[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 2503
Date: Thu Sep 30 11:22:26 BST 1999
Author: LKW
Subject: RE: Magi Talk
> From: "Chen Lizhi" <polarcoordinates@...>DD.
>
> Mage can nuke next to Wizards, only at the circle Mages attain their new
> But the circle after it, almost all other class out-damage a Mage in DD.stick
> Level 29 Cleric spell Wraith or something do 290+ while Mages have to
> to their level 24 DD, do about 240. Our pets are the best 'trainer' inthe
> game, ever seen a pet go chasing a green into Unrest estate and end upand
> pulling Hags and Hands out from it? It happens often, esp. when you lag
> cannot call you pet back in time before it go on his merry chase.we
> Ya lah, Mages do more damage than Wiz at 34-39 range, but at any other,
> fall far far behind every class liao. EE's spell is a EarthQuake spellthat
> does about twice the max. damage of the Elemental. No root effect, nosnare,
> just plain DD on the MOB.The
> >From: "Leshrec" <leshrec@...>
> >Reply-To: sg-everquest@onelist.com
> >To: <sg-everquest@onelist.com>
> >Subject: Re: [sg-everquest] Magi Talk
> >Date: Thu, 30 Sep 1999 16:42:03 +0800
> >
> >From: "Leshrec" <leshrec@...>
> >
> >No ah, Magi bolt casting time is slower than wizard shocks definately.
> >reason is because 1)Shock spells cast faster and 2)All of wizards spellif
> >cast
> >a little faster than other pure casting classes, one of our advantages
> >other
> >than the mana efficient DD. Oh yeah, Wizards DD also more mana efficient
> >than Magicians' one I think. And about the Earth elemental pet, I think
> >you stand close enuff, theres a msg about the earth rumbling wheneverthe
> >pet casts spell. like that ebon says, its probably a low damage DD, liketeleport
> >earth quake.
> >Talking about pets, pets are quite useless in dungeons actually and
> >sometimes they even 'help' you pull trains. Magis also don't get
> >spells so they *should* be able to solo better. Anyways, every class isfun
> >if you like what you do =)also
> >
> >
> >
> >-----Original Message-----
> >From: LKW <leekw13@...>
> >To: 'sg-everquest@onelist.com' <sg-everquest@onelist.com>
> >Date: Thursday, September 30, 1999 11:04 AM
> >Subject: RE: [sg-everquest] Magi Talk
> >
> >
> > >From: LKW <leekw13@...>
> > >
> > >1. Hmm, I think it's the other way round leh. Bolt cast faster than
> >shock,
> > >but it's non-guided missle and normally slightly higher dam, LOS is
> >ato
> > >factor when targeting. Let me check my bolt and shock casting time
> > >tonight.
> > >2. Alamak, every class also complain, hehe, grass-elsewhere-greener
> > >syndrome I guess. At least u magi nuke next to wiz, PLUS u got a pet
> > >tank for u..than
> > >3. I'm talking abt the range lvl 34-38. Magi dd inflict higher dam
> > >Wiz lah, no arguement on that. FF's lvl 34 dd is more than 310, whilemy
> > >lvl 34 dd is only 30X. But even magi with a higher dd, I can easilydraw
> > >mob to me but not the other way round. My death at lvl 35 with FF(lvl
> >34pure
> > >magi) and Zan (lvl 35 magi) prove it ;)
> > >4. Magi is more of a supporting/nuking role in a grp, where wiz is
> > >nuker. There is no arguement magi is the 2nd best nuker after wiz.And
> > >with ya lvl 49 dd spell of 900dam, you guys are not 1/2 wiz coz ouru
> >highest
> > >dd spell is only 1200 (ie ya's is 75% of ours, not 50%), plus the fact
> > >guys can get tat spell easier and cast faster.That
> > >5. Overall speaking, other than dungeon, magi shld survive better than
> >wiz,
> > >if u play well.
> > >
> > >Ziltus
> > >*Kiting all the way*
> > >
> > >p/s: I think I see low lvl EE roots..no?
> > >
> > >On Thursday, 30 September, 1999 6:32 AM, Chen Lizhi
> > >[SMTP:polarcoordinates@...] wrote:
> > >> From: "Chen Lizhi" <polarcoordinates@...>
> > >>
> > >> I think you have a misconception here...
> > >> 1)Bolt spells needs longer than Shock spells to cast, unless you
> > >specialize
> > >> in Evocation and maxed it then it is a different story. If not, Bolt
> > >> generally needs longer than Shock.
> > >> 2)Necro's pets are bugged now, if you give them a weapon, they will
> >take
> > >the
> > >> speed of the weapon and the base damage of the MOB of their level.
> > >> means that if you give it a weapon with 13 delay at level 49 it willfrom
> >hit
> > >> with 13 delay and for about 50-60 a pop. That is why they toned down
> >both
> > >> the Mage and Necro pet the previous patch. But from what I can see
> > >theit.
> > >> screams and flames in a msg. board, I think Necro's pet still no
> >change,
> > >> only lower damage. They still take the speed of the weapon you give
> > >> 3)Mages nuke never draw the MOB to us because for level 29 to 33 andeveryone
> > >level
> > >> 39 to 44 Wizards can do almost twice the damage a Mage can. This is
> > >because
> > >> Mages gets a new DD or Bolt spell every 10 levels. That is why MOBs
> >seems
> > >to
> > >> be attracted to Wizards like ants to sugar.
> > >> 4)Our buffs are 'store buffs'... I hate to burst you bubble, but the
> >only
> > >> thing Mages have worth summoning that is useful to a group is
> > >RingofFlight.
> > >> Our other 'store buffs'/weapon summoning spell also useful, if
> > >diesmy
> > >> and need to get their body back from the middle of a dungeon. Even
> >then,
> > >the
> > >> weapon's stats is pathetic for their level. Imagine using a
> > >> BarbedLeatherWhip at level 38 to fight without any armor.
> > >> 5)Pets tank for you while you flee. No arguement, my Mage have saved
> > >> party numerous time by making my pet to tank the stupidGreaterDarkBone
> > >that1/2
> > >> drops through the ceiling in the Unrest Bartender room.
> > >>
> > >> >From: LKW <leekw13@...>
> > >> >Reply-To: sg-everquest@onelist.com
> > >> >To: "'sg-everquest@onelist.com'" <sg-everquest@onelist.com>
> > >> >Subject: [sg-everquest] Magi Talk
> > >> >Date: Wed, 29 Sep 1999 09:37:58 +0800
> > >> >
> > >> >From: LKW <leekw13@...>
> > >> >
> > >> >I disagree Magi is lousy, and also disagreed tat magi w/o pet is
> >wizafter
> > >> >w/o rooting. In fact, in most places other than dungeon, I mean
> > >lvl30
> > >> >30, magi can solo better than wiz (remember u can solo in HH at lvl
> > >butalso
> > >> >I cant?).
> > >> >
> > >> >At high lvl, ya lava spell (900dd) can be purchased easily while we
> >have
> > >to
> > >> >quest or research for our ice comet (1200dd). Ya casting time is
> > >muchlog.
> > >> >shorter I believe (bolt spell casting time is shorter than shocl
> > >spells).
> > >> > Most of magi buff are 'stored buff', where u can summon till u
> >Iclasses).
> > >> >basically think magi is pretty cool. H/w, above lvl 34, we really
> >need
> > >to
> > >> >find good team and right place to adventure (same for other
> > >> >When
> > >> >Btw, I dun think u need root spell coz ya EE can root for u. Ever
> > >notice
> > >> >how the mob get 'rooted' by ya pet when u send pet in and nuke?
> >I'rooting'.
> > >> >team with u, I always wonder why is it so, esp when ya dd is now
> >higher
> > >> >than mine. I think this is how Verant compensate magi for
> > >> > Unlike u, when we team, u send in pet and nuke, mob wont come tou,
> > >butother
> > >> >it
> > >> >come to me the moment I nuke. I think Verant make it such tat mob
> >will
> > >> >treat ya pet as part of u. So when u nuke harder, ya pet can still
> >take
> > >> >the punishment from u. Most impt of all, when wiz oom, we are dead
> >meat
> > >> >99% of the time unless we are just next to zone. Magi, on the
> > >hand,ya
> > >> >can make use of pet to die for u while u flee to zone. Of coz once
> > >pettime
> > >> >died, mob will still out run u, but at least u got longer fleeing
> > >thanno
> > >> >wiz.
> > >> >
> > >> >Necro pet is also cool, but their spells are mainly dot. There is
> > >tankIt
> > >> >(nuking) mage in EQ, but I believe magi is the only tank AND mage.
> > >> >
> > >> >I can still solo a bit coz of jboot. U shld know I'm also bad luck
> >like
> > >> >u..but I guess we just have to keep trying. ;)
> > >> >
> > >> >Ziltus
> > >> >
> > >> >
> > >> >
> > >> >On Tuesday, 28 September, 1999 11:04 PM, Tommy Fong
> > >> >[SMTP:tommyfong@...] wrote:
> > >> > > From: "Tommy Fong" <tommyfong@...>
> > >> > >
> > >> > > Garren,
> > >> > >
> > >> > > I'm ok. Dun take it seriously. I was just tired of Magician.
> > > Without
> > >> >the pets, he is only
> > >> > > 1/2 wiz without the rooting ability. That sux. Most high lvl
> > >hunting
> > >> >place are dungeon
> > >> > > that pets pose a high risk. Maybe time to switch to my shaman.
> > > Sigh.
> > >> > >
> > >> > > On Tue, 28 Sep 1999 09:04:20 +0800, Gary Qui Hong Loong wrote:
> > >> > >
> > >> > > >From: "Gary Qui Hong Loong" <kanglun@...>
> > >> > > >
> > >> > > >FF,
> > >> > > > Sorri about last nite at Lower Guk. It wasn't ur fault.
> > >myrange.
> > >> >fault.
> > >> > > >Ur lvl is just 1 lvl lower to get out of the Ice Bones aggr
> >I
> > >> >should
> > >> > > >have get the group to clear it instead of blaming you. Please
> >accept
> > >my
> > >> > > >apologies.
> > >> > > >
> > >> > > >>Singapore Everquest Players List
> > >> > > >
> > >> > > >
> > >> > >
> > >> > >
> > >> > > Best Regards,
> > >> > >
> > >> > > Tommy Fong
> > >> > >
> > >> > > > Singapore Everquest Players List
> > >> >
> > >> >>Singapore Everquest Players List
> > >>
> > >> > Singapore Everquest Players List
> > >
> > >>Singapore Everquest Players List
> >
> >>Singapore Everquest Players List
>
> > Singapore Everquest Players List