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Message ID: 864
Date: Sun May 2 04:09:15 BST 1999
Author: Wizard LABBS
Subject: Re: BUG/FEEDBACK


You are right. I don't believe that you should be able to nuke thing that
are in a building if you are not in the building yourself or nuke things
outside a building if you are in it. What I am saying is that monsters
should not beable to walk through walls to get at you or to get away. I
think that they should have the same limitations as us. If we get them in
stuck (say two big rocks) between objects and can take them on one at a time
then that is using our heads. I don't think that the NPC should be able to
pass through them just because they CAN.



-----Original Message-----
From: Chris Trubiani <u1607755@...>
To: eq_wizards@onelist.com <eq_wizards@onelist.com>
Date: Saturday, May 01, 1999 4:39 PM
Subject: [eq_wizards] Re: BUG/FEEDBACK


>From: "Chris Trubiani" <u1607755@...>
>
>Well, I disagree. Being able to stand inside a building in safety while
>nuking a monster that cannot hit you is not using your head but cheating.
>Perhaps this isn't what you were referring to in your message, but this
>would seem to be want Verrant is protecting against, and now that I think
>about it, I'd say it's wise. Other wise people could go out and solo just
>about anything without ever getting hit. They'd be levelling 2-3 times a
>day, and the game would be easy.
>
>Tandayen, Dark Elf Wizard
>
>
>-----Original Message-----
>From: Wizard LABBS <wizard-labbs@...>
>To: eq_wizards@onelist.com <eq_wizards@onelist.com>
>Date: Saturday, May 01, 1999 3:42 PM
>Subject: [eq_wizards] Re: BUG/FEEDBACK
>
>
>>From: "Wizard LABBS" <wizard-labbs@...>
>>
>>
>>Seems like this would be an example of us using our heads to trap and
fight
>>monster reaistily. I don't know about you but part of any battle involves
>>having the best position and if we can trp a bunch of dumb monsters in a
>>building and light it up... Well seems like that is using our heads. The
>>monster can do this to us and we have to scramble to find an exit. They
>>should have to also.
>>
>>Mushin
>>
>>-----Original Message-----
>>From: mstokes <mstokes@...>
>>To: eq_wizards@onelist.com <eq_wizards@onelist.com>
>>Date: Saturday, May 01, 1999 3:28 AM
>>Subject: [eq_wizards] Re: BUG/FEEDBACK
>>
>>
>>>From: mstokes <mstokes@...>
>>>
>>>>From what I have read previously, I believe you are both right. It is
>>>very easy to turn on clipping for monsters, but it would allow an obsene
>>>amount of exploitable bugs. For instance, if you stand in a certin spot
>>>and open a door, your character will get stuck in the door.(I have done
>>>this) If you gain the ability to do this to a monster, it would allow us
>>>weak mage types to solo mobs that con red. It would also allow players
to
>>>attack linked monsters one at a time by getting one to charge while the
>>>rest a stuck in a tent or behind a dungeon wall.
>>>
>>>Have a good weekend, and Happy Hunting
>>>Malkin (Fennin Ro)
>>>
>>>mprez20@... wrote:
>>>
>>>> From: mprez20@...
>>>>
>>>> On the contrary I was told that it was VERY hard to make buildings off
>>>> limits. To implement that code for every creatures AI would have been
a
>>>> large task and due to time constraints was not implemented
>>>
>>>Just to inform everyone. This behavior where monsters can attack through
>>>solid object is not a glitch. It is a choice they have made, the code to
>>>turn clipping on for
>>>monsters is there. It would be very easy for them to make it so that
>>>monsters cannot attack through things, but they have chosen to allow
this.
>>>I personally can't
>>>think of any reasons why they would allow this to happen, but I'm sure
>they
>>>have their reasons.
>>>
>>>Tandayen, Dark Elf Wizard
>>>
>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
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