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Message ID: 1286
Date: Thu May 3 21:28:14 BST 2001
Author: Nygaardr, FC3
Subject: RE: [EverQuest] Rolling for loot
> -----Original Message-----Visit the EverQuest homepage at http://www.everquest.com
> From: Knight [SMTP:knight@...]
> Sent: Thursday, May 03, 2001 12:17 AM
> To: EverQuest@yahoogroups.com
> Subject: [EverQuest] Rolling for loot
>
>
> Hi all,
>
> Since there's been a lot of talk on loot order, I thoguht I'd ask what
> everyone
> uses as a fair assesment for Rolling for loot or how one determines who
> gets a
> particular item.
>
> What I found that seemed to be working well is Blackjack Rolls. Someone
> a long
> while back showed this to me. Basically you roll from 1 to 30. The
> person closest
> to 21 without going over wins. This seems to even out those who
> consistantly average
> low rolls in the 1-100 randoms. In over 2 years of playing and using the
> random 1-100
> i've never won or came close to an upper limit. With blackjack random or
> even a
> raondom 1-100 and the closest to 50 is the winner, seems to average things
> out.
>
> The problem with this is that most people (especially those that
> seemingly roll high)
> love the 1-100 random. When I suggest the mid range win or blackjack
> roll, the first
> time they lose to it, they want to go back to the 1-100 again.
>
> What do you all use as a random or what 'rules' do you use for
> distributing the good
> loot or when using Random?
>
>
> Ciao,
>
> -Knight - I still like BlackJack rolls. I can're remember the guys
> name that first
> showed it to me though. :(
>
>
>
> Visit the EverQuest homepage at http://www.everquest.com
>
>
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>