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Message ID: 1940
Date: Thu May 27 16:29:47 BST 1999
Author: Dan Alexander
Subject: Re: The worth of a Wizard (long)
>From: "Eric Jesperson" <ejesperson@...>In real life, we include things like this in our purposed budgets
>
>
>> Summon - Teleports group member inside the zone to your location
>> Phase - Teleports yourself to location of other group member inside zone
>
> Interesting, but most definitely not going to happen. Don't waste time
>asking for them
>> Haste - Increases movement rate for self only.Agreed - I like the idea someone came up with (and I wish I could remember
> This would be nice to have, but really doesn't fit our class.
>> Meditation skill max for level for wizard (Level +1) * 7Seven, six - either would be an improvement. I think it should be a raise
>
> Now this is really a good idea. Maybe not *7, *6 would be fine. Remember
>> - Specialization skill with some real advantages to our class
>
> This is where they could implement the faster med times. Give the wizard
> only option to specialize in Medditation. Its a long time to wait, but it
> could be a place to implement it.
>> - resolving a problem of high resistence of DD spells at lv 20 resisted byI can understand making allowances for named NPCs. Maybe a 10% chance of
>> (greens and blues )and other ( if this is becouse of stun effect we wish
>> one spell without this efect at same level)
>
> Absolute must. This is a joke. Our spells should NEVER be resisted by
>greens,
> and RARELY by blues.
>> - resolving a balance problem of other magic users classes be able toAmen to that.
>> attack directly (necromancer, lifetap pets) or indirectly (enchanters and
>> magicians pets, buffs ect) a much higer lv MOBs NP 19 lv against 35 lv
>sand
>> giant when our spells are 100% resisted if a monster is 6+ lv.
>
> This is beyond a joke. Wizards are the masters of damage. Well having
> our spells not be useless against mobs that melee characters in groups
> of our own level can fight would be an excellent start. And if its all
> about wizards being more powerful at later levels all I can say is that
> we better be THE most powerful by a fair margin at those levels to make
> it worth all the time we were not that powerful.
>
> And my additionHaven't gotten there yet, but I've been practicing this spell since 4th and
>
> Fix whatever was done to increase the amounts and frequency of fizzles.
> Having root fizzle more now at 18 than it did at 4 is a joke. A very bad
> joke.