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Message ID: 1303
Date: Sat May 5 02:18:12 BST 2001
Author: Nymue Ce'Nedra
Subject: Re: [EverQuest] Rolling for loot


> Since there's been a lot of talk on loot order, I
> thoguht I'd ask what everyone uses as a fair
assesment for Rolling for loot or how one determines
who gets a particular item.

The way it works on my server (C-T) is seed random
rolling. When a mob drops something worth rolling on,
the leader of the group rolls /random 1000. Say for
example he gets a 678 ... everyone in the group,
including the leader, then rolls /random 678. I don't
know why we do it this way but we do :)

The best roll coup I EVER got was for a locustlure in
Karnor Castle. This item is worth about 7kpp on my
server, by far the best loot I've ever seen on a mob
in my 48 levels. I was leader of the group, so I
rolled /random 1000. I got a 227. So everyone rolls
/random 227 and guess what I got on that roll ..
that's right, a 227. Talk about WOOT!!! I was so
excited, I'd NEVER won a roll before on ANYTHING.
Anyway, I traded it for Coldain Skin Boots (worth
about 12kpp) a few minutes later (didn't even have to
auction the thing), but it was still the most exciting
thing that's ever happened to me in Everquest .. ok
that's sad ..

~Nymue~


=====
Nymue Ce'Nedra
Wood Elf Druid, Cazic-Thule Server

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