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Message ID: 2898
Date: Thu Jun 22 02:18:21 BST 2000
Author: LKW
Subject: RE: [sg-everquest] S'pore Diablo 2 Guild (Client/server, non-hard-core mode)
On Tuesday, 20 June, 2000 8:12 PM, xan [SMTP:drizzt@...] wrote:
> The multiplayer is the 'famous' part of the game cause it has a storyteller
> mode,its like playing PnP Vampire on yer pc.Single-player also *Very*
> Good...Graphics make unreal look like doom....only thing I complain:The AI
> of yer team mates[can control up to 4ppl]abit dumb....shoot through wall
> when they detect enemies from other side of room...duh!.
>
>
> ----- Original Message -----
> From: LKW <leekw13@...>
> To: <sg-everquest@egroups.com>
> Sent: Tuesday, June 20, 2000 10:05 AM
> Subject: RE: [sg-everquest] S'pore Diablo 2 Guild (Client/server,
> non-hard-core mode)
>
>
> > Vampire is solo right? Or can play multiplayer? I see the advertisement
> quite cool, but dun dare to buy coz it's solo (no kick leh).
> >
> > On Monday, 19 June, 2000 10:19 PM, xan [SMTP:drizzt@...] wrote:
> > > hmm once u play Vampire:The Masquerade.....Diablo2 dont seem so nice
> anymore
> > > =)
> > >
> > > But Blizzard game ...bopian must buy =) so sure support ya
> > > clan/guild/group/club whatever =D
> > >
> > > ----- Original Message -----
> > > From: LKW <leekw13@...>
> > > To: '* Singapore EQ Mailing List' <sg-everquest@egroups.com>
> > > Sent: Monday, June 19, 2000 5:42 PM
> > > Subject: [sg-everquest] S'pore Diablo 2 Guild (Client/server,
> non-hard-core
> > > mode)
> > >
> > >
> > > > After playing my char to lvl 12 in the recent D2 stress test, here are
> my
> > > > findings:
> > > > 1. The game in stress test is easy, far too easy. Even my newbie char
> can
> > > > clear all the dungeon with ease, solve both quests and kill all the
> > > bosses.
> > > > I believe the retailed version will be much tougher.
> > > > 2. The game is far too easy, and this make teaming a redundant choice.
> > > > Most of the players I've teamed with so far (with the intention to
> enjoy
> > > > team work) end up with 2 outcomes:
> > > > There isn't enough xp/items/mobs/bosses to be shared among us.
> > > > Pker(s) reveal his true color in the hunting ground and the game turn
> to a
> > > > predator vs prey game.
> > > >
> > > > Now I do understand pvp is part of the game, like UO, period. But I
> > > > believe players shld also be given the rights to decide if they wanna
> play
> > > > a pvp+ or pvp- games, like in EQ. Unfortunately D2 do not support
> this
> > > > concept. As a matter of fact, even UO now recognise the need and
> demand
> > > of
> > > > pvp- gameplay and that's why the recent huge patch has divide UO world
> > > into
> > > > 2, a pvp+ world and a pvp- world.
> > > >
> > > > Since this concept is not implemented in D2, I guess we can still make
> it
> > > > comes true. What I'm suggesting now is to form an Singapore D2
> > > > organization, (guild, clan, whatever you call it). The objective is
> > > > simple:
> > > >
> > > > 1. For those who don't wanna play under the fear of been pk'd, or
> enjoy
> > > > cooperative games, this organization will provide you with
> trust-worthy
> > > > companions which you can hunt safely under a cooperation mode.
> > > > 2. For those who enjoy pk, to ensure you dun get to pk our own pple,
> and
> > > > you can find some trust-worthy companions which will fight on ya side
> > > > (instead of group with one unknown player to pk others, and when only
> 2 of
> > > > you are left in the game, he turn his blade and stuck it into ya
> back?).
> > > > 3. For those who wanna enjoy both #1 and #2, we provide you will
> > > > trust-worthy companions for cooperative mode, either for mobs hunt or
> pk
> > > > hunt ;)
> > > >
> > > > As for the guildname, I'm opened to suggestion, subject to one
> condition,
> > > > the name must be easily identified as a S'pore guild so we won't end
> up
> > > > with a situation fighting our own pple ;)
> > > >
> > > > So anyone interested?
> > > >
> > > > P/S: This guild for Blizzard client/server b.net mode only (ie chars
> saved
> > > > in Blizzard server to avoid cheating) and it's not a hard-core guild
> (ie
> > > > not the die once die forever mode, I believe someone already set a
> > > > hard-core guild out there for those interested).
> > > >
> > >
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