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Message ID: 2992
Date: Fri Sep 10 08:58:17 BST 1999
Author: Vincent Archer
Subject: Re: Items poliferation is a sword of damakle over Casters!


According to Wizard:
> many people trying all classes and it was funny, but as game advance new
> specialized tactics come out and in many times Verant is a last one to see
> exploit and not a first one as it have to be. Now i have seen that at 5
> newer servers first to reach a higest lv are druids !! at valos zek pvp
> server it is a same reason is of course kiting and dot spells wich they
> have. This is something wrong !

So what? Well, except on PvP, why are you compelled to outlevel (because
that's what you want?) the powerlevelers?

> Second thing i noted was farming of glowing stain wich we have seen in last
> 2 weeks from nowere to see there are now nearly every higer lv caster have
> one! It is funny for my glowing black stone wich was a hard to get item is
> now nearly underpowered item :) This was stoped unfortunatly to late and
> now we wich dont get a stain will never get it.

Why? If you're on Tunare, I can probably arrange to get you one for a
very "reasonable" sum.

> Now i start to see one other problem.

So what?

> So what hapends .. to make example i spend some time building a wizard and
> a warrior to 6 lv and i twinked them with items to make a probe.
>
> Warrior with nearly full large bronze and fine stell sword .. Wizard with

Loot dropped from level 25+ mobs.

> full woven, rts skull, +10 mana earings ect.. Normaly warrior dies on 3
> high blues 100% on this lv .... wizard dont have mana to kill 2 high blue ..

Loot dropped from level 10-20 mobs.

But you've hit the nail there. A warrior's prowess is directly linked to the
items he uses, so, even barring the skill levels (which means that a level 1
full of rubicite still cannot take on a level 3 mob and survive, except by
the best of flukes), this helps. A wizard's prowess is directly linked to
the skill he has (includes spells available), so a wizard cannot be twinked
overly.

Which means WE are the balanced class. Nerf the fighters! :)

> My warrior take against 8 !!! BLUES and survived .... so he realy have been
> affecter imensly... Wizard tryed against same 2 blues and he died in same
> mode as before.

Once, as a level 3 warrior, with 2 cloth, guild tunic, and one patchwork
and a tarnished long swords, I was *locked* in place (=1.5 bubble of health,
can't run or you die) against a stream of level 2 mobs. I killed almost
10 before being overwhelmed :)

No need to twink :)

> Same effect i have seen in mistmore .. grouping with many people i have
> seen what diference can make overpowered items... warrior hitting for 70 a
> hit it is 140 - 160 counting a bash ... without mana use a turn!!

Ok, get a warrior and shut up.

> Wizard at 27 lv can do only 178 damage and he will be out Of mana in 6 - 7
> hits a warrior can go without end and with god items he will alos need less
> cleric healing!

Ok, get a warrior and shut up.

Can your warrior gate? Can your warrior save the whole party without dying
(evacuates)? Can your warrior root its ennemy and kill him safely?

With "god" items (i.e. the best in line before planar items), your warrior
can no more solo an unending stream of blue monsters than a wizard.

> I see this as a very big problem wich will get worse as time pass if
> something is not done. What are yours opinion on this are there any
> possible solution wich you see for this?

What problem? Do the groups reject you as being a weakling? Do they say to
you "sorry, we want to keep up our average of 5.3 minutes per mob, and
you're slowing us down?"

If so, the problem is not your class, it's the people you group with.

--
Vincent ARCHER -=-=- Herve Schauer Consultants -=-=- archer@...
Tel: +33 1 41 40 97 00 Fax: +33 1 41 40 97 09
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