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Message ID: 2852
Date: Fri Apr 7 03:19:48 BST 2000
Author: LKW
Subject: RE: [sg-everquest] Hunting questions


Wah, then I think the MM mobs will celebrate when I enter their zone liao,
I killed so many bards....;)

Is the dino xp good? Can a grp of 40ish (1 wiz, 1 mage (with pet), 1 enc,
1 warrior, 1 shaman) take it? If the spawn is so fast, maybe it's a good
place for PLing? ;) Btw, is the aggro region wide? Will it attack the
moment the moment we step on its island or there is some safe spot to
rest/med?

I tried solo guards but seems like they resis alot ;(

Thx. I will try to camp for runed circlet this week, anyone wanan join? ;)

Zil

On Thursday, 06 April, 2000 8:58 PM, Diablo [SMTP:diablo99@...]
wrote:
> About MM faction, it depends on whether you have killed any MM guys
before.
> Killing about 50 in wolf form will make your faction threateningly.
Usually
> when you kill a bard you gain about 1 point of faction while killing a MM
> guy may lose about 5 point of faction (ratio)..... So just wolfform and
con
> a guy.
>
> You kill the dino for level 49 research words,pages,runes and he will
> occasionally drop diamonds, jacinths and very nice gems.... and he spawns
> very fast too about 4 min if ph doesnt spawn.
>
> For solo kiting wiz from 40 can do EK guards at the EK villages, gnome
> guards or dwarf guards up to you depending on whose faction you wanna
ruin.
> The single spectre in ferrott is not too bad too cause they run pretty
slow
> giving you time to nuke, however ferrott terrain sucks making you run up
and
> down hills and spectres can suck your life which is irritating and
increases
> downtime. While pulling the spectre make sure you pull away from the
spectre
> cave so another spectre doesnt join you.
>
> Its root all the way coz its costs the least mana and its a level 4 spell
> which means that no matter how bad u kenna whack , at level 50 99% you
can
> channel it off. I would believe that the resist rate of root is lower
than
> immobilize and enstill since its a lower level spell. However immobilize
is
> used cause its 1.8 sec compared to root 2.0 sec and immobilize can last
> pretty long (if you are lucky and you dont whack it[for separating
spawns])
>
> I dont know about OOT stuff but i know therse a spectre island with 4
> spectres together, pulling one will pull all i think. Theres also the
> seafury cyclops island where level 40 cyclops spawn.... lots of hp and
this
> special level 37(?) named HG. I dont think they are good xp.. Maybe in a
> group you can do seafury cyclops or the HG , dont think you can do that
> solo.
>
> The preacher is a shaman or cleric and shaman mobs are wussies hehe. As
long
> as the stuff around preacher are green you should have no prob soloing
them
> in my opinion. Guarding the preacher should be level 24 (?) mobs so at
about
> 34-36 they should be green.
>
> Hadden is about level 28. He spawns every 8 hours 20 mins + - 15 min due
to
> server lag. I dont have exact loc but in qeynos hills in the NW corner of
> the map there is this enlongated lake and there will be this hut with a
boat
> beside it. He spawns outside the hut next to the boat, on land. Many
people
> believe that he drops the FB earring 50% but so far I have killed him 19
> times and all have been FB earring. IMO simple camp and you can trade it
for
> VERY nice items even though its not that hard to get it. BUT since
innoruuk
> is a old server, you may/will face a problem of 5 level 50s all camping
him
> at the same time. Careful the FB earring is lore so if you intend to farm
it
> give it to your secondary char :)
>
> Most undead (except Befallen and yard trash in Unrest garden) will kill
you
> even if they are green/ultragreen to you. Befallen, however, I believe
the
> stuff there will not attack you because they belong to the
> BefallenInhabitants faction.
>
> The method I mentioned is not an exploit. Its just a method of pulling
the
> mob. It will still come after you and hit you (not stuck). Its easier
this
> way because you dont have to chiong up the house staircase and risk
getting
> beaten up by green mobs (mobs outside dont hit you). He is pretty decent
xp
> but he will HT you... spawns very often and drops both the common drop
(BS
> mantle) and rare (BS tunic) pretty often. Hp maybe around 1200 and is
good
> till 36? Decent xp while camping for the mystic cloak mob.
>
> Well there is a kobold section, bug section, imp section and FG section
> (naggy). The kobold section is the first section you will meet which
> includes level 33-42 kobolds and the next section is the bug section.
> Running without sow from the bug section to the zoneline is about 10-15
secs
> at most so its pretty close. Bats are the lowest level around 39-41, lava
> beetles 41-43, and lava duct crawlers 42-45. Bats have a 5-10 sec stun as
a
> proc, beetles a 100 dmg (?) fire DD proc while the LDC procs a 400+ or
600
> dmg dot (blood boil).
>
> Mizy Monk of Lanys T`Vyl
>
> ----- Original Message -----
> From: LKW <leekw13@...>
> To: <sg-everquest@egroups.com>
> Sent: 06 April 2000 10:32
> Subject: RE: [sg-everquest] Hunting questions
>
>
> > I have killed more than enuff bard so far (beyond repair liao), even
the
> > green bard in Felwithe attacks me everytime I go near him, does that
mean
> > my fraction with mistmoore is very good? ;)
> >
> > I heard from Fesse that the dino in OOT give lousy loot, so no point to
> > camp for it, but it will be fun to form a grp to bangbang it for once
or
> > twice, shiok ;)
> >
> > I'm now 39, shld be getting my lvl 40 hell in 1 or 2 days time. I've
been
> > solo kiting Ulir and Ein in WK. I understand once I reach 42 Ulir will
be
> > super green to me and give no xp. What other places r there for a soli
> > kiting wiz from 40 to say, 45? (NB: The single sprectre I heard is
good
> > xp, under which lvl? Thou' pple said it's always camp but same thing
is
> > said for barb village in WK yet I always can find a seat there w/o any
> > prob). Anything to take note when kiting the single sprectre?
> >
> > So at 39, I can solo ancient croc. Btw, is root still good for my lvl?
I
> > mean, there are enstill and immobolize on top so which one is more
> > effective? I heard some pple saying root is still better at high lvl
> > whereas others said it's often resisted by high lvl mobs.
> >
> > OK, I give up on WK ogre, didn't know it's so high lvl. Btw Mass say
the
> > batskull is a rare drop...doesn't worth the time and effort. ;)
> >
> > Seem like OOT got good kills and good loots for high 30s till mid 40s,
can
> > elaborate further (both for wiz solo and grp).
> >
> > Fesse tell me must be at least lvl 40 to solo runed circlet (I know
> > halfling warrior who solo got it at 36 btw), so which is true?
> >
> > Got the exact loc of Hadden? What is his lvl? How long is his spawn
> time?
> >
> > Btw, is it true tat super green undead will attack u regardless how
high
> ya
> > lvl is (in both bafallen and unrest)? Or the normal rules applies (ie
if
> > too high lvl, they won't attack u?)
> >
> > As for unrest, is the method u mention an exploitt? I read from the
net
> > that sometime GM hide there and teleport u to the mobs instead. ;(
Tat
> > knight good xp and money for what lvl till wat lvl, what's his hp and
lvl?
> >
> > Wat abt the bug section in Sol b, can elaborate further?
> >
> > Ziltus, solo kiter...
> >
> > p/s: I wonder other than febon, kell and mass, do we have anymore early
> 40s
> > members which we can form grp to explore the tougher dungone?
> >
> >
> > On Thursday, 06 April, 2000 12:44 AM, Diablo
> [SMTP:diablo99@...]
> > wrote:
> > > Heh theres no mob in Mistmoore called Mayong Mistmoore. Though
mistmoore
> > > stuff belong to Mayong Mistmoore faction, believed to be a level 53
> > vampire.
> > > But in actual fact, Mistmoore is a very easy dungeon to solo at level
> > 50...
> > > about 95% of the mobs in the castle are level 35 or below. Only
problem
> > is
> > > that you need to have wolf form and havent ruined mistmoore faction
> > before
> > > so you dont agro everything around you.
> > >
> > > Alliwaezeur (sp?) is always level 50 but has much less hp than an
> average
> > > level 50 mob... necro and maybe shamans are the only classes able to
> solo
> > a
> > > level 50 mob in 1 round without going oom
> > >
> > > For gator armor in Uguk, i recommend at least 39.... new nuke and you
> > should
> > > be able to solo a level 30 ancient croc with root nuke
> > >
> > > For runed circlet, 32+? is good enough when you get your fire nuke
and
> > able
> > > to solo pull the mobs (ie. all green)
> > >
> > > For fishbone earring, you almost must have jboots/sow or Rephas, an
> > > enchanter beside Hadden is green to you so he wouldn't jump into the
> > > fight... About high 30s for Rephas to be green to you i think...
> > >
> > > Wk ogre shaman you need about level 48+ to solo. 1) The 4 ogre guards
> > will
> > > agro everyone within their HUGE agro radius (as huge as the furthest
> > point
> > > you can nuke them from) 2) If the ogre guards are green only 1 will
come
> > > after you and give you a nasty HT 3) Magic resist gear is very
important
> > > since you are taking a lot of HTs 4) If the shamans and chief goonda
is
> > > still blue to you they will jump in as well 5) Assuming you are level
> 48+
> > > where everything is green to you, you pull 1 ogre guard, kill, 1 ogre
> > guard,
> > > then try to pull either goonda or the shaman directly beside him. 6)
> > Ultra
> > > tough camp if you are soloing.. no clarity and no heal and hard to
keep
> > up
> > > with spawns 7) Very long spawn time...
> > >
> > > OOT oracle and his body guard. oracle is 35 guard is 42. lose neriak
> > > merchants faction i think when you kill them. I recommend only trying
> > them
> > > after getting ice comet as oracle is a nuker. Elemental shield and
> > > diamondskin up. Root the guard. And kite the oracle using root nuke
or
> > run
> > > nuke. After oracle is dead immediately gate out or if you feel
confident
> > you
> > > can kill the guard who drops standard level 40+ mob jewelry (mithril
> > amulet
> > > 92pp to merchants) If root breaks then you have to be skilful to try
to
> > root
> > > the guard without taking too much damage from oracleagain.....
> > >
> > > OOT dunnoe what ogre heh but theres a special named Hill Giant who
> spawns
> > > very often.. Kite nuke at level 49+ with ice comet
> > >
> > > No pet in unrest means serious downtime for you have to clear all the
> > > greenies. But if you intend to camp the undead knight theres a
trick...
> > At
> > > about level 40 where most mobs are green to you, cast levitate on
> > yourself
> > > and walk to the hill with a stream downwards in the garden (east of
the
> > > map), standing at the highest point of the small hill, you can target
> the
> > > knight or his ph and nuke it, after a while the knight will go down
the
> > > stairs and come out the door and look for you, since all mobs should
be
> > > green nothing will agro you and you can kite nuke in the garden.
Seems
> > like
> > > normal invis works for about 40% of the mobs (the weaker mobs like
> > mummies
> > > and dark bones) in there.
> > >
> > > Befallen is pretty easy but you have to find a good place to med or
else
> > you
> > > will get whacked. Level 30+ you can solo everything including bottom
> > floor.
> > >
> > > Sola .. some parts like foreman and predator only need about 30+ to
solo
> > > camp but if you wanna do lava elemental, gabbie and maybe some parts
of
> > the
> > > castle, you will need to have ice comet...
> > >
> > > SG is simply kite nuke kite nuke but bad xp and not efficient in
terms
> of
> > > time you have to med up (SG has much more hp than same level mob) /
heal
> > up
> > > (if you get hit) / and the time you spend trying to gain speed so you
> can
> > > nuke the SG
> > >
> > > Maybe SolB you can do that since bugs section is pretty close to
> > lavastorm
> > > zone line. Maybe can pull bats, beetles and if you feel powerful you
can
> > try
> > > lava duct crawlers...
> > >
> > > Mizy 47 monk lanys
> > > 49 cleric
> > > 49 druid
> > > 50 wizard
> > > 37 paladin
> > > 37 bard
> > > ----- Original Message -----
> > > From: LKW <leekw13@...>
> > > To: '* Singapore EQ Mailing List' <sg-everquest@onelist.com>
> > > Sent: 04 April 2000 09:19
> > > Subject: [sg-everquest] Hunting questions
> > >
> > >
> > > > The lvl 50ishs in guild always busy hunting in planes or dragons,
ever
> > > > thought of hunting some other lvl 50ish+ mobs in Norrath?
> > > >
> > > > Eg
> > > > - "Gozilla" (a dinosaur) in OOT, >lvl 50
> > > > - Mist Castle Lord, the lvl 50 dracula
> > > > - etc
> > > >
> > > > Btw, what's the min lvl for wiz to solo the following zones/mobs:
> > > > - Lguk (think it's time to camp for some gator armors)
> > > > - Permafrost (for runed circlet)
> > > > - Hadden (for fishbone earring)
> > > > - WK Ogre shaman (for batskull earring, what's the min lvl for me
to
> > > attack
> > > > ths shaman while the other 5 guards won't swarm against me?)
> > > > - OOT Oracle and her body guard (heard oracle robe is good money)
> > > > - OOT ogre and hill giant
> > > > - Unrest
> > > > - Befallen
> > > > - Sol A
> > > > - SG in Sro/Oasis (kite and nuke)
> > > >
> > > > Thx.
> > > >
> > > > p/s: Any high lvl zone spot where PL-trainer can pull a red mob
(con
> to
> > > lvl
> > > > 40ish), whack it to 10% HP, zone and let us finish it to get the
"reb
> > mob"
> > > > xp? ;)
> > > >
> > > >
> >
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