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Message ID: 1572
Date: Thu Dec 2 20:22:55 GMT 1999
Author: Jerry Luttrell
Subject: Re: Harvester, Screaming Terror


Screaming Terror is an AWESOME spell. Too bad I expect them to take it away
:( But yeah I made quite a few friends last nite that want me back in their
group..


>From: "Fletcher, Neal L SGT 224 MI BN" <FletcherNL@...>
>Reply-To: EQ_Necromancer@onelist.com
>To: EQ_Necromancer@onelist.com
>Subject: [EQ_Necromancer] Harvester, Screaming Terror
>Date: Thu, 2 Dec 1999 07:06:55 -0500
>
>
>Harvester: If you don't have either the backing of high level guildmembers
>or friends that are willing to blow a few hours/days on helping you get it,
>don't worry about the harvester 'til you're in your 30's. It's pretty much
>the same with all the other Necro quests too. They're designed to make you
>waste the time you otherwise would have spent leveling, inching closer to
>50. (Verant doesn't want you to hit 50 for fear that you'll leave and take
>your money with you.) Most of the items are there only for vanity's sake,
>although I've gotten addicted to permenantly being able to see invis.
>
>I used screaming terror last night, and I love it. People in my guild are
>ALREADY asking me to join groups because of it. It's a great spell, though
>I haven't played with it on any yellows or evens yet. If you're soloing
>with a pet, use it, stacked with Shadow Vortex, and then a Darkness (which
>will pull the mob as soon as the first tick of the DoT hits). Bottom line
>is, it makes us more useful/wanted in a group, which is something we've
>been
>lacking in. And once you get to higher levels, you'll realize that if
>you're not wanted in a group, you'll have a hard time getting anything good
>without buying it.
>
>------------------------------------------------------------------------
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>tolerated
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