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Message ID: 2433
Date: Tue Mar 7 18:26:10 GMT 2000
Author: Chad Maloney
Subject: Spell Lineup


"Douglas S. Reilly" wrote:
>
> Here's my Usual lineup: Invis (for breaking
> charm),Rune III, Tashani, Tepid Deeds, Insipid Weakness, Enthrall, Beguile, and
> Clarity.

Wow. I'm surprised people keep Clarity memmed, let alone having enough
slots to keep invis memmed just to break charm!

I'm always strapped for slots. I constantly swap around spells while
I'm playing.

My usual line-up is:

Tashani (always there)
Tepid Deeds
Mem Blur (always there)
Beguile or Rune III if fighting stuff in the 40's or no cleric
Enthrall (always there)
Mesmerization or Enduring Breath if in Kedge
Color Shift/misc buff slot (feedback if no druid or magician else I keep
the next buff I need to rebuff in here)
Color Flux or Choke if not in a shift/flux place

If I get time in a bigger battle, I'll swap out tepid deeps for
Insipid Weakness then swap out Insipid Weakness for Listless Power
but most of the time stuff is near dead before I swap Insipid Weakness
for Listless Power so I normally just swap back to Tepid Deeds.

If the next pull is a caster, I put Strip Enchantment in for Tepid Deeds.
If the place isn't flux/shift friendly, I'll swap out choke for
strip enchantment and put Whirl (to interrupt casters) in
for the misc buff slot.

I think the only time I'm not swapping spells like mad is when there's
a shaman AND a druid/magician with me in a place where flux/shift is
bad. The shaman does the dotting and the druid/magician does the
damage shielding and I can stick with some buffing and crowd
control.

And the only time I mem DD is when I want the wizard or
druid to laugh at me *Grin*

My hotkey slots get confusing for me too. I try to keep it:

Bank 1 (main combat)
1) Mem Blur always
2) Beginning of battle spell (usually either Tepid deeds or strip ench)
3) Enduring breath or mesmerization (emergencies usually)
4) Enthrall always
5) Tashani always
6) Interrupt casters (either shift or whirl when I swap it in) or DoT

(When flux/shifting, I do one with a hotkey the other with a mouse)

Bank 2 (charm combat)
1) Pet back off
2) Pet guard here
3) Beguile
4) Pet attack
5) Tashani
6) Pet follow me

Bank 3 (common non-combat stuff)
1) Spell book
2) Invite/Follow
3) Sit (so shift-3 3 will get me medding)
4) Bind Wounds
5) Camp
6) Walk/Run (mostly so I can walk when I have SoW and others don't)

Bank 4 (Walking around I leave it here by habit because I /who all a lot)
1) Sense Heading
2) Loc
3) Corpse
4) /who all Amicus (my guild)
5) /who all friends
6) Disband

Bank 5 (assists)
1) Assist (general)
2) Assist Lenn
3) Assist Locie
4) Assist Faelloran
5) Assist Aindolmer

Bank 6 is empty.

Pini Uldar
Level 38 Enchanter
Tunare