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Message ID: 4924
Date: Mon Aug 18 15:10:27 BST 2003
Author: bouywunder
Subject: Re: What game features would you like to see added?


--- In EverQuest@yahoogroups.com, Su <suceress@d...> wrote:
> Ok, we know they are adding vases, coffins, and chests that can be
opened or
> smashed into the game with Lost Dungeons of Norrath, but are there
any other
> features you would like to see added to Everquest?
> Or, if you could go back in time and change something about
Everquest during
> it's creation to have certain features, what would you have done
> differently?
> Feel free to go into detail if you want. :-)
> (I'm extremely bored bc I injured my wrists and can't play EQ much
for
> awhile)
> luv,
> -Su
> Baron Conwyn Collyrium lvl 56 epic cleric, officer of The
Spellbinders
> The Tribunal server




___________________________________________________________________

I'm still relatively new to EQ, but so far I love it. I agree about
corpse runs, they bite. I think the idea about the NPC and buying
back your corpse has potential but needs refinement. As far as
tradeskills go, I have been working up my first tradeskill
(Fletching as I am a ranger). I am actually have pretty good
success with it. I've gotten it to 120 (making THOUSANDS of arrows)
and I'm to the point now where I can make pretty good arrows. I
partner with a fellow guildmate (cleric) to sell them in the bazaar,
because I'm using a dial-up connection :( and can't really set up a
trader to run as much as he does. We sell the arrows for 1pp a
piece and split the money 50/50. I pay for all the supplies, but I
would anyway to level my fletching. We're doing okay. Recently we
sold 450 arrows made 450 pp, my cut was 225 pp, and it cost me
approx 125 pp to buy supplies. It's not a huge money maker, but it
allows me to buy the next flight up of materials for increasing my
skill. Bows are the other aren't going as well. It hurts to pay
25pp for materials and then fail :(.