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Message ID: 3170
Date: Mon Apr 30 02:49:41 BST 2001
Author: K. W. Lee
Subject: RE: [sg-everquest] PA raid
On 27 April, 2001 4:50 PM, Matthew Tan [SMTP:leshrec@...] wrote:
> Safest if pull with level 59 or 60 since before that, guardians sure will
> agro too. As for wall, just cast eye on right wall from zone, then eye
will
> drop into phinny lair, some of the seahorse see invis ( I con them while
in
> eye view, most con indifferent only some con scowl). Anyway, you just
want
> phinny to see the eye so he comes alone, but theres a bug there that
> sometimes the invis will drop just as phinny nukes it and will bring
train..
> Just zone if thats the case and zone back in, from what I know, Phinny
stays
> at zone in longer than the average seahorse so np to fight him later.
> ----- Original Message -----
> From: K. W. Lee <kw.lee@...>
> To: <sg-everquest@yahoogroups.com>
> Sent: Friday, April 27, 2001 3:24 PM
> Subject: RE: [sg-everquest] So quiet nowadays.
>
>
> > Hmm, then I shld be able to cast wiz 58 eye spell (invis eye). Can ask
> for
> > me which wall shld I cast the eye (best if can provide loc, hehe)?
Also
> > need to know if the casting spot is safe or not. If not, mobs may
attack
> > me when casting spell.
> >
> > Btw, are KK mobs 100% aggro (ie aggro regardless of lvl) or won't aggro
if
> > ya lvl is high 50ish (eg 58-60)?
> >
> > Anyway worst case if kena train, can easily zone out right?
> >
> >
> > Thx again.
> >
> > On 27 April, 2001 2:36 PM, kctan@...
> > [SMTP:kctan@...] wrote:
> > >
> > >
> > > 1. Our guild wizzy do the pulling, I am not sure how they do it. All
I
> > know they
> > > cast the eye at zone in, and next moment BAM! Phinigel at zone ! =)
> > >
> > > 2. Not sure, best bet is to get a Sorcerer to do it. There has been
> train
> > to
> > > zone in with Phinigel before, I think it's pulled by a lower level
> > wizard.
> > >
> > > 3. Don't really get what u mean here.
> > >
> > > 4. If I am not wrong, SG is not up until all SS is killed. Only
Phinigel
> > see
> > > invis when it's full pop.
> > >
> > > 5. Right at zone in, u should be able to see the msg.
> > >
> > > 6. Should be okie, but not tested.
> > >
> > > Damuo, a monk without a god.
> > > Divine Grace
> > > Erollisi Marr
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > "K. W. Lee" <kw.lee@...> on 27/04/2001 01:53:11 PM
> > >
> > > Please respond to sg-everquest@yahoogroups.com
> > >
> > >
> > >
> > > To: "'sg-everquest@yahoogroups.com'"
> > > <sg-everquest@yahoogroups.com>
> > >
> > > cc: (bcc: Terence Tan/IHL-HQ/SIN/IHL)
> > >
> > >
> > >
> > > Subject RE: [sg-everquest] So quiet nowadays.
> > > :
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > 1. If using eye method, where shld I cast eye? I mean against which
> > wall?
> > >
> > > 2. If PA kill my eye and come for me, will it train along the way
> (prolly
> > > won't, so fr nvr heard this, but better double check, hehe) to zone
in?
> > >
> > > 3. No aggro = no summon right?
> > >
> > > 4. Only PA and guardian see my invis eye? How abt SS etc?
> > >
> > > 5. How deep from zone in do I have to swim in b4 I can hear PA
casting?
> > Or
> > > I can hear it casting JUST zone in? How long do I normally have to
wait
> > to
> > > see it cast (5 min or 10min)?
> > >
> > > 6. Wonder if it works with 2 tanks (warr and rog/mnk), 1 enc (c2,
arg),
> 1
> > > shm (speed, slow, dot), clr (heal/rez) and wiz (to loot, hehe).
> > >
> > > Thx.
> > >
> > >
> > >
> > > On 27 April, 2001 11:55 AM, kctan@...
> > > [SMTP:kctan@...] wrote:
> > > >
> > > >
> > > > I would bring 3 Melees, 1 Shaman, 1 Wizzy and 1 Cleric. Might want
to
> > > bring an
> > > > enchanter for C2.
> > > >
> > > > You will see PA casting when she's up at zone in.
> > > >
> > > > Lvl 60 puller invis up, go to centre of spire and drop down, Once u
> see
> > > PA
> > > > casting, swim up and ask ur mage to CoTH. Then run back to see
whether
> > PA
> > > is
> > > > alone out of her lair. If so, just pull her back. But I prefer to
use
> > > just the
> > > > eye to pull to zone in. Much easier and faster. Any danger just
zone
> > out.
> > > >
> > > >
> > > > Damuo, a monk without a god.
> > > > Divine Grace
> > > > Erollisi Marr
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > "K. W. Lee" <kw.lee@...> on 27/04/2001 10:34:47 AM
> > > >
> > > > Please respond to sg-everquest@yahoogroups.com
> > > >
> > > >
> > > >
> > > > To: "'sg-everquest@yahoogroups.com'"
> > > > <sg-everquest@yahoogroups.com>
> > > >
> > > > cc: (bcc: Terence Tan/IHL-HQ/SIN/IHL)
> > > >
> > > >
> > > >
> > > > Subject RE: [sg-everquest] So quiet nowadays.
> > > > :
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > What is balance grp? Like what Alvin said, PA and its kakis got
high
> > MR,
> > > > and I think SS cannot be stunned or merz. How many HP PA got? If
1
> > > > balance grp of 55+ can drop it, then isn't it quite easy to farm?
> hehe.
> > > >
> > > > Btw, sure can hear PA casting xxxx at zone in? If yes then I just
> park
> > > > druid there to monitor k liao, thx ;)
> > > >
> > > > Btw, I thot Mage COH will clear aggro? If clear aggro liao, how to
> > pull
> > > PA
> > > > out?
> > > >
> > > > On 27 April, 2001 10:19 AM, kctan@...
> > > > [SMTP:kctan@...] wrote:
> > > > >
> > > > >
> > > > > 1. One balance lvl 55+ grp can kill her.
> > > > >
> > > > > 2. Not sure whether it's bannable but we use it all the time.
> > > > >
> > > > > 3. same as number 1 but best is puller be lvl 60. Mage CoTH make
it
> > > > easier to
> > > > > get her solo.
> > > > >
> > > > > 4. not really, just watch ur water breathing.
> > > > >
> > > > > 5. no need track, just zone in and if she's up. u can see the msg
> > she's
> > > > casting
> > > > > blah blah blah.
> > > > >
> > > > > Damuo, a monk without a god.
> > > > > Divine Grace
> > > > > Erollisi Marr
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > "K. W. Lee" <kw.lee@...> on 27/04/2001 09:24:37 AM
> > > > >
> > > > > Please respond to sg-everquest@yahoogroups.com
> > > > >
> > > > >
> > > > >
> > > > > To: "'* Singapore EQ Mailing List'"
> > > > > <sg-everquest@yahoogroups.com>
> > > > >
> > > > > cc: (bcc: Terence Tan/IHL-HQ/SIN/IHL)
> > > > >
> > > > >
> > > > >
> > > > > Subject [sg-everquest] So quiet nowadays.
> > > > > :
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > Just to make some noise here: Need tips to kill PA in Kedge Keep
> with
> > 1
> > > > > team:
> > > > >
> > > > > 1. What is the best combo of this team, average lvl?
> > > > > 2. Is the eye pulling method a bannable offence (ie use eye spell
to
> > > pull
> > > > > PA to zone in).
> > > > > 3. Alternatively is to invis all the way to ledge, how siong is
it
> to
> > > > kill
> > > > > the 4 SS, guardians and PA?
> > > > > 4. Anything to watch out when fighting PA and its kakis?
> > > > > 5. I thinking of parking a druid at KK zone in, with max 125
> tracking
> > > > > skill, I wonder if he can track PA from zone in or have to swim
> > deeper
> > > to
> > > > > track? Is it true that all mobs in KK cannot see invis except
> > > guardians
> > > > > and PA? Is there any safe room near PA where I can invis a druid
> and
> > > > park
> > > > > there to check if PA is up? If k, then it's better to track 1st
> then
> > > > call
> > > > > grp than the other way round.
> > > > >
> > > > > Thx.
> > > > >
> > > > >
> > > > > Zil.
> > > > >
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