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Message ID: 326
Date: Fri May 21 18:02:53 BST 1999
Author: Daniel P. Sniderman
Subject: Re: Loosing exp when dying
----- Original Message -----
From: <Chris_Mattos@...>
To: <shane0009@...>; <EverQuest@onelist.com>
Sent: Friday, May 21, 1999 6:19 AM
Subject: Re: [EverQuest] Loosing exp when dying
> From: Chris_Mattos@...
>
> I brought up this subject on the Stratics EQ chat room (irc.stratics.com
#Everquest) and it was pretty much agreed that the level of the MOB that
kill you has, at least, some effect on experience loss. In fact, a couple
of the higher level players in the chat room (both of them claimed to be
30+) came back with an absolute YES. The thinking is that at lower levels
(say 6-15), the level of MOB that would probably kill you is going to be
higher than you. At these levels, "blues" are not difficult to defeat. At
higher levels, MOBS than con blue to you (meaning lower level than you) are
far more dangerous and can easily
<snip>