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Message ID: 1932
Date: Thu Mar 2 17:15:00 GMT 2000
Author: Mark Muller
Subject: Re: RE: [EQ-Necromancers] Expansion Spells


----- Original Message -----
From: John Sanders <john.sanders@...>
To: <EQ_Necromancer@onelist.com>
Sent: Thursday, March 02, 2000 11:09 AM
Subject: Re: [EQ_Necromancer] RE: [EQ-Necromancers] Expansion Spells


> From: "John Sanders" <john.sanders@...>
>
> If you're referring to my PS.
>
> 51 Repulse Animal Animal Fear
> 52 Call of Karana Charm Animal
> 53 Glamour of Tunare Animal MR Drop
> 55 Tunare's Request Charm Animal
> 60 Banishment Kill Summoned Creature (unknown)
>
> Honestly, how many high lvl animals are there? I'm sure these would be
> great somewhere like Kedge... but there is truly a limit.

Supposedly Kunnark is going to have a *lot* of high level "animals" druids
kick ass in kedge and even in Solb (bats make awesome pets, that stun they
do just rock)