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Message ID: 981
Date: Tue Nov 30 20:54:07 GMT 1999
Author: John Carney
Subject: RE: Easy Now


>HOW can you say using FD pulling was exploiting on the planes?? Do you
know what happens now? Even more of a cheat if you ask me. Just takes
longer, cause now after FD, you just need to /exit and wait 3 min before
loggin back into the server. I have been lvl 50 for about 2 or 3 months
now, and this nerf has seriously hurt our skills. We are pullers, that is
our main contribution to a party after we get FD and hone our skills.

I didn't say it was. I don't think FD pulling is an exploit. It is handled
wrong in the Gameplay Logic. Personally I think once you FD and a mob _sees_
you back on your feet again, it should never believe another oneo of you
FDs. As I've said before, Verant has a MUD mentality in which they balance
gameplay at the expense of logic. This is bad design.

Getting back to the point is the way in which two main incidents were
handled. The first being the new monk robe, which is marginally better than
a lockjaw vest AC 12 vs AC 9 vs and choice of which stat increases you think
is most valuable. Personally, I'll take the AC at this point in my monks
career. Introducing this item seemed to me a border line waste of time, not
mine, but theirs. The second incident being the FD thing. My favorite
example being when you stand back up and everyone but the caboose of the
train forgets you and he goes along re-aggroing the lot.

I think what got everyone so worked up was the FD split-pull defined the
monk's role in the group. Now that role has changed, and its led to
confusion and no small amount of bitterness. Given the over-crowding issue
in most dungeons though, (75 in lower guk? _shudder_) the split-pull was
becoming less important as "just finding" something to attack.

Stone