[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 471
Date: Tue Sep 7 15:00:53 BST 1999
Author: Red Eyes
Subject: Re: Suggested monk improvements
----- Original Message -----
From: Robb Flynn <RobF@...>
To: <EQ-Monks@onelist.com>
Sent: Tuesday, September 07, 1999 4:16 AM
Subject: RE: [EQ-Monks] Suggested monk improvements
> From: Robb Flynn <RobF@...>
>
> I for one like the current damage we do. I don't think we should be
> out-damaging a warrior swinging a big 2h weapon or dual wielding, and I
> don't want to. They have the ac and the hp to protect them from those 50+
> damage blows that would chew us up in very little time. I have always been
> of the belief that the monk is NOT a tank. Our armor limitations prevent
us
> from acting like one. With one MoB, we are fine as Dodge and Block will
> serve us well, but if we get hit, we get hit HARD. With 2 or more MoB's,
our
> Dodge and Block skill will not serve us nearly as well. We are more like
an
> animated DoT spell, inflicting a steady amount of damage throughout the
> duration of a fight. Few people can dish out the damage we can yet remain
> relatively unmolested. A drawback is it is very difficult to pull a MoB
off
> a party member who is in trouble, and perhaps I would enjoy having a Taunt
> skill (no I don't think it is built into our special attacks), but I for
one
> think the Monk class on the whole is doing just fine.
>
> Praelor Dileasai
> lvl 27 Monk of the Ashen Order
>
>
> > -----Original Message-----
> > From: Felizpunk@... [SMTP:Felizpunk@...]
> > Sent: Saturday, September 04, 1999 2:58 AM
> > To: EQ-Monks@onelist.com
> > Subject: Re: [EQ-Monks] Suggested monk improvements
> >
> > From: Felizpunk@...
> >
> >
> > Lots of good points brought up in this discussion.
> > I agree completely that we should get some kind of stunning attack, and
> > that
> > our delay should beat most, if not all, weapons. As a very well-equipped
> > monk
> > at lvl 40, I am routinely outdamaged by Ogre and Troll warriors, to say
> > nothing of casters. So, though we have some unique abilities, monks
could
> > certainly stand some improvement. On my server, monks are sought
primarily
> > as
> > pullers rather than combatants, b/c of Feign pulling...
> > But until we get organized, and talk to Verant in some organized
manner,
> > we
> > will get very little...
> >
> > Catsup Bustardo
> > Cazic-Thule
> >
> >
> > --------------------------- ONElist Sponsor ----------------------------
> >
> > Free Games & Cash Prizes!
> > Gamesville - The World's Biggest & Best Game Show Site!
> > http://www.onelist.com/ad/gamesville0
> >
> > ------------------------------------------------------------------------
>
> --------------------------- ONElist Sponsor ----------------------------
>
> Free Games & Cash Prizes!
> Gamesville - The World's Biggest & Best Game Show Site!
> http://www.onelist.com/ad/gamesville0
>
> ------------------------------------------------------------------------
>