1- Acalrity- for speeding up the tanks attack in my group
2- chaos flux- for doing 150 damage when needed
3-Suffocate- a DoT spell that I start fight with and then med up while tanks
fight
4- Tashani- Lower magic resistance so the other nukers in group do more dmg
5- Whirl till hurl- When used it is to keep tank from being overwhelmed
6- color shift- emergancy stuns to get things off me
7- mesmerize- used to control crowds of monsters attack group till tank rdy
to kill them, also get things off me
8- beguile- charm a monster if a crowd of them charm ya and have it occupy
another while your tanks fight one and you med up
Leaokk Darkclaw-
Master Enchanter
8th cirlce of the 30th lvl
>
>I'm just curious as to which spells people choose to keep handy in the
spell
>slots on the left of the screen and why.
>
>Cariel
>2nd circle 4th order Enchanter
>Felwithe, Fenin Ro
>