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Message ID: 2352
Date: Mon Jun 14 21:54:09 BST 1999
Author: Saleen
Subject: Re: Exploits
>From: Sergey Bukhman <sergeyb@...>-------------------------------------------------
>
>
>
>mstokes wrote:
>
>> From: mstokes <mstokes@...>
>>
>> Two things.
>> First, you will never have a project of this magnitude without having some
>bugs
>> making it to release undiscovered. Software is inherently buggy, its a
>fact of
>> life, get used to it, you will see it happen more and more.
>
>Being a software designer, I tend to notice that.
>
>>
>> Second, they have stated that people found exploiting a bug will be
>warned. If they
>> continue to exploit the bug, then they will be punished. Its painfully
>obvious why
>> they don't list bugs. They don't want to be forced into policing them
>24/7. If you
>> stumble onto something that is a blatent bug, report it so that it gets
>fixed, and
>> move on. If you find something that could go either way, enjoy it until a
>GM/Guide
>> tells you to stop.
>>
>
>Thing is, they released buggy software. I paid good money for it, and keep
>paying every
>month.
>
>They should take care of it. Their game. My money. Their problem, not mine.
>As a
>consumer, I shouldn't even have to think about these things. What happens is
>that the
>game designers are aware as to how much the gaming public is involved in the
>process of
>making designing games, so the EXPLOIT us.
>
>Have you ever seen a TV released that only shows prime number channels, with
>a promise
>to come fix it some time? Ever seen a stove that only heats to 50 degrees
>with a promise
>to come fix it some time? Ever see a car that only turns left with a promise
>to come fix
>it some time? No. This happens only in computer software, especially high
>profile games.
>
>--
>Sergey
>--
>KPS PUNK (Paramilitary Undercover Nuclear Kamikaze)
>
>
>
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