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Message ID: 1688
Date: Thu Aug 12 09:11:07 BST 1999
Author: LKW
Subject: RE: WCS/RTS/JKS Hunt (Lake Rathetear)
> From: Ken Yip <typhoon@...>for
>
> me lvl 14 can come anot ah i need to get 1hb staff leh i use crack staff
> very long time liaozchar
>
>
> LKW wrote:
>
> > From: LKW <leekw13@...>
> >
> > I'm organising a local kakis (NOT GUILD HUNT) casters hunt for the
> > following LORE artifacts:
> > - Water Crystal Staff (1HB)
> > - Runed Totem Staff (2HB)
> > - JK Skull (misc)
> > (NB: LORE means you can only have ONE in ya backpack AND bank, ie each
> > can only have ONE, extra will be deleted by game)involved
> >
> > The looting priority is as follows:
> > 1. Those who can USE the artifact(s) themselves AND are PHYSICALLY
> > in the hunting.their
> > 2. Those who are PHYSICALLY involved in the hunting AND hunt it for
> > secondary char.friend
> > 3. Those who are PHYSICALLY involved in the hunting AND hunt it for
> > or cash.artifact
> > (NB: Since it's a lore item, you cannot ask someone who have the
> > to loot on your behalf. U can only ask someone to hunt on ya behalfzone
> > PROVIDED they dun need one, as in #3).
> >
> > The dangers:
> > 1. JK Skull & RTS r dropped by the gnolls (high sha and emi) at the
> > entrance from SK to LR (during the day). The gnolls, gnoll guards andsha
> > gnoll shamans lvl below 18 I think, but the shaman will heal the high
> > and emi (both ard lvl 20) when we fight, even thou they themselves arecon
> > green to us and will not be involved in the fight. I think those below15,
> > when trying to walk thru the camp, will invite a train of 3+4+3=10gnolls
> > on you! ;)Again,
> > The camp will turn to undead ruins at night, where skeletons, greater
> > mummies (lvl 23-24) and dry bones (lvl 24-25) will haunt the place.
> > any one below lvl 20 and walk pass the camp may invite a train ofundeads
> > ;)case,
> > =>Our plan is to camp near zone and the high lvls will help to kill the
> > mobs and ask those lower lvls to come in to loot. Of coz, in this
> > priority will give to those who phyically involved in the fighting 1st;)
> >Webbie
> > 2. Water Crystal Staff
> > It's dropped by a OVERPOWERED lvl 24-26 aqua goblin called Webclaw.
> > can found in serveral spots in LR. Its magical hit VERY HARD and isVERY
> > AGRO in water, and thing get worse if we enagaed it in the water (weget
> > disturbed more often when casting, and swim slower, if we lose, chancesis
> > that we will get killed and corpse sinks into the deep lake, thencorpse
> > seeking and looting session will start). After much investigation(I've
> > been camping in LR from lvl 20 to 27), I will lead the team to thespawn
> > spot of Webbie, which is the tower isle (extreme end from zone, thatmean
> > there is NO way to flee if we lose UNLESS we bind near zone, gate outand
> > zone). The plan is to root Webbie (btw it also run VERY fast) themoment
> > it spawn before it run towards shore. I've tried rooting Web in water(I
> > know other spots it shows its face) but seem like a bug will make itin
> > disappear the moment it is rooted in water (I won't advise to melee it
> > water unless Garren is coming, coz it's not funny to search for yacorpse
> > in the deep blue lake).orge) ,
> > There is 2 concerns regarding the danger for this hunt:
> > a. To get to the tower isle, you have to swim across the whole lake.
> > Danger arise when u meet some giant fresh sharks (bigger size than
> > frogloks, aqua goblin, water snakes, or worse, Webclaw itself andFroglok
> > Prince (lvl 30 plus, very powerful, con red, and very very agro, out toboat
> > kill EVERYTHING in lake). This problem can be overcome by taking a
> > from gnoll camp to tower isle (but take much longer).the
> > b. The spawn spot for Webclaw, UNFORTUNATELY, is also the spawn spot of
> > Froglok Prince (lvl 30 plus, very powerful and agro) and a deep seagoblin
> > pet (lvl 22 to 25 I think). With FF and me, it's no big deal takingWeb,
> > or even when the pet spawn at the same time. H/w, SUAY SUAY, if thePrince
> > spawn during the fight or come to us, both of us will be the one togate
> > first, since we will have NO fight versus the Prince ;(to
> >
> > This hunting trip is NOT for anyone below 4th circle (even if we buff u
> > full and guard u all time). Unlike the Guk hunt, it's VERY difficult tostuffs
> > find ya corpse if u died in lake, and chances is that u will lose ya
> > forever. To prevent wasting more than half of the time finding/lootingkakis
> > corpses, this trip is STRICTLY for 4th & above circle chars (lvl 12 for
> > casters, not sure for others) only. Frankly speaking I believe all
> > got at least a 4th circle chars, whether primarily or secondary chars.hunting
> > Just dun bring ya newbie char along pls.
> >
> > LAST NOTE: This is not a XP or $$$ hunting trip. There will be no
> > of aviak guards etc for xp and coins. It's a very task-specific trip -get
> > the 3 artifacts for those who need them and get out of the place (I canfor
> > gate to Fay, Tox, NK by then). Anyone who are impatient while waiting
> > the spawn and turn to hunt others will bear their own risk soloing it(lvl
> > 20 to 22), coz we will not waste time and mana helping anyone to gainxp
> > there. Webclaw spawn and run very fast from tower to shore, maybewithin 5
> > seconds or so, we can't afford to miss it, given that it's a rarespawn.
> >and 40
> > PREPARATION: Everyone please get ready AT LEAST 40 foods, 40 drinks
> > of your spell reagients (if applicable). I'm trying to make it a sharpand
> > sweet fruitful trip, so pls dun come to assembly area then asking forwe
> > food/drink etc. FF can summon 20 bandages each for those who need (thx
> > FF!) but I dun wanna see him wasting time summoning food/drinks unless
> > really took so long to camp for the stuffs (40 food/drinks can last me10
> > hrs hunt I think). FF and I can actually do all these by ourselves butwe
> > have decided to help all others (esp casters) to get also, so pls doon to
> > everyone a favor by preparing yourself ;)
> >
> > BINDING: All casters will bind once they zone into LR. We then move
> > arena (which many lamers invis inside and KOS whoever that zone in,it's
> > the only binding zone in the region, sigh). FF and I will go in toscout
> > the entrance to ensure it's cleared. We will then take turn to invisall
> > (guarding) and binding, asking the others to come in one by one. Once
> > binded, we then go back to gnoll camp and start the hunting. NOarguement
> > on hunting at gnoll camp 1st then bind the non-casters, coz if anyonedied,
> > they will have to run few zones back to LR and it's a total WASTE oftime.
> > Make it an effective and efficient hunt pls!!!in
> >
> > HUNT PHASE ONE: Below lvl 20 all sit at zone, above lvl 20s will move
> > to hunt. Once we got what we want, we continue to hunt and ask thoseat
> > zone come in to loot.25
> >
> > HUNT PHASE TWO: We will all move to tower isle. Once there, all lvl
> > and above will stay at the mid way of the Webclaw running path, allINVIS.
> > We will root and nuke the mob once it spawn and run towards water.The
> > rest will sit further away to see show and prepare to loot ;) The lvl25+
> > will camp at a safe distant from the Prince spawn spot. If Princespawn,
> > just stay invis and let it run to water. When Web spawn, KILL IT! If-
> > Prince spawn when we fighting Webclaw, all GATE. Those who cannot gate
> > May God bless you ;)please
> >
> > The hunt is scheduled on Friday night (14th August, S'pore/HK time)
> > starting at 11pm (tentative plan is 3 hrs hunt), interested parties
> > meet at the Guard Tower at North Karana (just before the zone to SK, atthe
> > bridge). Those who dunno the way, pls find someone to bring you there.I
> > personally will be opening a portal from Felwithe Gate at 10.50pm toNK,
> > you can tag along my portal if you want ;)----------------------------
> >
> > Ziltus Planeswalker
> > Organizer, Mission WRJ (WCS/RTS/JKS)
> >
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