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Message ID: 824
Date: Fri Oct 8 17:29:39 BST 1999
Author: Jeffrey Sue
Subject: Re: Re: Lots o Wizard groups


At 02:51 PM 10/8/1999 -0500, you wrote:
>At 08:19 AM 10/8/99 -0700, you wrote:
>>From: "Tim Perkins" <tperkins@...>
>>
>>Ever wonder why parties always want a monk to pull? Because the Monk IS the
>>best puler in the game Bar none.
>
>
> Once again, I am going to have to disagree. The Monk is the 2nd
> best puller in the game. The best puller is one that no one has mentioned
> yet: The Bard. The reason the Bard is the best puller is because of
> Kelin`s Lugubrious Lament (Lull), Kelin`s Lucid Lullaby (AoE Lull), and
> Selo's Accelerando. Bards can use the spells to pull EXACTLY one Mob and
> then hightail it back to the group. If they do pull more they can use
> Kelin's Lullaby to keep them occupied or just haul ass to zone. All in
> all, if you have a Bard that knows what he is doing, they are the best pullers.
>
> However, that all said and done, most Bards are not as adept at
> pulling as Monks are. Monks start honing their pulling skills early on.
> Bards, for the most part, never really work on pulling. So, given the
> same skill level and knowledge, a Bard is a better class for pulling. I
> still like a Monk because of the damage they deal. Bard songs are
> invaluable at higher levels though. I would choose a Bard (that knows
> what they are doing) over a Shaman/Druid/Paladin/Ranger if possible.
Well i actually run a bard as my primary char, and while most of this is
true, i think monks
get the edge on bards because of the loss of selos in an indoor dungeon
(i.e. most of the
good hi level ones). While there are many people in unrest who think I am
the best puller
they have ever seen, I find myself somewhat limited in places like guk,
simply because i
don't know the layout that well, so I can't really compare pulling there to
pulling in unrest.

jeff