It all comes down to playing style...but I've been solely relying upon
spells for fighting. I haven't used or used very little melee since level
12. Although admittedly, melee was VERY useful during the 8-12lvl stages
where you needed the extra dmg to finish the creatures off. Since 12, if
you are lucky enough to find a regular group, you can begin your role as a
pure nuker...cast/med/cast/med. I have met many a high level Wizard who
have gotten rid of staffs/daggers altogether in favor of mana or
intelligence enhancing items (idols, tomes, wands, etc)
In a group, and believe me, you WILL probably have to group at higher
levels, I find that your value to the group is more in your ability to
strike from a distance rather than risking your neck near a
creature..especially since it's pissed off at the 117 damage spell you just
casted 2 seconds ago. :)
-- Lim'Dul
>Can anyone confirm this and/or give suggestions on how at this point
>(9th) I can improve my 1H fighting skills?
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