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Message ID: 377
Date: Sat Aug 28 03:48:28 BST 1999
Author: David Bryson
Subject: Re: Re: Monk Loot and Modifications
>From: "RaceFace" <bean@...>It is me again. This bit just gave me an idea. How about Monk
>
>I think that monks should be a little subdued as far as magical abilities
>go. After all, we're supposed to have turned our bodies into living
>weapons. :) Some items that give big increases to Dodge, or Block (Gloves
>or Bracers of Blocking, perhaps?) would be much more appropriate to the way
>I feel the class should be. No flashy magics. Perhaps a Jump ability
>enabling you to jump across distances, or reach higher things.
>
>I recently sold all of my items (Raean,18th level monk on Tunare) and am
>going to be hanging around Freeport helping newbies out when I want to take
>a break from my other characters. I just got too bored. I already had full
>mesh with a Lockjaw Tunic. I was pretty much set until I could get into Fear
>and get shiverback (silverback?) armor, didn't have a regular group, and had
>trouble finding ones all the time, so I was forced to solo. Just got
>disillusioned with being a Monk. I loved being able to dish out damage, and
>not needing to spend a billion platinum to get things, but it'd be nice to
>get some "cool stuff" during the next 30 levels, besides new jewelry.
>
>Just my two cents.
>
>
>Hello Fellow Monks,
>
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