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Message ID: 1014
Date: Wed Jul 7 03:32:54 BST 1999
Author: LKW
Subject: Re: Solo'ing


Wah kow, wiz's only ability is to nuke, nuke and nuke, not only we nuke
with the heaviest dam as compared to other classes, but we can also nuke at
the fastest rate. I think lvl 20 maybe another transitional period for us.
Force shock is the 1st massive dd spells we got, so I presume this range of
spells will improve further. H/w, I still find it hard to believe magi got
TWO (not just 1) lvl 20 spells tat hit so close to our lvl 20's, plus the
fact that they can be casted faster and less resisted. Then with their pets
they can rule at the lvl 20-24 period liao. H/w, I still have faith in wiz
when it come to higher lvls.

Also, another reason I have chosen wiz is bcoz of our travelling spells.
In UO I got runes to all city banks, all dungeon entrances and all major
hunting ground. I hate to rely on others in order to reach certain places.
Thou druid get solo gating spells faster than us, but we are the only ones
who can teleport to the alternate planes and new places when the game
expands further.

Come to think of it, I guess ultimately wiz will still be one of the most
powerful classes in EQ. Die die also must endure now, hehe.

Ziltus


On Monday, 05 July, 1999 7:00 PM, Leshrec [SMTP:leshrec@...]
wrote:
> From: "Leshrec" <leshrec@...>
>
> Actually I feel our level 20 spell sucks when compared to magicians.. Let
me
> eloborate..
> 1. Force shock gets resisted 20-30% of time even on blue mobs.
> 2. Delay for force shock is SIGNIFICANT. Can't cast it again unlike our
> other spells.
> 3. In regard to number 2, I have to use flame shock after that which only
> does 110 damage. Adding to the first force shock, its only about 280
damage
> IF force shock does not get resisted. I believe magicians can do about
> 250-260 damage with 2 of their level 20 spells and no delay like force
> shock. Its also firebased so seldom gets resisted.
> I'm not whining about anything, since I like my Tishan's clash which
Stuns
> opponent for about 5 seconds. Very useful for DVinn mobs which hit for
100+
> damage in 2 seconds. I just feel uncomfortable that magicians are doing
so
> much damage on their DD spells and they get pets too ) Of course we get
> travel spells so thats a Major Plus point for Wizards in my opinion.
>
> -----Original Message-----
> From: LKW <leekw13@...>
> To: 'sg-everquest@onelist.com' <sg-everquest@onelist.com>
> Date: Tuesday, July 06, 1999 6:25 PM
> Subject: Re: [sg-everquest] Solo'ing
>
>
> >From: LKW <leekw13@...>
> >
> >It's very sad to see Trifrost changing sex, ops, I mean changing class,
> >hehe. I'll missed all the good old days of having free SOWing ;)
> >
> >>From my personal experience, my hardest days as a wiz is between lvl
6-11.
> > This is the time where our dd spell sux, our melee sux, we cant steal,
we
> >cant block, we cant melee and has to live like a parasite begging
everyone
> >to let us tag along, haha (loss count of how many times I spaming the
zone
> >shouting for group and no one ever reply). After lvl 12, we start to
pick
> >up some face with the more 'presentable' shock spell, and our market
value
> >incease with lvl 16 lighing shock spell. I heard at lvl 20, we will
start
> >to get our very 1st mana efficient 'mass dd' spell - force shiok, ops I
> >mean shock, hehe. Maybe Leshrec can elaborate more on this. ;)
> >
> >I've been teaming with a magi and a bard since lvl 8 - Flyingfox and
> >Deadflower. DF's song has save our butts many times but he is now
having
> >his hardest day finding a magical weap to attack mobs tat can only be
> >hurted by magic means. His melee is also lossing out when comparing
with
> >paladin/shadowknight/warriors. For the past 2 night DF has died at
least 2
> >times trying to tank in the group. Fox also start to face a hard time
> >losing kills to those wiz of similar lvl. According to Sereph, magi
will
> >have a hard time getting their summoning spells from lvl 16 onwards,
necro
> >from lvl 20+ and wiz from lvl 30+ onwards.
> >
> >On the other hand I feel I'm playing at the peak of my wiz life so far,
coz
> >with the shieldskin, invis and root, I have no problem travelling and
> >fighting a mob white or sometime yellow to me. Of coz, I still need a
> >group for long term survival, but I start to feel the joy of playing as
a
> >wiz. I remember the days I whine alot of been a weakling wiz during
newbie
> >time coz I've so much problem in both soloing and grouping - very often
I'm
> >the first one who died in a group ;) Now I feel I have to ability to
solo
> >at times when I cant find a good team to join. (Hopefully I dun have to
> >whine again at higher lvl, hehe).
> >
> >I ever mentioned abt an articles I read on UOVault or UOSS abt soloing,
> >which the author ranking the race/class combo best for soloing in the
> >following order:
> >- Troll anything
> >- Wiz
> >- Shaman
> >- Dwarven Cleric
> >- Monk
> >He also mentioned monk, been the lowest in soloing order, will
ultimately
> >become the easiest to solo above lvl 30. Dunno if this is still true,
but
> >I just hope wiz remains to be a possible choice for soloing at high lvl.
> >
> >Last night there is a big stealing party at HH. 90% of the participants
> >are pure casters, and melee chars all have to stand aside, hehe. Even
> >combining Ling (lvl 18 wiz), Fox (lvl 17 magi) and I, we only have a 50%
> >successful rate in getting a kill (well we are competing with lvl 20s
> >there). Frankly speaking if thing con't to stay on like tat, I would
> >rather hunt at oasis orc camp, thou the loot is much more lousy and
> >inconvenient due to the wulu wulu location.
> >
> >Come to think of it, I dun think TF is taking too long lvling his
shaman,
> >coz he has MIA for quite a while. If he find it too long, then he shld
> >compare me and Les - which I'm at one time 6 to 7 lvl lag behind him coz
of
> >house shifting - dun forget Les is also training his necro while I only
> >focusing on 1 char.
> >
> >No doubt a magi can solo well, coz he's like a provisional shop keeper
with
> >most of the stuffs avilable at his summoning. H/w, I think we have to
> >consider 2 sides of soloing - roleplaying aspect and realplaying aspect.
> >As a magi, u can have all the supplies at a wave of ya hand, but when it
> >come to hunting and lvling, you still need somone to tank, someone to
nuke
> >for u. A soloing magi will get no where at high lvl, coz wiz will steal
> >from u, tankers can last longer than u, and worse, half of ya XP goes to
ya
> >pet! So I will consider magi a very good choice for roleplaying but not
> >REALplaying. I guess necro is a better choice for REALplaying, since
they
> >can dot and drain hp (ie heal). Magi is next to enchanter when coming
to
> >'group' caster. I've nothing against it, but hope TF can consider the
l/t
> >implication instead of just current situation. Yes, the 1st lvl 8 I met
in
> >Prexus is a magi and a necro, who guard the Kobold camp whole day with
> >their pets. But imagine like a place like HH pass, ya guarding pet only
> >provide a tank for those nukers - which they use ya pet to tank them
while
> >they laughing behind, nuking and stealing ya kill.
> >
> >EQ is a group game, personally I dun think any of the char I mentioned
> >above is a good soloing choice. At most they can only be a good
PART-TIME
> >soloer, where u can still do a bit soloing when you dun feel like
teaming
> >with others sometime (err who knows? some gals are in bad mood certain
> >time of the month, hehe).
> >
> >At least we have a big pool of local kakis which we can rely and
dependent
> >on, trusty worthy as well. I used to vioce out the loot order when I
join
> >other groups as a newbie, but now I prefer free loot coz I knew I can
trust
> >our own kakis to bahave themselves. With all of us under the same
guild, I
> >dun think we will encounter much problem getting a descent group using
the
> >guildsay.
> >
> >As for the backward trick, it's not working for casters. Once we lose a
> >lvl, we lose the mana, which reduce our casting ability. Losing a lvl
at
> >those critical lvl where we gain new spells will disable us to cast the
new
> >spells, even if I've memo it (already try it, not on purpose but I
always
> >seem to die the moment I gain the lvl to cast new spells, hehe).
> >
> >I agreed with YY abt sometime we tends to slow down abit when grouping.
> > When I gain my last bubb of xp at lvl 18, I only need an hr, where I
took
> >whole Sunday grouping with others to gain 4 bubb, and mind u, I'm
playing
> >the 'legal' nuking for my last bubb of xp. The worse time-vs-xp rate is
> >when I team with DF (ok, just for elaborate purpose), I'm basically
nuking
> >95% of the time while he stand nearby singing song. I won't blame him
coz
> >it's really very diifficult for him to assist in kill the mobs. 1st
most
> >of the mobs are red to him, 2nd he dun have a good weap. H/w, I still
> >enjoy sharing xp with him coz I enjoy his company. Of coz I can simply
act
> >blur and solo, coz it dun really make much different for me, but DF has
do
> >me a big favor during my newbie time and I really dun mind sharing my xp
> >with him. I think this is the other element which we will come across
when
> >playing EQ - friendship.
> >DF ever to come all the way from Felwithe to escort me to get my corpse
> >from mino cave and lead me back to Felwithe during my 1st trip to
> >Steamfont. He was killed at lesser Faydark when we meet with a train of
> >orcs half way thru the journey. If u guys hunt with him often, u will
> >notice DF always LD at night, and given the fact that he almost logout
that
> >night and change him mind after getting my seek help msg, I will never
> >forget his kindness. That's why until now I will try my very best to
help
> >him, and hopefully contribute back to those who ever help me (Leshrec,
> >Garren, YY etc). OPs, side track more than YY liao, pai seh, hahaha.
> >
> >YY, let organise a Paw/Permfrost trip tonight if HH is flooded with
> >stealers again? I'm the first one who is more than willing to follow.
I've
> >been begging around for pple to bring me to Paw, heard too much of the
> >goodies there, yet fairly safe for group hunting. I propose we form 2
> >groups there -the higher lvls protect and help the lower lvls to get
some
> >descent equipments.
> >
> >Someone train a damn SOWer pls, hahahahahahah ;-?
> >
> >Ziltus
> >
> >On Tuesday, 06 July, 1999 4:58 PM, Alex [SMTP:leealex@...]
> >wrote:
> >> From: "Alex" <leealex@...>
> >>
> >> Today TriFrost just started a magician Char. He finds its takes too
long
> >to
> >> Solo-Lvl at 16th for a Shaman. I dont blame him,casters will find it
more
> >> diff to Solo when they get higer lvl. I have read that monks too will
> >have
> >> some diff. when monks reach 25th. it going to be tougher. Con' msg
> >changes
> >> again to 2 types of Green, 3-4 types of Blue msg.
> >>
> >> EQ being a Group game will "force" player to be group and team. An
"old"
> >EQ
> >> monk friend name "Chien" whom started off the same time as me is now
a
> >Lvl
> >> 36th monk. He been trying to avoid being "guilded" into a Guild. But
now
> >is
> >> with the "Apo Knights" becos his regualr Kakis r in that Guild and I
> >noticed
> >> a slowed down on his lvling , my guess is that so he could "group"
with
> >his
> >> buddies , partly also is get tougher to lvl as u go higer.
> >>
> >> the following parargrah is not about xp lvling is bout soloing and
> >enjoying
> >> killin the nasties that u like to kill over and over again. 8-)
> >> I had tried a "back-ward" lvling trick(original idea) to hit nasties
that
> >> cons Green to me at 19th lvl but r Blue at 18th. I max out melee
skills
> >at
> >> 19th on the first bubble. Commited sucide and be killed 3-4 times and
go
> >> back to 18th. I killed the "Blue" nasties easy since my melee is max
at
> >19th
> >> lvl. The purpose is obviously not for xp or lvls. It for easy money
and
> >> kills. Now i've tried this on lvl 20th it didnt work too well since i
got
> >a
> >> new skill, "Eagle strike" on this lvl. When i backward lvl. I "Lost"
that
> >> new Skill, since "Eagle Strike" is not avaible for lvl 19.Ok i have
side
> >> Tracked. sorri.
> >>
> >> Any suggestions to overcome some of the Soloing problem?
> >> Perhaps more informal expeditions and Gatherings need to be organise,
not
> >> only for weekends but any other days. Need not be to new far away
places.
> >> Some where need by with decent loot and decent xp. Whats imporatant
is
> >the
> >> enjoyment.
> >>
> >> ANy one for Paw or Permfrost?
> >>
> >>
> >> Yiyang at FP
> >>
> >>
> >>
> >>
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