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Message ID: 1144
Date: Wed Apr 18 08:16:02 BST 2001
Author: LAINE. Mikael (Nol)
Subject: RE: [EverQuest] Weapons on Pets
> -----Original Message-----
> From: Su [SMTP:suceress@...]
> Sent: Wednesday, April 18, 2001 8:13 AM
> To: EverQuest@yahoogroups.com
> Subject: Re: [EverQuest] Weapons on Pets
>
>
> Yeah. I think only player character are effected by the delay. Bc I've had
> orcs swing 4 times in the time I could swing once and my delay was half
> the
> delay ont he weapons they were holding.
> The EQ people sure did a good job in wieghing things in the favor of the
> npcs.
> luv,
> -Su
>
> > That reminds me....I've heard that pet's have a static delay time when
> > swinging...
> >
> > If this is true...then wouldn't it be great to hand your pet a weighted
> axe?
> > 50 dam 150 delay ( i think these are the stats )
> >
> > > -----Original Message-----
> > > From: Nygaardr, FC3 [SMTP:nygaardr@...]
> > > Sent: Friday, April 13, 2001 5:44 AM
> > > To: 'EverQuest@yahoogroups.com'
> > > Subject: RE: [EverQuest] Strategies
> > >
> > > Yeah, I said they made good pet weapons. Never said a player of any
> lvl
> > > should use them.
> > >
> > > Mu
> > >
> > > -----Original Message-----
> > > From: IT3 Adam J. Daingerfield [mailto:persona@...]
> > > Sent: Friday, April 13, 2001 2:44 AM
> > > To: 'EverQuest@yahoogroups.com'
> > > Subject: RE: [EverQuest] Strategies
> > >
> > >
> > > Just stating I'd rather that my weapon/armor knocked em dead on the
> battle
> > > field then in a fashion show :> (sorry my TRY at wit)
> > >
> > > >On a side note the Kobolds near the king, maybe other places too I'm
> not
> > > > sure, drop some of THE BEST looking weapons in the game. Stats not
> too
> > > > good about like FS but the looks are great.
> > >
> >
> > Visit the EverQuest homepage at http://www.everquest.com
> >
> >
> > Your use of Yahoo! Groups is subject to
> http://docs.yahoo.com/info/terms/
> >
>
>
> Visit the EverQuest homepage at http://www.everquest.com
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>