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Message ID: 41
Date: Wed Apr 28 10:52:29 BST 1999
Author: Entreri
Subject: Re: newbie- im


Theres a new server up for EQ so there wont be many players there yet..I
think :)

go eqvault.com to check it out

Entreri

Email: drizzt@...
ICQ UIN: 2326860
Previewer, Singularity Gaming Network
http://www.sg-gaming.net
Your Single Source of Everything Gaming

.plan at
http://www.wplan.com/cgibin/directplan.cgi?name=Entreri&viewpass=



-----Original Message-----
From: LKW <leekw13@...>
To: 'sg-everquest@onelist.com' <sg-everquest@onelist.com>
Date: Wednesday, April 28, 1999 9:26 AM
Subject: [sg-everquest] Re: newbie- im


>From: LKW <leekw13@...>
>
>Nope, never heard of them, maybe Magnus (few of them in Baja). Which shard
>u play?
>
>Actually Asia has approached us for alliance b4, but problem is the guild
>expands so fast that many noto hunters/pkers are also inside Asia now (some
>of them even fight with us before when they noto hunt). It make us very
>uncomfortable allied with them, esp they asked for war-declared allies (ie
>both side declare war, not for the sake of fighting but more for helping
>one another when in need). When we talked abt allies, we refer to those
>long-term trust-worthy ones, like our more than a yr ally - TAA. As
>allies, we share lots of our resources with them, eg providing free vendor
>shop for them, invitation them for most guild activities etc.
>
>Problem in UO is land is so scare that there is NO WAY to put anything
>bigger than a small house. On the other hand, there r so many stuffs to
>store in UO, haha. I really look forward to see how EQ manage inventory.
> Any exisitng EQ players can share your experience? How many items can u
>carry in UO, how u keep 'stock', how to transfer stuffs amg chars of same
>acct etc? ;)
>
>Oh, is Innoruuk the one Gary mentioned w/o any lag? Maybe we shld set up a
>Local EQ msg board for all local players to get togather discussing the
>game. I dun mind setting up one as my UO site already shifted to
>Singularity ;) Maybe 1st thing we need to discuss which server is the best
>and has more locals, then new comers at least know which way they shld go
>;)
>
>On Tuesday, April 27, 1999 6:48 PM, Wilson [SMTP:ritzbits@...]
>wrote:
>> From: "Wilson" <ritzbits@...>
>>
>> Kudos to you. You must be good at handling people. If you come over to
>> Innoruuk where Gary, YinYang and I are, might stick around with you
>> <smiles>. Regarding the info about the game, I'd do another post.
>
>On Tuesday, April 27, 1999 6:34 PM, Wilson [SMTP:ritzbits@...]
>wrote:
>> From: "Wilson" <ritzbits@...>
>>
>> Good to know your guild are Antis, paradox/ironic to the Guild Name. I've
>> heard of Asia, like you said, most HKs. Never knew the Asians are so
>united.
>> In my years of online gaming, the Asians that I meet are selfish
>%^&*$%@^#$.
>> <grins> Maybe that creates the negative image.
>>
>> Do you know Dundee? Damocles? Jeff Boy? Canticle? Magnus? Those are great
>> guys. I sure do look forward to meeting them in E'ci.
>>
>> Regarding the GMs and Tower deeds etc...doesn't everyone own one? <grins>
>> Sorry, my rastic humour is up again. Must be the exam stress....
>>
>> Wilson
>> ----- Original Message -----
>> From: LKW <leekw13@...>
>> > Hi,
>> >
>> > Not sure which UO shard you played but The Dark Wardens (tDw) is always
>> the
>> > #2-#4 biggest veteran guild in Baja (check OSI Baja guild list).
> Together
>> > with TTW and DWN, we are always fighting for the #2 biggest. #1 in
>Baja
>> is
>> > Asia, which is made up of several HK/TW guilds. tDw is one pure guild
>> that
>> > started off as local guild (formed within 2 weeks after UO launched in
>> > S'pore) and slowly expanded to the the biggest single international
>guild
>> > (includes members from US, HK, Japan, S. Korea, Taiwan, Austrialia, UK,
>> > etc). TWW, I think, is also one guild by itself while DWN is form by
>> > several groups of players to make up the player-run town called Kingdom
>of
>> > Dawn.
>> >
>> > We are very well established in term of skills and resources (we have
>20
>> > over guild buildings, including keep, tower, 2-Ss, big brick etc, at
>one
>> > time, but reduced after the house patch is in as we do not have so many
>> > mules to hold the buildings). Other than GM mage/tank mages in the
>guild,
>> > we also have several GM smiths, GM bowyers, GM alchemists, GM scribes,
>GM
>> > bards (provokers), GM carpenters/tinkers etc. We even have GM poisoner
>> > (assasin) and GM detective, hehe. As as today, I still have a castle
>> deed,
>> > a keep deed and a tower deed reserved for future guild village in T2A,
>not
>> > to include other 2-S, big brick, big smithy house deeds ;)
>> >
>> > We also own one of the most popular shops in Baja, The Asmandi (a big
>> brick
>> > house within west britain guard zone), which have more than 3000
>visitors
>> > hits, selling only GM suberb stuffs at very reasonable price. In the
>shop
>> > we have standard price list which all vendors owners must comply
>(imagine
>> > 600gp for full AR30 plate set, all reagents at 1gp above npc shop etc)
>to
>> > ensure the best quality stuffs sold as the most reasonable prices. The
>> > shop is also well-known for it Charity Chest (a shop wreck metal chest
>> > locked-down in the shop), where players can leave their unwanted suffs
>so
>> > that newbies can find something useful from it. Pls do not think that
>the
>> > chest is a trash bin, as newbies always find goodies inside, including
>> > magical weapons ;) I myself can throw 20-30 magical stuffs inside in
>one
>> > shot. The shop also provide free usage of training/thief dummies,
>forge,
>> > anvil etc open to all players.
>> >
>> > If you play around Baja server down time, often you will see a horde of
>> > black horsemen in Cov entrance, Britain X-road or Britain cemetry, esp
>> Cov,
>> > where we rules the place most of the time. Our guild page is also the
>> > hosted in Singularity Game site.
>> >
>> > Just wanna introduce tDw to more locals players ;)
>> >
>> >
>> > Dark Flame
>> > The Dark Wardens Guild Master
>> > http://reddawn.s-one.net.sg/uo/tdw/
>> >
>> > p/s: tDw is one of the most reputatable ANTIS guilds in Baja. No noto
>> > hunting, looting, murdering, stealing is allowed in guild, offenders
>may
>> > even face severve punishment of guild KOS. No tDws will hunt any grey
>> > players in the game, unless:
>> > - We know from past experiences that the grey chap is a baddy.
>> > - We see it with our own eyes that the grey chap has done something
>bad.
>> > When we said we are ANTIS, we role-played as one. ;)
>>
>>
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