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Message ID: 2010
Date: Fri May 28 04:01:58 BST 1999
Author: Tom Bratina
Subject: Re: Lets Agree to Disagree..
>From: "John Penman" <jpenman@...>to
>
>I am Lvl 25 and I still use Force Shock on most Mobs I meet. Especially
>Casters. I have Frost Shock as my second spell I use because I dont have
>wait for it to recharge. I do not understand why people are complainingout
>about the resisting factor because I only resist maybe and I say maybe 1
>10 mobs. If I resist it once I use Frost 2 or 3 times then hit it againEnstilled
>with Force and Boom its dead. As far as Enstill I have less resists to it
>then I do to Root so I use it more than anything. And as far as duration I
>hardly ever have a problem with that, I have on several occassions
>a mob, then ran out of mana and sat down to meditate for one last shot orbeing
>even 2 shots and the mob is still sitting there looking stupid. I have had
>numerous occassion had someoen come by and ask if I needed help to kill the
>mob since I was sitting right in front of it and I state "No, hes just
>a good boy and staying where he was told. I'll deal with him in a bit." Icrappy
>actually have that saying in one of my hotbox keys now ).
>
>Shadair J'Axx
>
>----- Original Message -----
>From: Tom Bratina <gbratina@...>
>To: <eq_wizards@onelist.com>
>Sent: Thursday, May 27, 1999 6:09 PM
>Subject: Re: [eq_wizards] Lets Agree to Disagree..
>
>
>> From: "Tom Bratina" <gbratina@...>
>>
>> yeah. how embarrassing is it to have to tell ur group that we cant fight
>> reds because our spells wont work??? that should be top priority on
>> anything we send to verant.
>>
>> side note: if anybody reading this has made it to lvl 24 and used frost
>> shock, please let me (or us) know if the resists for this spell are just
>as
>> bad as force shock and enstill. I must say that force shock and enstill
>are
>> the only two spells i use regularly on blues and greens that get resisted
>> regularly (this is seperate from the resists we get on reds which is
>another
>> issue altogether). so maybe it's not a resist issue, but more of a
>> spell issue.was
>>
>> a funny note: i was in guk with a lvl 22 shadowknight last week, and i
>> complaining about force shock getting resisted (yeah, he was about sickof
>> my ranting but i had to rant to somebody). well, we got tired of thea
>> froglock tad in the entrance (lvl 3ish i guess) that was healing the
>> monsters we were pulling, so we decided to end his healing expedition.
>> after we hit him once he started to run and the sk cast a spell on the
>> tad.... low and behold, THE TAD RESISTED. yes, a lvl 3ish tad resisted
>> lvl 22 sk spell. hahaha. im sure u dont have to guess who wascomplaining
>> about resists the rest of the evening (believe me, i didnt say a wordonly
>after
>> that little incident)!
>>
>> maybe we dont have it so bad after all ????
>>
>> Sinlaru Ce`alen
>> Rallos Zek
>> -----Original Message-----
>> From: Mike Hoida <mhoida@...>
>> To: eq_wizards@onelist.com <eq_wizards@onelist.com>
>> Date: Thursday, May 27, 1999 3:05 PM
>> Subject: Re: [eq_wizards] Lets Agree to Disagree..
>>
>>
>> that sounds good, but I think we need to bring up the resist spells
>> bug, in a small party to medium party, there is no problem, but in a
>party
>> of 6, you take on high red mob's, and all the other class can contribute
>to
>> the party in some way even if there spells can not effect the mob, but
>the
>> wizard class is left standing there with nothing to help out the party.
>>
>> Edywen
>> Xegony
>> ----- Original Message -----
>> From: Ken Morrison
>> To: eq_wizards@onelist.com
>> Sent: Thursday, May 27, 1999 12:58 PM
>> Subject: [eq_wizards] Lets Agree to Disagree..
>>
>>
>> Okay, before the Verant text thing, I posted that we should and
>try
>> to get one (1) thing changed. Then people posted they wanted a ton of
>stuff
>> to change. Then I posted a ton of stuff and now they are saying post
>> a couple of things....rrrr.while
>>
>> Actually, we sound just like a bunch of bickering Wizards, heh, I
>> can just picture us all in a dimly lit lecturing hall, trying to figure
>out
>> how to best approach the Master Wizard and tell him his spells suck,
>> trying to second guess which way he will turn us into ash after we do. =)sending
>>
>> Anyway, if we cant come together here, lets at least start
>> Verant SOMETHING. Seran is right, I just read on eq.stratics.com that
>they
>> are working on Specialization and it should be implemented in a couple of
>> weeks. So no use bugging them for that.
>>
>> If we are only going for a couple of things I would go for :
>>
>> Meditate Skill cap of 7 rather than 5 - reason: Hey, come on,
>they
>> took away 2 points from our combat abilities, at least they could give it
>> back to us for mana, right?
>>
>> Line of Sight Fade and Shadowstep spells with set minimum
>> distances - reason: Well, I came up with it originally (ahem, blush) and
>it
>> would serve a dual purpose of being a good escape spell and help with
>lower
>> level travel, both of which are things we Wizards could desperately use.
>>
>> Now, what do you all think...
>>
>> Alhassim, 12th(yeah!) Level Erudite Wizard of E'ci
>>
>>
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>
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