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Message ID: 592
Date: Tue Aug 3 13:04:46 BST 1999
Author: Michael Acklin
Subject: Re: New Survey


Sorry to be such a pessimist, but I personally think the "NO DROP, NO
TRADE, LORE ITEM" was put in to help stop the Camping issue. If a
person cannot sell these items then why stick around and camp the
site where these items spawn.

I know there will be the idea that a group can go in and camp the item,
but when all that group has the item, then they too will move on.

Maybe I am wrong, but I thought Brad was the one with this idea about
the Lore Items and was going to help out people camping.

Freeop Lilfoot, Halfling Druid
TS


At 12:07 AM 8/3/99 +0000, EverQuest-owner@onelist.com wrote:
>From: EverQuest-owner@...
>
>Hello,
>
>There is a new survey for the EverQuest community.
>
>More and more items are becoming NO DROP now, meaning you cannot trade or sell them, and since Verant pushes forward about the game having a "player based economy", the NO DROP items really ruin this concept.. There is a way to prevent "twinking" and still have the items availible for trade, an alternative to NO DROP. Put level blocks on equipment, meaning you cannot use/wear the equipment until you are high enough level for the item, the level will be somewhere below the level you need to get it.