm scraping
by and trying to buy a crappy home and they're cruising the states,
retirement style. So if they have a kid, they'll probably give that kid a
lot more than they gave me... they have the resources for it. Not fair?
Sure. Does it really change my life or actions? Hell no.

>you didn't have to deal with people camping spawning points early in the
>ife of the game. It was probably easier for you to find creatures of the
>appropriate level. When I go out looking, I often find that people will
Yea. Obviously next time a new server goes up, create a monk in Freeport
and see how long it takes you to get to level 2. This is neither here nor
there, but this is a serious case of "The Grass Is Greener...." Contrary
to popular belief, it gets much harder to get exp at higher levels, because
the load of exp bearing creatures that don't require 17 groups to hold down
gets smaller and smaller. Like I said, not really on topic.


>jump on monsters, yelling "Mine! Mine", like some 2 year old, because they
>need the XP or the items. Do not make assupmtions about me. I do not take
>for granted that I can buy serp bracers for 200pp or any of the other
>things. Why? Because I play this game for adventuring purposes. At 17th
>level, I figured that the 200 pp I had stashed away would last me quite a
>while. That is 200pp I earned the hard way. No one gave it to me. It is

Get off the cross, we need the wood. 99% of all players have gone through
this. And by the way, I didn't have my first 200 pp until I was well into
my 20's.

>twinking that is one of the causes of the drop in prices for items. If

Bull - absolute bull. Twinkers aren't selling the items they're wearing.
Lower prices, more supply. Less Supply, higher prices. Perhaps you've
heard of it? The ole "Supply and Demand" theory. I just can't figure out
why a glowing stein is still selling for 250 pp on Quell.

>every 6th level character has access ti items intended for a 20th level
>character, those items will decrease in value. As for the fact that you
So by your theory... if there was a magic level limit and such... the
prices would go up??? No, you've created a higher inventory with a smaller
consumer base. In other words, you've made a bad situation worse. Again,
this is part of my revolutionary "With greater supply comes cheaper prices"
theory. Twinkers cause prices to fall? Puh-lease.


>shouldn't have to invest 9 months into a new character: Why not? Are you
>afraid that you will get bored? You already have intimate knowledge of
>most of the areas of the world that you can use to your advantage. Why

The fact that it was his 9 months and his items means he can do any damn
thing he wants to. Including, but not limited to, creating a Troll
Enchanter and trying to twink it's INT up to 500.

should you add the capability of walking around with items that your
character would never have had to chance to obtain? To be honest, I do not
have a problem with a character getting a sword or a piece of armor from
someone, even another of the PCs that a player owns.. There are plenty of
historical and fantasy based accounts of this, but when someone steps onto
the stage, a new character, decked out in itmes that should belong to a
10th level or 20th level or 30th level characters, it really cheeses those
of us who are trying to earn the items legitimately. Every item that goes
into a twinkers hands, is one less that I or another honest player can earn.

BUZZ!!!! Thank you for playing! Except for the MASSIVELY rare spawns,
there are several holes in your theory. First, most of the ultra-rare items
are on very very high level creatures. So honest player #1 that is level 18
- sorry, you would never legitimately get this item. Secondly, most of the
servers that have been around for a while... there's at least 2,000 of
everything it seems, except as I said, the ultra rares, that honest players
have no chance of getting while they're young.

Twink used to really mean something. Now all it means is someone who has
better stuff than you do.

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