From -1810919640479413881 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fb739,74820ef3f36eb3b9 X-Google-Attributes: gidfb739,public X-Google-ArrivalTime: 2001-06-19 01:15:15 PST Path: archiver1.google.com!newsfeed.google.com!sn-xit-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: sang@choenet.com.remove.this.com (Sang K. Choe) Newsgroups: alt.games.everquest Subject: Re: A few questions about Fear spell Date: Tue, 19 Jun 2001 08:15:14 GMT Organization: Posted via Supernews, http://www.supernews.com Message-ID: <3b350974.1819088609@news.isomedia.com> Reply-To: sang@choenet.com.remove.this.com References: <3B2D3E4C.F465DA28@san.rr.com> <3b32bd29.1734019171@news.isomedia.com> <3b3ffb8d.1193822390@news.erols.com> X-Newsreader: Forte Agent 1.5/32.452 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Complaints-To: newsabuse@supernews.com Lines: 28 Xref: archiver1.google.com alt.games.everquest:86955 On Mon, 18 Jun 2001 13:01:53 GMT, morpheus@cent.com (Dream King) wrote: >sang@choenet.com.remove.this.com (Sang K. Choe) wrote: > >>Which is why a 95% slow effect from rogue poison is absolutely >>ridiculous (ok, so it's real hard to make, but once that poison >>sticks, chain fear the mob--it'll run SO SLOWLY that it's the same as >>if it was rooted...giving you total impunity to backstab like crazy). > > Rogue poison is also about the only way to slow the new cazic 3.0. >Until that gets nerfed as well. Slow what slow? We weren't slowing CT v. 2.0. Mainly because we never got a high level shaman to show up for the damn muddite. I didn't even realize they changed the resist table on CT v. 3.0 until the necros started whining about their lifetaps being resisted. We've always used the main tank + aggro control to beat him and when folks listen (ie., don't push him up no stinking tree), we generally drop the muddite with minimal of deaths (usually some numbnut caster that got too close when CT rampaged and got bitchslapped for quad 600's). -- Sang.