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Message ID: 5942
Date: Wed Nov 24 17:04:36 GMT 2004
Author: Wulfric Rennison
Subject: Fuyn in EverQuest II


Well I received my Collector's Edition of EverQuest II on DVD on Monday Nov 22, exactly two weeks after the game went live.  Already the servers are populated with a lot of people.  Yet EQ2 does something EQ1 doesn't.  It will create a new instance of the zone and give you a choice so that it can balance out the increasing number of people.  I've noticed a difference in the lag factor when I join a populated instance versus a non-populated instance.  I'm not sure how they do it, but it's pretty cool. 
 
I've created 3 characters: Raido, Wulfric, and Celric.    Raido is of course a wood elf priest, soon to be druid.  He is currently level 8 and finished the first part of his priest training.  Wulfric is a half elf fighter, currently level 7, and just gained his Qeynos citizenship last night.  Celric is a dark elf priest and has yet to experience the world of Norath.  All 3 characters are on Crushbone server.
 
When I created Wulfric and Celric, I ran into a bit of trouble because the names wouldn't get past the name filter.  I assume it had to do with the *ric* in both names and possibly alluding to profane words that sound similar.   But I had used both names on the Beta server so I put in a CS ticket, and a GM responded about a few hours later (something you never see happen in EQ1).  We discussed it and he went ahead and changed the names for me so I could use them. 
 
 
Anyway, one thing I noticed, there does nto seem to be a drop feature for items.  You can either trade it, sell it, or destroy it, but you can't drop it.  I guess the citizens of Qeynos don't want random items littering their city.  Hopefiully it'll be implemented soon.  But so far the game is much kick ass.
 
Hope to see you all there!!
 
 
Wulfric/Raido/Celric