From -4547283590377898092 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fb739,2258d1a34dd5a1a3 X-Google-Attributes: gidfb739,public X-Google-ArrivalTime: 2001-08-15 11:07:39 PST Path: archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!sn-xit-01!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: Nfinit_Vylence@Yahoo.com (Mark Bradshaw) Newsgroups: alt.games.everquest Subject: Re: NERF:Staff of Temperate Flux Date: Wed, 15 Aug 2001 18:04:01 GMT Organization: Posted via Supernews, http://www.supernews.com Message-ID: <3b7ab8a9.3163491@news.xtremeol.com> References: X-Newsreader: Forte Free Agent 1.21/32.243 X-Complaints-To: newsabuse@supernews.com Lines: 31 Xref: archiver1.google.com alt.games.everquest:107593 On Wed, 15 Aug 2001 16:44:10 GMT, "Garth H" wrote: >My question is, can I still use it in an open inventory slot? If not, well >then that quest was all for naught. What a pain too. I died twice getting >the items for this staff, and the ability to use it on the run and NOT have >it equiped in ANY of my melee slots just ruled...... Lots of screaming abou this on Graffe's, too. Personally, I think they just changed the item tag so people won't be confused as to why they can't put it in thier offhand. I see no mention that the staff is no longer usable from inventory. > >So if this is a complete Nerf, then we Wizzys have a choice +10 int (Staff >of the Wheel) or Elemental Resistance and debuff ability... To be honest, at this point the SoTF is so useful when solo'ing, I'd equip it instead of the SotW. Remember, it's not just the debuff abilty (which is so tiny as to not be noticable), it lets you judge the range of your nukes, so you know when to stop running and start blasting. The only real killer nerf they could give this thing would be to give it a casting time. Then, yeah, I'd be pretty pissed. > >How much of a mana hit is 10Int? Pretty damned big. But then again, I can easily hit 112 intel with my human wizzy, so it's honestly not much of a problem now.