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Message ID: 2306
Date: Fri Sep 3 15:23:34 BST 1999
Author: Pyn
Subject: Re: How many of u guys at Tribunal?


Like in Tiberian Sun
ever see a horde of discthrowers destroy the NOD strike force just because
of splash damage?
the titans move too damn slow and suck against the cyborgs


-----Original Message-----
From: LKW <leekw13@...>
To: 'sg-everquest@onelist.com' <sg-everquest@onelist.com>
Date: Friday, September 03, 1999 4:02 PM
Subject: RE: [sg-everquest] How many of u guys at Tribunal?


>From: LKW <leekw13@...>
>
>Hmm, u mentioned that Inno economy is all screwed, can u elaborate abit
>more? *scratch head* ;)
>
>I feel tat every servers will ultimately grow "mature", meaning more
>twinked chars will show up as the time goes by.
>The joy of playing online RPG like UO and EQ comes from the different
>stages of char development in the game (newbie, intermediate, experienced,
>veteran, god-like). No doubts it's easier to train a char with somebody
>twinking you, but you will lost the fun, the good, the bad, the sad, the
>fear, the frustration, the joy etc...all the experiences u are supposed to
>encounter when playing this game.
>
>For those twinked chars you come across, most of them has a high-lvl char
>behind supporting. This means that those players also spend their time
>going thru' the newbie stage. If everything comes so easily, u will soon
>lost interest in the game.
>
>Personally I think quite number of those exisitng kakis can easily spare
>10-20pp for a newbie kakis buying a descent set of newbie
>weap/armor/stuffs. I think with this 'twinking', it's already good enuff
>to start off training ya char. On the other hand, sometime it's best for
>new-comers to spend a week or so, playing a brand new char w/o any
>twinking, to get the feel of the game and decide if it is the class/race
>that you are going for. If every new comers come into server and suga suga
>create new char, we help to twink abit, and delete char to re-create
>another one and expect twinking again, then it's not tat fair to those
>helping. So it's always a 2-sided coins ;)
>
>Just like playing RTS game. If u hack a saved game and play the game by
>building only the more powerful units to rush ya opponents, u will never
>learn the usefulness of other units. For most of the solo campaign game,
>normally there is 1 or 2 missions where the most powerful unit (which is
>normally slowest) is no longer a useful element in completing the mission.
> At this stage, only those players who really play from scatch will be able
>to tackle the problems and complete the mission safely.
>
>Some players reached lvl 50 first, some reach lvl 50 later. Ultimately we
>will all be lvl 50s. Just ask yaself, what kinda lvl 50 u wanna be? ;)
> FYI there are some lvl 49 players in EQ who even lost their way in South
>Karan, si-bek jiat-lat, hahahah ;P
>
>I myself is one of those few amg local kakis tat started a char in Prexus
>when it's first up. With my wiz experience in Inno, I make a really cool
>wiz char in Prexus. H/w, dun to the lack of kakis, I find training there
>is very boring. In the end I follow the rest back to Inno. Now u may say,
>it's not tat difficult to find grp members to hunt with, but I must comment
>that it's VERY difficult to find TRUST-WORHTY kakis in the game. Ask
>veteran players like Sereph and Garren, their feeling when someone in the
>grp looted the camped stuffs, disband and run off? ;) At least in Inno, I
>know who I can fight together...to death. Until now I still remember the
>newbie named David in Prexus, who disband from the team when we striked a
>skelly train near Ak'non dragon bone land. When some of the team members
>asked him why he disband after the battle, he said he was LD, while I
>myself saw him running to guards with my own eyes ;)
>
>Ziltus
>
>p/s: I read form a EQ site that the numbers of casters armors discovered is
>only less than 10% of all the casters armors in the game ;) Just tat
>casters sux in adventuring (we are better in camping) due to train and
>random spawn, we dun discover as many casters stuffs like those tanks out
>there.
>
>
>On Friday, 03 September, 1999 2:44 PM, Cheng Shan Chieh, Freddy
>[SMTP:sccheng@...] wrote:
>> From: "Cheng Shan Chieh, Freddy" <sccheng@...>
>>
>> if u r looking to get twinked... i suggest u go prexus... Mazy will twink
>u
>> good... as fer innoruuk... most likely u get some plat and dont think
>anyone
>> will really twink u... thast my comments...
>>
>> im on innoruuk.. but more or less retired... bcos the econ that is all
>> screwed... i guessim the type that i rather build from scratch myself and
>> build up from there... so i end up in Tribunal... still new n very
>> playable...
>>
>> cheers,
>> Fred
>> p/s : i do go innoruuk once in awhile... but only get to play during
>> weekends... so not too often...
>> ----- Original Message -----
>> From: Lim choong Ee <choongee@...>
>> To: <sg-everquest@onelist.com>
>> Sent: Friday, September 03, 1999 3:32 PM
>> Subject: RE: [sg-everquest] How many of u guys at Tribunal?
>>
>>
>> > From: Lim choong Ee <choongee@...>
>> >
>> > maybe i will create one in innoru, just want to ask how many
>> > of u is in the same guild and what the usual time u all play
>> > in singapore timing?maybe in weekday can play n team with u
>> > guys in the night time.
>> > hehe ont thing, like to know what the guild is lacking what
>> > classes? so i know what to play n choose to benefit the kakis
>> > n in the cause u had to twink me good and i will do the power
>> > lvl myself P.
>> > and give me name so i know who to look up leh.
>> >
>> > ___
>> > (~._.~) Lim Choong Ee
>> > (( Y )) Assistant Engineer
>> > ()~*~() 100 Eunos Ave 7, Singapore 409572
>> > (_)-(_) Tel: (65)7476666-362 Fax: (65)7416066
>> >
>> >
>> >
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