[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 2111
Date: Mon May 31 18:30:16 BST 1999
Author: Dan Alexander
Subject: Re: suggestions to Verant
>From: mprez20@...death.
>
>In a message dated 5/28/99, 4:33:00 PM, eq_wizards@onelist.com writes:
><<Maybe it's just a quirk of my character's nature - but if I'm grouped,
>there is never mana left for an emergency Gate. I can't bring myself to
>Gate-out on my Tanks - even in the most hopeless of situations, so we all
>die together. >>
>
>When I play my shadow knight and my group is deep in befallen on the 3rd
>floor and all the sudden I get hit by 6 greater skeletons, 3 necro thero, 2
>ice bones, 3 ghouls etc etc, I see that as the party leader this train is
>going to run over our asses. So I yell RUN and stand my ground to the
> If my wizards did not take the time to gate out I would be pissed. I amThe
>willing to die so that you might escape to have everyone die is a waste.
>rule of thumb should be based on your group. If you are all friends andwork
>well together then you should know when to gate and when not to. If yougate
>and your leader hasn't given the run command then your are a coward. Everyeveryone
>party needs a leader, usually a paladin or tank is best for this position.
>Since they know how much they can take. As long as magic users keep
>informed on mana with "LOM or OOM OOM" then the group should work out fine.Complete agreement there; I call for a mana check before we engage anything.
>So basically I think you should Gate only when you get the command inbattle,
>or your leader is dead and the rest are running.We'll have to agree to disagree there. =)