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Message ID: 2284
Date: Fri Sep 3 02:46:37 BST 1999
Author: LKW
Subject: RE: Need info for JBoot camping


So can I say, must defeat the following mobs b4 getting keys to next room?

Ogre captain carries key to Rathyl's room
Rathyl carries key to Drelzna's room
Drelzna carries key to Najena's room
Najena carries key to her own room (I confirmed this liao)

Btw, thou' these keys are no rent, u can still use the item-bag-bank trick
to keep it in bank when u logout (also confirmed by me).

Anyway I have no intention to camp for Jboot now until I reach lvl 34 (new
spells), which I think those guards guarding Drelzna shld con green to me
and won't help when I attack Drelzna, true?

Ziltus.



On Thursday, 02 September, 1999 7:27 PM, Alex [SMTP:leealex@...]
wrote:
> From: "Alex" <leealex@...>
>
> Najena
>
> Here's an "old" article i saved in my EQ folder of Dungeons.
> I hope is still relevent, with all em' patches and stuff.
>
> Najena is a very popular dungeon for characters level 15-30 that is
located
> in the zone of lavastorm. To find Najena you can take a right upon
entering
> lavastorm and follow the mountains. You will see the
> Najena ruins in the distance. Najena is a spooky dungeon filled with a
green
> fog throughout.
>
> The entrance area is not too easy you will find greater skeletons and
ogre
> guards that range in the 15ish level range. Deeper in you will find
elements
> and tentacle terrors. The first few rooms are the ones most
> often occupied by characters level 15-20. There are two other areas in
the
> dungeon however for characters of higher levels. They must be visited in
> order.
>
> The first area is a secret room that will be to the left down on of the
> hallways. This room lies behind an illusionary wall that you can walk
right
> through. From this room you will see two passages. The door to the
> left of here leads to some level 20ish skeletons. The passage downstairs
> leads to the meat of this portion of the dungeon.
>
> You will find many necromancers and ogre's down in this area. However the
> prized opponents in this area are Bonecrusher, the Ogre Captain and the
Ogre
> Officer.
>
> Bonecrusher is in a room to the left near the bottom of the stairs. He is
in
> a room with 2 necromancers. Bonecrusher is a froglock ghoul who is level
24.
> He is sought after for the magic items that he carries. This
> includes flesh rings and barbed leather whips.
>
> To the right of the bottom of the stairs and down a corridor you will
find
> the captains room. The captain is a level 27ish mob who is quite deadly.
He
> is guarded by several ogres including an officer who is in the
> level 24-25ish range. The captain carries a key to Rathyl's room as well
as
> the occasional ogre maul or large bronze platemail piece of armor.
>
> The keys you get from the monsters in this area will allow you to go to
the
> real juicy part of this dungeon: behind the Najena sign. If you continued
> straight when entering the dungeon you would undoubtedly
> have noticed a Najena sign with some magicians guarding the entrance.
Behind
> this sign lies the three major spellcasting NPC's in this zone: Rathyl,
> Drelzna and Najena.
>
> These NPC's must be visited in that order. Each NPC has the key to the
other
> ones chamber as well as having a key out of their chamber(to hand out to
> party members). The Drelzna and Najena keys are no
> rent meaning that if you log out they will dissapear. None of these NPC's
> spawn every time and there is an anti camp radius code implemented so
that
> you cannot simply camp by their lairs. This can be frustrating
> at first but with a little practice you will be able to learn their
> patterns.
>
> I don't want to get into specifics here as something has to be left to
> chance(and it would be hard to describe anyway) so i'm just going to
roughly
> describe each NPC and an example of what you might find on
> them.
>
> Rathyl is a necromancer who is guarded by several magicians. He is a
deadly
> foe even after death as his reincarnation will appear and have to be
> destroyed all over again! A typical item you might find from
> Rathyl would be a traveller's backpack.
>
> Drelzna is guarded by 2 necromancers. Both the necromancers as well as
> Drelzna can charm. This may be the toughest fight of them all perhaps
even
> tougher than Najena. One of Drelzna's prized possessions
> is the journeyman boots.
>
> Najena is guarded by a couple of magicians. Najena is perhaps the rarest
of
> them all and is the most powerful alone. Drelzna may be a tougher kill
but
> this is only because of her guards. One of Najena's prized
> possessions is the flowing black robe.
>
> Enjoy
>
> YY
>
> btw. get a map.
>
> -----Original Message-----
> From: LKW <leekw13@...>
> To: '* Singapore EQ Mailing List' <sg-everquest@onelist.com>
> Date: Thursday, September 02, 1999 10:10 AM
> Subject: [sg-everquest] Need info for JBoot camping
>
>
> >From: LKW <leekw13@...>
> >
> >May I know which mob carry the key to Jboot room? Where can I find it?
> > What lvl is the mob carrying the key and does it has other guard mobs
also
> >(what lvl if yes)?
> >
> >How abt the room tat drops Jboot? What mobs and lvl inside? I heard
tat
> >room is tougher than Najena room (of coz Najena herself is still the
> >toughest mob in the dungeon) due to those necro guards which can charm
> >players. What other artifacts can we find in the room?
> >
> >All info welcome, thx.
> >
> >Ziltus