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Message ID: 2023
Date: Fri May 28 13:54:24 BST 1999
Author: shypht
Subject: Wizards Magic Resistance - a change ....`
I think almost EVERY wizard on this board has ran into this situation
- you are in a full group
- you want to take on a "big red"
- you sheeply say " ... sorry guys I cant fight that "
.. as you disband your group and wander off for a group killing blue-yellows
... or sit back and watch your group get smacked down and sucking up exp.
It is rather depressing, almost every other class can help in some way
- Rouges can backstab and melee
- Warriros can soak up damae and hit it with melee and taunt
- Enchanters can buff the warriors
- Druids can heal and melee
- Clerics can heal
- Necros get no-resist spells
- SKs can HT (resistant at times), tank and melee
- Monks can melee
- Rangers can melee buff and to a lesser extent heal, asell as tank
- Shamans can melee and buff and heal
- Paladins can tank heal and have LOH when things get ugly
- Bards can melee and keep the group "buffed" up, increase healing rate and
all other sorts of nifty effcts
- Wizards can sit back suck up EXP and cast a cruddy lvl 4 damage shield
that does 2 damage
.. So basicly everyone is usefull in "deep red fights" in one way or another
except wizards. At low lvls you can jump in there and whack it with your
staff for a bit, but when a mob starts hitting for 60-70+ damage you DO NOT
want to be in melee range.
So here is my idea. It could apply to all magic casters, but would be nice
if it was a wizard-only type thing. Seeing how lvl 20 - 23 is a pretty much
crap lvl. Due to unreliable spells etc, for every 3 lvls you gain, you gain
1 lvl that you can cast on. For example
- at lvl 19, you can cast on mobs upto 6 lvls above you (normal)
- at lvl 20, you can cast on mobs upto 7 lvls above you
- at lvl 23, you can cast on mobs upto 8 lvls above you
- at lvl 26, you can cast on mobs upto 9 lvls above you
- at lvl 29, you can cast on mobs upto 10 lvls above you
.. and so on and so on.. Sure, this will not help much pre-lvl 20. While
sitting in unrest you will still be saying "Sorry guys, I cant cast on that
carrion ghoul", but at lvl 20 it could start to be the rise of " the masters
of damage ", and make you much more usefull in groups doing deep reds. I
know during my EQ life ( 1 buble from lvl 29 ) I still find my self in the
"Sorry I cant cast on that guys" situation, and it gets worse.
For example one day I was fighting in Cazic, I was lvl 25 or 26, and my
friend was lvl 30ish, and we were pulling from the maze, which was still
good exp for me at the time,. but he was getting very little exp. And he is
like "Hey, do you want to go do gators?", since that is what gave him good
exp. But from my previous exp with gators in Cazic (casting on the odd one
in trains, etc) they still resisted me alot. So I said "sorry, cant"... so
he basicly left the group and ditched me, since he could no longer get good
exp fighting with me, and I could not damage the things that he would of
been fighting.
Anyways, comments on the idea?