[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 2694
Date: Fri Jul 9 13:39:09 BST 1999
Author: Brian K. Rhees
Subject: Re: Digest Number 148
> Date: Thu, 8 Jul 1999 22:48:21 -0400that
> From: "Tom Bratina" <gbratina@...>
> Subject: Re: Digest Number 147
>
> well, i don't think i can argue ur points about "role-playing" and how
> things SHOULD be in the real world, because basically, i am more of a
> computer game fanatic than an outright roleplayer (i like to play games
> pit me against other human, non-predictable players, rather thanppl
> predictable, AI mobs)... but, what i can say is that a majority of the
> on rallos zek are unhappy with the PC faction system, and it seems thatmany
> ppl on the non-pvp servers are unhappy as well. and not necessarily withI think they have a right to be unhappy. Verant took the system, which was
> just any faction hits at all, but more or less unhappy with the particularalternate
> PC faction system that verant decided to slip in. all-in-all, it seems to
> have been a failure (as noted by urself when u said that verant would be
> removing their PC related faction system until they could find an
> way to implement some type of faction system that the customers are happy(if
> with).
>
> u make some good points, but alas, the PC faction system is now defunct
> it is true what u say about verant removing the faction hits).server,
>
> sinlaru ce`alen
> rallos zek
>
> ps. i can have my way without affecting u, because i play on the PvP
> and u don't... isn't that why they implemented the PvP server??? :)I don't think it works out this simply. My choice to not play on Rallos Zek