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Message ID: 1685
Date: Thu Jul 22 18:20:14 BST 1999
Author: HiFi Review
Subject: Re: about the new enchant items (long rant)


Why are we even talking about temporary enchantments? Wouldn't you
prefer to create permanently enchanted objects? At leaset thew would
have market value. Selling a temporary enchantment is even worse than
selling summoned weapons.

--- refplace <refplace@...> wrote:
> From: "refplace" <refplace@...>
>
>
>
> >From: XIII <dlepriol@...>
> >
> >Party pooper, party pooper. Ok you know the song,
> this time I fill the role
> >:).
> >
> > May I point out that the message said that the
> code was going to be
> >implemented, not that -we- enchanters are going to
> benefit from it. True,
> >it was stated in the book we could do it, but at no
> time in B4 it was in
> >effect, and, according to EQE, we received other
> benefits to make up for
> it.
> >
> > As I see it, such thing would overbalance us
> (enchanters) in regard of
> >other pure spell user classes. So either the
> benefit will be too small to
> >even consider it or too huge and Verant might take
> out something in return
> >to balance our classe again. Don't tell me we're
> nerfed now. We were, true,
> >but that was sometime ago and from my point of view
> we are rather balanced
> >regarding other pure spell users. To sum up we have
> our "niche".
> >
> > So, the idea is: By talking here, and offering
> Verant options to consider
> >we may have a say in the matter and make our class
> fuller in the way -we-
> >see it. What I would like to see discussed here is
> : What can we give up to
> >have a 'proper' enchantment line of spells?. Or are
> we just to receive this
> >new ability/spell/line of spells without giving up
> anything?.
> >
> > As stated above, I dont think we can't expect a
> 'useful' line of
> >enchantment's spells unless we give up something in
> exchange. Thinking back
> >of Beta, there was a line of spells we didn't have
> but nonetheless still
> >managed to survive and prosper : Pet line of
> spells. Plus they don't fit
> >enchanters very well . On the other hand, this line
> form the very core of
> >most of our solo strategies so losing it wouldn't
> be a small thing.
> >
> > This is just an example, a topic's starter. Feel
> free to agree, disagree
> >or tell me to shut up. Once again my aim to to talk
> things out here first
> >and offer something (petition/ EQE/ you name it)
> constructive to Verant
> >before we see something not implemented or half
> implemented in place.
> >
> >Best,
> >Ibnabeth / Karana
> >still going up
>
>
> I would be hapy to lose our pets.
> I went up to 9th level before seriously using a pet.
> Give us spells so we are wanted in a group even at
> low levels so that we can
> always find a group and I'll happily give up my pet
> for good. Even take
> charm if ya like.
> However Enchantments I see as a form of trade skill
> and people will want you
> to create tehm for them at little or no cost but
> tehn when it comes to
> partying ask waht you can do in a fight.
> That are give you a pity spot in the party to keep
> those temp enchantments
> coming. I dont see Enchantments having such a huge
> effect on our class no
> matter what form they take.
> Stonedreamer
>
>
>
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