Got to agree with one point here that people should know how to play their characters well. The only bard who hasn't got me killed in an adventure is one played by my fiance and I told him he killed me he does his own laundry. But I have to say as well that there's characters from every class I've played with have done the same thing, they don't know how to play and end up getting the whole group wiped out.
Personally I blame it on them being power leveled and not taking the time to learn how to really play them or know what their full capabilities are. I had a level 51 cleric the other day in a dungeon who did not know how to pacify anything other then our pets (we had two beasts in the group) she also thought we had to be standing beside our bodies in order to rez them facing in the same direction they were laying.
Flaumigevylke
-------Original Message-------
Date: 12/30/2003 3:13:47 PM
Subject: Re: [EverQuest] Everquest interview...
Bards have limitations??? OMG!! No-one told me :) Actually, I am a fairly mellow bard. I don't solo at all /grin
Monks and bards are awesome together as a pull team. That is how we do the Rathe Council :)
Awulfie A'Mused
----- Original Message -----
Sent: Tuesday, December 30, 2003 1:19 PM
Subject: RE: [EverQuest] Everquest interview...
Personally, I love monks, and love to have a well played one in my group. Some of my closest friends are monks, and they play their role very well and are an asset to any group they are in
Including their ability to pull and melee. Some of the things in the last patch were designed to make them a more powerful class. However, I do seem to have had some problems with bards. Only met a couple that could play their class and be a benefit to the group they were in. If you dont think that you can be a benefit as a certain class, then maybe you should look into creating a different character. But remember, all classes have their limitations, and it is how you handle those limitations that makes the character an asset.
From: Kent King [mailto:propellerheadus@...] Sent: Tuesday, December 30, 2003 1:13 PM To: EverQuest@yahoogroups.com Subject: Re: [EverQuest] Everquest interview...
Ummmmmm, ok if you say so. I'm still paying my subscription so I am "dealing with it" obviously. My problem is not a small one. Bards have a role, monks do not. We can't tank. We can't harmony. We can't do melee damage like a Rogue or a Warrior. We are too stupid for trade skills (although that's what I spend most of my game time doing since groups only pick up monks as one of the "extra one or two".
The idea of a monk class does rock, I agree, but since they took pulling away from us, and they took tanking away from us, all we can do is lay down and play dead and hope for a charitable group to pick us up once in a while.
That's a thing.
Quwi --- Lorie C <mlchiello@...> wrote: > You cannot whine about monks being nerfed. Bards > have been nerfed on almost every patch. Roll with it > and deal. Monks still rock. > > I would like to hear from the part of the dev team > that deals with the classes, and how the deal with > what they envision for the classes. > > And please, who coined the phrase, "Working as > intended." That kills me! > > Awulfie A'Mused > ----- Original Message ----- > From: Kent King > To: EverQuest@yahoogroups.com > Sent: Monday, December 29, 2003 7:54 PM > Subject: Re: [EverQuest] Everquest interview... > > > LOL, not sure the name, but I'd love to hear from > who > the frock made the decision to nerf the monk class > out > of general usefulness. Brad? I have a message > for > him not suitable for minors who might read this > board, > but you can picture what it might be after all of > the > time I have invested in my monk. </em grins > evilly> > > Quwi Changkane Grandmaster of Fenin Ro > > --- goldleader <swany0916@...> wrote: > > I'm planning an interview with a developer or > > producer for > > Everquest. Who do you guys think would make an > > interesting interview? > > > > Any questions you'd like answered? > > > > Thanks, > > > > David > > VideoGameRadio.com > > > > > |