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Message ID: 1067
Date: Thu Dec 16 15:02:13 GMT 1999
Author: Michael DuBois
Subject: RE: Digest Number 122
> From: "Goode, Jason" <JGoode@...>really
>
> Hrmmm...no, if you give it more of a bit of intropection, that's not
> true. It's a different type of game than say, Heroes of Might and Magic,-
> where this statement would be valid. This type of game has a twist to it
> the human social element. That, I think, more than anything else is whatand
> elevates it beyond a game to many.
>
> Humans are social creatures as a species. We, as a species, have a deep
> abiding need to interact with others. In this way is how it (and anywith
> MMORPG) transcends being "just a game". It doesn't have anything to do
> the code or the virtual mobs that you virtually slay, but rather thepeople
> beyond the icons with whom you will tend to build real relationships -often
> without realizing it. Whether it's with your drinking buddies in a barjob
> watching the game, going out dancing with your girlfriends, or sitting in
> the king room in Sol B, killing kobold and role-playing/BSing about your
> in the down time, makes no difference. Social interaction is still social
> interaction, regardless of the arena it takes place in.
>
> If I had to speculate, I'd say that the changes to feign death, or perhaps
> more accurately now, non-monks perceptions of monks due to the changes in
> feign death, negatively impact the ability of monks to continue to explore
> the social aspect of the game, i.e., difficulty getting into groups of
> strangers, thus not being able to share in a group activity and make new
> friends, etc., that is the most damaging aspect of what has transpired and
> the core root of the anger and outrage many monks express.
>
> Just my thoughts...take them for that and nothing more.
>
> Leikung
> Warrior-Poet
> Bristlebane
>
> > -----Original Message-----
> > From: Dave Gaines [mailto:dave@...]
> > Sent: Thursday, December 16, 1999 9:09 AM
> > To: EQ-Monks@onelist.com
> > Subject: Re: [EQ-Monks] Digest Number 122
> >
> >
> > From: Dave Gaines <dave@...>
> >
> > It should not be more than a game. Because that is ALL it is, a game.
> > If its more to you, then you seriously need to stop "playing" it,
> > readjust your life, realize how little those bytes stored on
> > a computer
> > in california really should mean to you.
> >
> > >
> > > From: Seamus McNeill <smcneill@...>
> > >
> > > its more than a game to some.....
> > >
> > > ~S
> > >
> > > >
> >
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> >